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a9a5bfb2af
...
597e9dfe98
8 changed files with 32 additions and 323 deletions
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@ -48,7 +48,6 @@ add_executable(MassBuilderSaveTool WIN32
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Mass/Mass.cpp
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Maps/LastMissionId.h
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Maps/StoryProgress.h
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Maps/StyleNames.h
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ToastQueue/ToastQueue.h
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ToastQueue/ToastQueue.cpp
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FontAwesome/IconsFontAwesome5.h
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@ -1,154 +0,0 @@
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#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <map>
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#include <Magnum/Magnum.h>
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using namespace Magnum;
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static const std::map<Int, const char*> style_names {
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{100, "Iron"},
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{101, "Silver"},
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{102, "Gold"},
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{103, "Bronze"},
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{104, "Copper"},
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{105, "Nickel"},
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{106, "Cobalt"},
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{107, "Aluminium"},
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{108, "Titanium"},
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{109, "Platinum"},
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{110, "Gun Metal"},
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{111, "White"},
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{112, "White Metal"},
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{113, "White Gloss"},
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{114, "Grey"},
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{115, "Grey Metal"},
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{116, "Grey Gloss"},
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{117, "Dark Grey"},
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{118, "Dark Grey Metal"},
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{119, "Dark Grey Gloss"},
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{120, "Black"},
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{121, "Black Metal"},
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{122, "Black Gloss"},
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{123, "Red"},
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{124, "Red Metal"},
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{125, "Red Gloss"},
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{126, "Dark Red"},
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{127, "Dark Red Metal"},
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{128, "Dark Red Gloss"},
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{129, "Orange"},
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{130, "Orange Metal"},
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{131, "Orange Gloss"},
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{132, "Dark Orange"},
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{133, "Dark Orange Metal"},
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{134, "Dark Orange Gloss"},
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{135, "Yellow"},
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{136, "Yellow Metal"},
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{137, "Yellow Gloss"},
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{138, "Brown"},
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{139, "Brown Metal"},
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{140, "Brown Gloss"},
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{141, "Dark Brown"},
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{142, "Dark Brown Metal"},
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{143, "Dark Brown Gloss"},
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{144, "Leafgreen"},
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{145, "Leafgreen Metal"},
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{146, "Leafgreen Gloss"},
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{147, "Military Green"},
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{148, "Military Green Metal"},
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{149, "Military Green Gloss"},
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{150, "Green"},
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{151, "Green Metal"},
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{152, "Green Gloss"},
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{153, "Dark Green"},
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{154, "Dark Green Metal"},
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{155, "Dark Green Gloss"},
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{156, "Teal"},
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{157, "Teal Metal"},
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{158, "Teal Gloss"},
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{159, "Cyan"},
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{160, "Cyan Metal"},
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{161, "Cyan Gloss"},
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{162, "Blue"},
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{163, "Blue Metal"},
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{164, "Blue Gloss"},
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{165, "Blue Sky"},
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{166, "Blue Sky Metal"},
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{167, "Blue Sky Gloss"},
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{168, "Dark Blue"},
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{169, "Dark Blue Metal"},
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{170, "Dark Blue Gloss"},
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{171, "Purple"},
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{172, "Purple Metal"},
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{173, "Purple Gloss"},
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{174, "Dark Purple"},
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{175, "Dark Purple Metal"},
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{176, "Dark Purple Gloss"},
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{177, "Pink"},
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{178, "Pink Metal"},
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{179, "Pink Gloss"},
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{180, "Rosy Brown"},
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{181, "Rosy Brown Metal"},
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{182, "Rosy Brown Gloss"},
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{183, "Ivory"},
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{184, "Ivory Metal"},
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{185, "Ivory Gloss"},
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{186, "Slate Brown"},
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{187, "Slate Brown Metal"},
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{188, "Slate Brown Gloss"},
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{189, "Slate Green"},
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{190, "Slate Green Metal"},
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{191, "Slate Green Gloss"},
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{192, "Slate Blue"},
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{193, "Slate Blue Metal"},
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{194, "Slate Blue Gloss"},
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{195, "Slate Purple"},
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{196, "Slate Purple Metal"},
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{197, "Slate Purple Gloss"},
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{198, "White Glow"},
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{199, "White Radiance"},
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{200, "Red Glow"},
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{201, "Red Radiance"},
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{202, "Orange Glow"},
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{203, "Orange Radiance"},
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{204, "Yellow Glow"},
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{205, "Yellow Radiance"},
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{206, "Leafgreen Glow"},
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{207, "Leafgreen Radiance"},
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{208, "Green Glow"},
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{209, "Green Radiance"},
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{210, "Teal Glow"},
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{211, "Teal Radiance"},
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{212, "Cyan Glow"},
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{213, "Cyan Radiance"},
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{214, "Blue Glow"},
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{215, "Blue Radiance"},
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{216, "Purple Glow"},
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{217, "Purple Radiance"},
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{218, "Pink Glow"},
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{219, "Pink Radiance"},
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{220, "Grey Camo"},
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{221, "Dark Grey Camo"},
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{222, "Green Camo"},
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{223, "Dark Green Camo"},
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{224, "Brown Camo"},
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{225, "Dark Brown Camo"},
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{226, "Blue Camo"},
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{227, "Dark Blue Camo"},
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};
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@ -18,5 +18,3 @@
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constexpr char mass_name_locator[] = "Name_45_A037C5D54E53456407BDF091344529BB\0\f\0\0\0StrProperty";
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constexpr char steamid_locator[] = "Account\0\f\0\0\0StrProperty";
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constexpr char frame_styles_locator[] = "Styles_32_00A3B3284B37F1E7819458844A20EB48\0\x0e\0\0\0ArrayProperty\0\x14\0\0\0\0\0\0\0\f\0\0\0IntProperty\0\0\x04\0\0\0";
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@ -25,13 +25,31 @@
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#include "Mass.h"
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using namespace Corrade;
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std::string Mass::_lastError;
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Mass::Mass(const std::string& path) {
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_folder = Utility::Directory::path(path);
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_filename = Utility::Directory::filename(path);
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refreshValues();
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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return;
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}
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auto mmap = Utility::Directory::mapRead(path);
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auto iter = std::search(mmap.begin(), mmap.end(), &mass_name_locator[0], &mass_name_locator[56]);
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if(iter != mmap.end()) {
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_name = std::string{iter + 70};
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_state = MassState::Valid;
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}
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else {
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_lastError = "The name couldn't be found in " + _filename;
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_state = MassState::Invalid;
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}
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}
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auto Mass::lastError() -> std::string const& {
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@ -60,16 +78,6 @@ auto Mass::getNameFromFile(const std::string& path) -> std::string {
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return name;
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}
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void Mass::refreshValues() {
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getName();
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if(_state != State::Valid) {
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return;
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}
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getFrameStyles();
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}
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auto Mass::filename() -> std::string const&{
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return _filename;
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}
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@ -78,51 +86,16 @@ auto Mass::name() -> std::string const&{
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return _name;
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}
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auto Mass::state() -> State {
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auto Mass::state() -> MassState {
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return _state;
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}
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auto Mass::frameStyles() -> Containers::StaticArrayView<4, Int> {
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return _frameStyles;
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}
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auto Mass::setFrameStyle(Int index, Int style_id) -> bool {
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if(index < 0 || index > 3) {
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_lastError = "Index is out of range in Mass::setFrameStyle().";
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return false;
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}
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std::string path = Utility::Directory::join(_folder, _filename);
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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_state = State::Empty;
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return false;
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}
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auto mmap = Utility::Directory::map(path);
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auto iter = std::search(mmap.begin(), mmap.end(), &frame_styles_locator[0], &frame_styles_locator[90]);
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if(iter != mmap.end()) {
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iter += 0x5A;
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*(reinterpret_cast<Int*>(iter) + index) = style_id;
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}
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else {
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_lastError = "Frame styles couldn't be found in " + path;
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_state = State::Invalid;
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return false;
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}
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return true;
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}
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auto Mass::updateSteamId(const std::string& steam_id) -> bool {
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std::string path = Utility::Directory::join(_folder, _filename);
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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_state = State::Empty;
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_state = MassState::Empty;
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return false;
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}
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@ -156,49 +129,3 @@ auto Mass::updateSteamId(const std::string& steam_id) -> bool {
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return true;
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}
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void Mass::getName() {
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std::string path = Utility::Directory::join(_folder, _filename);
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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_state = State::Empty;
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return;
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}
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auto mmap = Utility::Directory::mapRead(path);
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auto iter = std::search(mmap.begin(), mmap.end(), &mass_name_locator[0], &mass_name_locator[56]);
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if(iter != mmap.end()) {
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_name = std::string{iter + 70};
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_state = State::Valid;
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}
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else {
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_lastError = "The name couldn't be found in " + _filename;
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_state = State::Invalid;
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}
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}
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void Mass::getFrameStyles() {
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std::string path = Utility::Directory::join(_folder, _filename);
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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_state = State::Empty;
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return;
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}
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auto mmap = Utility::Directory::mapRead(path);
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auto iter = std::search(mmap.begin(), mmap.end(), &frame_styles_locator[0], &frame_styles_locator[90]);
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if(iter != mmap.end()) {
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iter += 0x5A;
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std::copy(reinterpret_cast<const Int*>(iter), reinterpret_cast<const Int*>(iter) + 4, _frameStyles.data());
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}
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else {
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_lastError = "Frame styles couldn't be found in " + path;
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_state = State::Invalid;
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}
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}
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@ -18,20 +18,16 @@
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#include <string>
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#include <Corrade/Containers/StaticArray.h>
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#include <Magnum/Magnum.h>
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using namespace Corrade;
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using namespace Magnum;
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class Mass {
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public:
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enum class State : UnsignedByte {
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enum class MassState : UnsignedByte {
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Empty, Invalid, Valid
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};
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class Mass {
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public:
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explicit Mass(const std::string& path);
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Mass(const Mass&) = delete;
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@ -44,29 +40,19 @@ class Mass {
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static auto getNameFromFile(const std::string& path) -> std::string;
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void refreshValues();
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auto filename() -> std::string const&;
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auto name() -> std::string const&;
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auto state() -> State;
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auto frameStyles() -> Containers::StaticArrayView<4, Int>;
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auto setFrameStyle(Int index, Int style_id) -> bool;
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auto state() -> MassState;
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auto updateSteamId(const std::string& steam_id) -> bool;
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private:
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void getName();
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void getFrameStyles();
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static std::string _lastError;
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std::string _folder;
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std::string _filename;
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std::string _name;
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State _state = State::Empty;
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Containers::StaticArray<4, Int> _frameStyles;
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MassState _state = MassState::Empty;
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};
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@ -104,7 +104,7 @@ auto MassManager::exportMass(int hangar) -> bool {
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return false;
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}
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if(_hangars[hangar].state() != Mass::State::Valid) {
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if(_hangars[hangar].state() != MassState::Valid) {
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_lastError = Utility::formatString("There is no valid data to export in hangar {:.2d}", hangar + 1);
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return false;
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}
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@ -134,22 +134,22 @@ auto MassManager::moveMass(int source, int destination) -> bool {
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std::string source_file = _hangars[source].filename();
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std::string dest_file = _hangars[destination].filename();
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Mass::State dest_state = _hangars[destination].state();
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MassState dest_state = _hangars[destination].state();
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switch(dest_state) {
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case Mass::State::Empty:
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case MassState::Empty:
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break;
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case Mass::State::Invalid:
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case MassState::Invalid:
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Utility::Directory::rm(dest_file);
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break;
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case Mass::State::Valid:
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case MassState::Valid:
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Utility::Directory::move(dest_file, dest_file + ".tmp");
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break;
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}
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Utility::Directory::move(source_file, dest_file);
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if(dest_state == Mass::State::Valid) {
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if(dest_state == MassState::Valid) {
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Utility::Directory::move(dest_file + ".tmp", source_file);
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}
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@ -88,12 +88,10 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
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void drawMainMenu();
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void drawDisclaimer();
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void drawInitialisation();
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void drawProfileManager();
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auto drawBackupListPopup() -> ImGuiID;
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auto drawBackupProfilePopup(std::size_t profile_index) -> ImGuiID;
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auto drawDeleteProfilePopup(std::size_t profile_index) -> ImGuiID;
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void drawManager();
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auto drawIntEditPopup(int* value_to_edit, int max) -> bool;
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auto drawRenamePopup(Containers::ArrayView<char> name_view) -> bool;
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@ -102,9 +100,7 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
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void drawMassManager();
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auto drawDeleteMassPopup(int mass_index) -> ImGuiID;
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auto drawDeleteStagedMassPopup(const std::string& filename) -> ImGuiID;
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void drawMassViewer();
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void drawAbout();
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void drawGameState();
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@ -19,12 +19,6 @@
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#include "SaveTool.h"
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void SaveTool::drawMassViewer() {
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if(!_currentMass || _currentMass->state() != Mass::State::Valid) {
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_currentMass = nullptr;
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_uiState = UiState::MainManager;
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return;
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}
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ImGui::SetNextWindowPos({0.0f, ImGui::GetItemRectSize().y}, ImGuiCond_Always);
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ImGui::SetNextWindowSize({Float(windowSize().x()), Float(windowSize().y()) - ImGui::GetItemRectSize().y},
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ImGuiCond_Always);
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@ -46,42 +40,5 @@ void SaveTool::drawMassViewer() {
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_uiState = UiState::MainManager;
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}
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ImGui::TextColored(ImColor(255, 255, 0), ICON_FA_EXCLAMATION_TRIANGLE);
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ImGui::SameLine();
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ImGui::TextWrapped("WARNING: Colours in this app may look different from in-game colours, due to unavoidable differences in the rendering pipeline.");
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if(ImGui::BeginChild("##MassInfo",
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{ImGui::GetContentRegionAvailWidth() * 0.60f, 0.0f},
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true, ImGuiWindowFlags_MenuBar))
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{
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if(ImGui::BeginMenuBar()) {
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ImGui::TextUnformatted("M.A.S.S. Information");
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ImGui::EndMenuBar();
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}
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if(ImGui::BeginTabBar("##MassTabBar")) {
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if(ImGui::BeginTabItem("Frame")) {
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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}
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}
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ImGui::EndChild();
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ImGui::SameLine();
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if(ImGui::BeginChild("##GlobalStyles", {0.0f, 0.0f},
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true, ImGuiWindowFlags_MenuBar))
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{
|
||||
if(ImGui::BeginMenuBar()) {
|
||||
ImGui::TextUnformatted("Global styles");
|
||||
ImGui::EndMenuBar();
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted("Placeholder");
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue