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No commits in common. "688e61b9ae96a5e6e1fa4a3be20ca24b77516b8f" and "2a617b335901d07f6090aa22a596f3f7221d7f6c" have entirely different histories.

8 changed files with 55 additions and 39 deletions

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@ -24,11 +24,11 @@
static const std::string empty_string = ""; static const std::string empty_string = "";
MassManager::MassManager(const std::string& save_path, const std::string& steam_id, bool demo, const std::string& staging_dir): MassManager::MassManager(const std::string& save_path, const std::string& steam_id, bool demo):
_saveDirectory{save_path}, _saveDirectory{save_path},
_steamId{steam_id}, _steamId{steam_id},
_demo{demo}, _demo{demo},
_stagingAreaDirectory{staging_dir} _stagingAreaDirectory{Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "staging")}
{ {
Containers::arrayReserve(_hangars, 32); Containers::arrayReserve(_hangars, 32);
@ -45,6 +45,14 @@ MassManager::MassManager(const std::string& save_path, const std::string& steam_
refreshStagedMasses(); refreshStagedMasses();
} }
auto MassManager::saveDirectory() -> std::string const& {
return _saveDirectory;
}
auto MassManager::stagingAreaDirectory() -> std::string const& {
return _stagingAreaDirectory;
}
auto MassManager::lastError() -> std::string const& { auto MassManager::lastError() -> std::string const& {
return _lastError; return _lastError;
} }

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@ -27,7 +27,10 @@ using namespace Corrade;
class MassManager { class MassManager {
public: public:
MassManager(const std::string& save_path, const std::string& steam_id, bool demo, const std::string& staging_dir); MassManager(const std::string& save_path, const std::string& steam_id, bool demo);
auto saveDirectory() -> std::string const&;
auto stagingAreaDirectory() -> std::string const&;
auto lastError() -> std::string const&; auto lastError() -> std::string const&;
@ -47,15 +50,15 @@ class MassManager {
auto deleteStagedMass(const std::string& filename) -> bool; auto deleteStagedMass(const std::string& filename) -> bool;
private: private:
const std::string& _saveDirectory; std::string _saveDirectory;
const std::string& _steamId; std::string _steamId;
bool _demo; bool _demo;
std::string _lastError; std::string _lastError;
Containers::Array<Mass> _hangars; Containers::Array<Mass> _hangars;
const std::string& _stagingAreaDirectory; const std::string _stagingAreaDirectory;
std::map<std::string, std::string> _stagedMasses; std::map<std::string, std::string> _stagedMasses;
}; };

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@ -33,10 +33,20 @@
using namespace Corrade; using namespace Corrade;
ProfileManager::ProfileManager(const std::string& save_dir, const std::string& backup_dir): ProfileManager::ProfileManager(const std::string& base_path):
_saveDirectory{save_dir}, _backupsDirectory{Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "backups")}
_backupsDirectory{backup_dir}
{ {
_saveDirectory = Utility::Directory::join(base_path, "Saved/SaveGames");
if(!Utility::Directory::exists(_backupsDirectory)) {
Utility::Directory::mkpath(_backupsDirectory);
}
if(!Utility::Directory::exists(_saveDirectory)) {
_lastError = "Couldn't find the profile directory. Make sure you played enough of the game.";
return;
}
_ready = refreshProfiles(); _ready = refreshProfiles();
} }
@ -48,6 +58,14 @@ auto ProfileManager::lastError() -> std::string const& {
return _lastError; return _lastError;
} }
auto ProfileManager::saveDirectory() -> std::string const& {
return _saveDirectory;
}
auto ProfileManager::backupsDirectory() -> std::string const& {
return _backupsDirectory;
}
auto ProfileManager::profiles() -> std::vector<Profile> const& { auto ProfileManager::profiles() -> std::vector<Profile> const& {
return _profiles; return _profiles;
} }

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@ -38,11 +38,14 @@ struct Backup {
class ProfileManager { class ProfileManager {
public: public:
explicit ProfileManager(const std::string& save_dir, const std::string& backup_dir); ProfileManager(const std::string& base_path);
auto ready() const -> bool; auto ready() const -> bool;
auto lastError() -> std::string const&; auto lastError() -> std::string const&;
auto saveDirectory() -> std::string const&;
auto backupsDirectory() -> std::string const&;
auto profiles() -> std::vector<Profile> const&; auto profiles() -> std::vector<Profile> const&;
auto refreshProfiles() -> bool; auto refreshProfiles() -> bool;
@ -58,10 +61,10 @@ class ProfileManager {
private: private:
bool _ready = false; bool _ready = false;
std::string _lastError; std::string _lastError = "";
const std::string& _saveDirectory; std::string _saveDirectory;
const std::string& _backupsDirectory; const std::string _backupsDirectory;
std::vector<Profile> _profiles; std::vector<Profile> _profiles;
std::vector<Backup> _backups; std::vector<Backup> _backups;

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@ -87,17 +87,6 @@ SaveTool::SaveTool(const Arguments& arguments):
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
_backupsDir = Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "backups");
_stagingDir = Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "staging");
if(!Utility::Directory::exists(_backupsDir)) {
Utility::Directory::mkpath(_backupsDir);
}
if(!Utility::Directory::exists(_stagingDir)) {
Utility::Directory::mkpath(_stagingDir);
}
if(!findGameDataDirectory()) { if(!findGameDataDirectory()) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", _lastError.c_str(), window()); SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", _lastError.c_str(), window());
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
@ -315,7 +304,7 @@ void SaveTool::initialiseManager() {
SDL_zero(event); SDL_zero(event);
event.type = _initEventId; event.type = _initEventId;
_profileManager.emplace(_saveDir, _backupsDir); _profileManager.emplace(_gameDataDir);
if(!_profileManager->ready()) { if(!_profileManager->ready()) {
event.user.code = ProfileManagerFailure; event.user.code = ProfileManagerFailure;
SDL_PushEvent(&event); SDL_PushEvent(&event);
@ -348,18 +337,17 @@ auto SaveTool::findGameDataDirectory() -> bool {
void SaveTool::initialiseMassManager() { void SaveTool::initialiseMassManager() {
_currentProfile->refreshValues(); _currentProfile->refreshValues();
_massManager.emplace(_saveDir, _massManager.emplace(_profileManager->saveDirectory(),
_currentProfile->steamId(), _currentProfile->steamId(),
_currentProfile->type() == ProfileType::Demo, _currentProfile->type() == ProfileType::Demo);
_stagingDir);
initialiseFileWatcher(); initialiseFileWatcher();
} }
void SaveTool::initialiseFileWatcher() { void SaveTool::initialiseFileWatcher() {
_fileWatcher.emplace(); _fileWatcher.emplace();
_watchIDs[SaveDir] = _fileWatcher->addWatch(_saveDir, this, false); _watchIDs[SaveDir] = _fileWatcher->addWatch(_profileManager->saveDirectory(), this, false);
_watchIDs[StagingDir] = _fileWatcher->addWatch(_stagingDir, this, false); _watchIDs[StagingDir] = _fileWatcher->addWatch(_massManager->stagingAreaDirectory(), this, false);
_fileWatcher->watch(); _fileWatcher->watch();
} }

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@ -165,9 +165,6 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
std::string _saveDir; std::string _saveDir;
std::string _screenshotsDir; std::string _screenshotsDir;
std::string _backupsDir;
std::string _stagingDir;
enum class GameState : UnsignedByte { enum class GameState : UnsignedByte {
Unknown, NotRunning, Running Unknown, NotRunning, Running
} _gameState{GameState::Unknown}; } _gameState{GameState::Unknown};

View file

@ -19,7 +19,6 @@
#include <algorithm> #include <algorithm>
#include <Corrade/Containers/Reference.h> #include <Corrade/Containers/Reference.h>
#include <Corrade/Utility/Directory.h>
#include <Corrade/Utility/FormatStl.h> #include <Corrade/Utility/FormatStl.h>
#include <Corrade/Utility/String.h> #include <Corrade/Utility/String.h>
@ -529,7 +528,7 @@ void SaveTool::drawMassManager() {
ImGui::TextUnformatted("Staging area"); ImGui::TextUnformatted("Staging area");
ImGui::SameLine(); ImGui::SameLine();
if(ImGui::SmallButton(ICON_FA_FOLDER_OPEN " Open staging folder")) { if(ImGui::SmallButton(ICON_FA_FOLDER_OPEN " Open staging folder")) {
openUri(Utility::Directory::toNativeSeparators(_stagingDir)); openUri(_massManager->stagingAreaDirectory());
} }
for(const auto& pair : _massManager->stagedMasses()) { for(const auto& pair : _massManager->stagedMasses()) {

View file

@ -41,12 +41,12 @@ void SaveTool::drawMainMenu() {
} }
if(ImGui::BeginMenu(ICON_FA_FOLDER_OPEN " Open manager directory")) { if(ImGui::BeginMenu(ICON_FA_FOLDER_OPEN " Open manager directory")) {
if(ImGui::MenuItem(ICON_FA_FILE_ARCHIVE " Profile backups", nullptr, false, _profileManager != nullptr)) { if(ImGui::MenuItem(ICON_FA_EXCHANGE_ALT " Staging area", nullptr, false, _massManager != nullptr)) {
openUri(Utility::Directory::toNativeSeparators(_backupsDir)); openUri(Utility::Directory::toNativeSeparators(_massManager->stagingAreaDirectory()));
} }
if(ImGui::MenuItem(ICON_FA_EXCHANGE_ALT " Staging area", nullptr, false, _massManager != nullptr)) { if(ImGui::MenuItem(ICON_FA_FILE_ARCHIVE " Profile backups", nullptr, false, _profileManager != nullptr)) {
openUri(Utility::Directory::toNativeSeparators(_stagingDir)); openUri(Utility::Directory::toNativeSeparators(_profileManager->backupsDirectory()));
} }
ImGui::EndMenu(); ImGui::EndMenu();