Compare commits
No commits in common. "b287c827d23646b7a483727d09a76e079fd37fa0" and "63a8cf70754faa2542a4b04120cb01ec9dba1b03" have entirely different histories.
b287c827d2
...
63a8cf7075
10 changed files with 117 additions and 146 deletions
4
.gitmodules
vendored
4
.gitmodules
vendored
|
@ -30,3 +30,7 @@
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path = third-party/cpr
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url = https://github.com/whoshuu/cpr
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branch = master
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[submodule "json.hpp"]
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path = third-party/json
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url = https://github.com/nlohmann/json
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branch = master
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@ -92,4 +92,7 @@ set(CPR_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(CMAKE_USE_LIBSSH2 OFF CACHE BOOL "" FORCE) # For some reason, even when HTTP_ONLY is set to ON, libcurl will try to link to libssh2.
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add_subdirectory(third-party/cpr EXCLUDE_FROM_ALL)
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set(JSON_BuildTests OFF CACHE BOOL "" FORCE)
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add_subdirectory(third-party/json)
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add_subdirectory(src)
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@ -192,5 +192,6 @@ target_link_libraries(MassBuilderSaveTool PRIVATE
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efsw
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zip
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cpr::cpr
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nlohmann_json::nlohmann_json
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imm32
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wtsapi32)
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@ -35,6 +35,8 @@
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#include <cpr/cpr.h>
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#include <nlohmann/json.hpp>
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#include <windef.h>
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#include <winuser.h>
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#include <processthreadsapi.h>
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@ -62,6 +64,18 @@ SaveTool::SaveTool(const Arguments& arguments):
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tweak.enable(""_s, "../../"_s);
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#endif
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if(SDL_VERSION_ATLEAST(2, 0, 5)) {
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if(SDL_SetHintWithPriority(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1", SDL_HINT_OVERRIDE) == SDL_TRUE) {
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Utility::Debug{} << "Clickthrough is available."_s;
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}
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else {
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Utility::Warning{} << "Clickthrough is not available (hint couldn't be set)."_s;
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}
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}
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else {
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Utility::Warning{} << "Clickthrough is not available (SDL2 is too old)."_s;
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}
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GL::Renderer::enable(GL::Renderer::Feature::Blending);
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GL::Renderer::enable(GL::Renderer::Feature::ScissorTest);
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GL::Renderer::disable(GL::Renderer::Feature::FaceCulling);
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@ -71,24 +85,7 @@ SaveTool::SaveTool(const Arguments& arguments):
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GL::Renderer::setBlendEquation(GL::Renderer::BlendEquation::Add,
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GL::Renderer::BlendEquation::Add);
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Utility::Debug{} << "Renderer initialisation successful.";
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Utility::Debug{} << "===Configuring SDL2===";
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{
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Utility::Debug d{};
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d << "Enabling clickthrough...";
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if(SDL_VERSION_ATLEAST(2, 0, 5)) {
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if(SDL_SetHintWithPriority(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1", SDL_HINT_OVERRIDE) == SDL_TRUE) {
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d << "success!"_s;
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} else {
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d << "error: hint couldn't be set."_s;
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}
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} else {
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d << "error: SDL2 is too old (version < 2.0.5)."_s;
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}
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}
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initialiseGui();
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if((_initEventId = SDL_RegisterEvents(3)) == UnsignedInt(-1)) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error",
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@ -100,23 +97,7 @@ SaveTool::SaveTool(const Arguments& arguments):
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_updateEventId = _initEventId + 1;
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_fileEventId = _initEventId + 2;
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if(SDL_InitSubSystem(SDL_INIT_TIMER) != 0) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", SDL_GetError(), window());
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exit(EXIT_FAILURE);
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return;
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}
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Utility::Debug{} << "SDL2 configuration successful.";
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Utility::Debug{} << "===Initialising the Save Tool===";
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initialiseGui();
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if(!initialiseToolDirectories()) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", _lastError.data(), window());
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exit(EXIT_FAILURE);
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return;
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}
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initialiseToolDirectories();
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if(!findGameDataDirectory()) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", _lastError.data(), window());
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@ -124,6 +105,16 @@ SaveTool::SaveTool(const Arguments& arguments):
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return;
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}
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_configDir = Utility::Path::join(_gameDataDir, "Saved/Config/WindowsNoEditor");
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_saveDir = Utility::Path::join(_gameDataDir, "Saved/SaveGames");
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_screenshotsDir = Utility::Path::join(_gameDataDir, "Saved/Screenshots/WindowsNoEditor");
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if(SDL_InitSubSystem(SDL_INIT_TIMER) != 0) {
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", SDL_GetError(), window());
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exit(EXIT_FAILURE);
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return;
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}
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checkGameState();
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_gameCheckTimerId = SDL_AddTimer(2000,
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[](UnsignedInt interval, void* param)->UnsignedInt{
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@ -162,9 +153,6 @@ SaveTool::SaveTool(const Arguments& arguments):
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GL::DebugOutput::setEnabled(GL::DebugOutput::Source::Api, GL::DebugOutput::Type::Other, {131185}, false);
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}
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Utility::Debug{} << "Initialisation successful.";
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Utility::Debug{} << "===Running main loop===";
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if(_skipDisclaimer) {
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_uiState = UiState::Initialising;
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_initThread = std::thread{[this]{ initialiseManager(); }};
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@ -172,12 +160,8 @@ SaveTool::SaveTool(const Arguments& arguments):
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}
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SaveTool::~SaveTool() {
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Utility::Debug{} << "===Perfoming cleanup===";
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SDL_RemoveTimer(_gameCheckTimerId);
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Utility::Debug{} << "Saving the configuration...";
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_conf.setValue("cheat_mode"_s, _cheatMode);
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_conf.setValue("unsafe_mode"_s, _unsafeMode);
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_conf.setValue("startup_update_check"_s, _checkUpdatesOnStartup);
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@ -196,8 +180,6 @@ SaveTool::~SaveTool() {
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}
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_conf.save();
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Utility::Debug{} << "Exiting...";
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}
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void SaveTool::handleFileAction(efsw::WatchID watch_id,
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@ -304,7 +286,6 @@ void SaveTool::initEvent(SDL_Event& event) {
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ImGui::CloseCurrentPopup();
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break;
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case ProfileManagerFailure:
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Utility::Error{} << "Error initialising ProfileManager:" << _profileManager->lastError();
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising ProfileManager", _profileManager->lastError().data(), window());
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exit(EXIT_FAILURE);
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break;
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@ -329,6 +310,10 @@ void SaveTool::updateCheckEvent(SDL_Event& event) {
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return;
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}
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using json = nlohmann::json;
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json response = json::parse(r.text);
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struct Version {
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explicit Version(Containers::StringView str) {
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std::size_t start_point = 0;
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@ -342,31 +327,17 @@ void SaveTool::updateCheckEvent(SDL_Event& event) {
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major = std::strtol(components[0].data(), nullptr, 10);
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minor = std::strtol(components[1].data(), nullptr, 10);
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patch = std::strtol(components[2].data(), nullptr, 10);
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fullVersion = major * 10000 + minor * 100 + patch;
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if(str.hasSuffix("-pre")) {
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prerelease = true;
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}
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}
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Int fullVersion;
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Int major = 0;
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Int minor = 0;
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Int patch = 0;
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bool prerelease = false;
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Int major;
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Int minor;
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Int patch;
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bool operator==(const Version& other) const {
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return fullVersion == other.fullVersion;
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return (major == other.major) && (minor == other.minor) && (patch == other.patch);
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}
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bool operator>(const Version& other) const {
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if((fullVersion > other.fullVersion) ||
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(fullVersion == other.fullVersion && prerelease == false && other.prerelease == true))
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{
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return true;
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}
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else {
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return false;
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}
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return ( major * 10000 + minor * 100 + patch) >
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(other.major * 10000 + other.minor * 100 + other.patch);
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}
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operator Containers::String() const {
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return Utility::format("{}.{}.{}", major, minor, patch);
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@ -375,24 +346,29 @@ void SaveTool::updateCheckEvent(SDL_Event& event) {
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static const Version current_ver{SAVETOOL_VERSION};
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Containers::String response = r.text.c_str();
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auto components = response.split('\n');
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for(auto& release : response) {
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if(release["prerelease"] == true) {
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continue;
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}
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Version latest_ver{components.front()};
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Version latest_ver{release["tag_name"].get<std::string>().c_str()};
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if(latest_ver > current_ver) {
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_queue.addToast(Toast::Type::Warning, "Your version is out of date.\nCheck the settings for more information."_s,
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std::chrono::milliseconds{5000});
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_updateAvailable = true;
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_latestVersion = latest_ver;
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_releaseLink = Utility::format("https://williamjcm.ovh/git/williamjcm/MassBuilderSaveTool/releases/tag/v{}", components.front());
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_downloadLink = components.back();
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}
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else if(latest_ver == current_ver || (current_ver > latest_ver && current_ver.prerelease == true)) {
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_queue.addToast(Toast::Type::Success, "The application is already up to date."_s);
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}
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else if(current_ver > latest_ver && current_ver.prerelease == false) {
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_queue.addToast(Toast::Type::Warning, "Your version is more recent than the latest one in the repo. How???"_s);
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if(latest_ver > current_ver || (latest_ver == current_ver && Utility::String::endsWith(SAVETOOL_VERSION, "-pre"))) {
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_queue.addToast(Toast::Type::Warning, "Your version is out of date.\nCheck the settings for more information."_s,
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std::chrono::milliseconds{5000});
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_updateAvailable = true;
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_latestVersion = latest_ver;
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_releaseLink = release["html_url"].get<std::string>().c_str();
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_downloadLink = release["assets"][0]["browser_download_url"].get<std::string>().c_str();
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}
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else if(latest_ver == current_ver || (current_ver > latest_ver && Utility::String::endsWith(SAVETOOL_VERSION, "-pre"))) {
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_queue.addToast(Toast::Type::Success, "The application is already up to date."_s);
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}
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else if(current_ver > latest_ver) {
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_queue.addToast(Toast::Type::Warning, "Your version is more recent than the latest one in the repo. How???"_s);
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}
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break;
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}
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}
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@ -480,8 +456,6 @@ void SaveTool::fileUpdateEvent(SDL_Event& event) {
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}
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void SaveTool::initialiseConfiguration() {
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Utility::Debug{} << "Reading configuration file...";
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if(_conf.hasValue("cheat_mode"_s)) {
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_cheatMode = _conf.value<bool>("cheat_mode"_s);
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}
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@ -531,8 +505,6 @@ void SaveTool::initialiseConfiguration() {
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}
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void SaveTool::initialiseGui() {
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Utility::Debug{} << "Initialising ImGui...";
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO();
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@ -592,9 +564,7 @@ void SaveTool::initialiseManager() {
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SDL_PushEvent(&event);
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}
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auto SaveTool::initialiseToolDirectories() -> bool {
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Utility::Debug{} << "Initialising Save Tool directories...";
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void SaveTool::initialiseToolDirectories() {
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_backupsDir = Utility::Path::join(Utility::Path::split(*Utility::Path::executableLocation()).first(), "backups");
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_stagingDir = Utility::Path::join(Utility::Path::split(*Utility::Path::executableLocation()).first(), "staging");
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//_armouryDir = Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "armoury");
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@ -603,83 +573,52 @@ auto SaveTool::initialiseToolDirectories() -> bool {
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//_stylesDir = Utility::Directory::join(_armouryDir, "styles");
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if(!Utility::Path::exists(_backupsDir)) {
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Utility::Debug{} << "Backups directory not found, creating...";
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if(!Utility::Path::make(_backupsDir)) {
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Utility::Error{} << (_lastError = "Couldn't create the backups directory.");
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return false;
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}
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Utility::Path::make(_backupsDir);
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}
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if(!Utility::Path::exists(_stagingDir)) {
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Utility::Debug{} << "Staging directory not found, creating...";
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if(!Utility::Path::make(_stagingDir)) {
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Utility::Error{} << (_lastError = "Couldn't create the backups directory.");
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return false;
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}
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Utility::Path::make(_stagingDir);
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}
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//if(!Utility::Directory::exists(_armouryDir)) {
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// Utility::Debug{} << "Armoury directory not found, creating...";
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// if(!Utility::Path::make(_armouryDir)) {
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// Utility::Error{} << (_lastError = "Couldn't create the armoury directory.");
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// return false;
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// }
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// Utility::Directory::mkpath(_armouryDir);
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//}
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//if(!Utility::Directory::exists(_armoursDir)) {
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// Utility::Debug{} << "Armours directory not found, creating...";
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// if(!Utility::Path::make(_armoursDir)) {
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// Utility::Error{} << (_lastError = "Couldn't create the armours directory.");
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// return false;
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// }
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// Utility::Directory::mkpath(_armoursDir);
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//}
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//if(!Utility::Directory::exists(_weaponsDir)) {
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// Utility::Debug{} << "Weapons directory not found, creating...";
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// if(!Utility::Path::make(_weaponsDir)) {
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// Utility::Error{} << (_lastError = "Couldn't create the weapons directory.");
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// return false;
|
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// }
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// Utility::Directory::mkpath(_weaponsDir);
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//}
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//if(!Utility::Directory::exists(_stylesDir)) {
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// Utility::Debug{} << "Styles directory not found, creating...";
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// if(!Utility::Path::make(_stylesDir)) {
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// Utility::Error{} << (_lastError = "Couldn't create the styles directory.");
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// return false;
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// }
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// Utility::Directory::mkpath(_stylesDir);
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//}
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return true;
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}
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auto SaveTool::findGameDataDirectory() -> bool {
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Utility::Debug{} << "Searching for the game's save directory...";
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wchar_t* localappdata_path = nullptr;
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Containers::ScopeGuard guard{localappdata_path, CoTaskMemFree};
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if(SHGetKnownFolderPath(FOLDERID_LocalAppData, KF_FLAG_NO_APPCONTAINER_REDIRECTION, nullptr, &localappdata_path) != S_OK)
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{
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Utility::Error{} << (_lastError = "SHGetKnownFolderPath() failed in SaveTool::findGameDataDirectory()"_s);
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_lastError = "SHGetKnownFolderPath() failed in SaveTool::findGameDataDirectory()"_s;
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return false;
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}
|
||||
|
||||
_gameDataDir = Utility::Path::join(Utility::Path::fromNativeSeparators(Utility::Unicode::narrow(localappdata_path)), "MASS_Builder"_s);
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if(!Utility::Path::exists(_gameDataDir)) {
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Utility::Error{} << (_lastError = _gameDataDir + " wasn't found. Make sure to play the game at least once."_s);
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_lastError = _gameDataDir + " wasn't found. Make sure to play the game at least once."_s;
|
||||
return false;
|
||||
}
|
||||
|
||||
_configDir = Utility::Path::join(_gameDataDir, "Saved/Config/WindowsNoEditor"_s);
|
||||
_saveDir = Utility::Path::join(_gameDataDir, "Saved/SaveGames"_s);
|
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_screenshotsDir = Utility::Path::join(_gameDataDir, "Saved/Screenshots/WindowsNoEditor"_s);
|
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|
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return true;
|
||||
}
|
||||
|
||||
void SaveTool::initialiseMassManager() {
|
||||
_massManager.emplace(_saveDir, _currentProfile->account(), _currentProfile->isDemo(), _stagingDir);
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||||
initialiseFileWatcher();
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||||
}
|
||||
|
||||
void SaveTool::initialiseFileWatcher() {
|
||||
|
@ -887,11 +826,12 @@ void SaveTool::checkGameState() {
|
|||
}
|
||||
|
||||
void SaveTool::checkForUpdates() {
|
||||
cpr::Response r = cpr::Get(cpr::Url{"https://williamjcm.ovh/mbst/version"}, cpr::Timeout{10000});
|
||||
cpr::Response r = cpr::Get(cpr::Url{"https://williamjcm.ovh/git/api/v1/repos/williamjcm/MassBuilderSaveTool/releases"}, cpr::Timeout{10000});
|
||||
|
||||
SDL_Event event;
|
||||
SDL_zero(event);
|
||||
event.type = _updateEventId;
|
||||
event.user.code = r.status_code;
|
||||
event.user.data1 = new cpr::Response{std::move(r)};
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
|
|
|
@ -96,7 +96,7 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
|
|||
void initialiseConfiguration();
|
||||
void initialiseGui();
|
||||
void initialiseManager();
|
||||
auto initialiseToolDirectories() -> bool;
|
||||
void initialiseToolDirectories();
|
||||
auto findGameDataDirectory() -> bool;
|
||||
void initialiseMassManager();
|
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void initialiseFileWatcher();
|
||||
|
|
|
@ -88,7 +88,6 @@ void SaveTool::drawProfileManager() {
|
|||
{
|
||||
_currentProfile = _profileManager->getProfile(i);
|
||||
initialiseMassManager();
|
||||
initialiseFileWatcher();
|
||||
_uiState = UiState::MainManager;
|
||||
}
|
||||
|
||||
|
|
|
@ -270,6 +270,31 @@ void SaveTool::drawAbout() {
|
|||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if(ImGui::TreeNodeEx("JSON for Modern C++ (aka json.hpp)", ImGuiTreeNodeFlags_SpanAvailWidth)) {
|
||||
auto json_website = "https://json.nlohmann.me/";
|
||||
drawAlignedText(ICON_FA_GLOBE " %s", json_website);
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button("Copy to clipboard")) {
|
||||
ImGui::SetClipboardText(json_website);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button("Open in browser")) {
|
||||
openUri(json_website);
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted("Licence: MIT");
|
||||
|
||||
static auto json_licence = _rs.getRaw("LICENSE.json");
|
||||
if(ImGui::BeginChild("##jsonLicence", {0.0f, windowSize().y() * 0.3f}, true)) {
|
||||
ImGui::PushFont(ImGui::GetIO().Fonts->Fonts[1]);
|
||||
ImGui::TextUnformatted(json_licence);
|
||||
ImGui::PopFont();
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if(ImGui::TreeNodeEx("Font Awesome", ImGuiTreeNodeFlags_SpanAvailWidth)) {
|
||||
ImGui::TextUnformatted("Version used: 5.15.3");
|
||||
auto fa_website = "https://fontawesome.com/";
|
||||
|
|
|
@ -47,3 +47,7 @@ alias=LICENSE.efsw
|
|||
[file]
|
||||
filename=../third-party/cpr/LICENSE
|
||||
alias=LICENSE.cpr
|
||||
|
||||
[file]
|
||||
filename=../third-party/json/LICENSE.MIT
|
||||
alias=LICENSE.json
|
||||
|
|
24
src/main.cpp
24
src/main.cpp
|
@ -25,20 +25,7 @@
|
|||
#include <winerror.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
#ifndef SAVETOOL_DEBUG_BUILD
|
||||
std::ofstream output{"SaveToolLog.txt", std::ios::trunc|std::ios::out};
|
||||
|
||||
Utility::Debug d{&output};
|
||||
Utility::Warning w{&output};
|
||||
Utility::Error e{&output};
|
||||
#else
|
||||
Utility::Warning w{Utility::Debug::defaultOutput()};
|
||||
Utility::Error e{Utility::Debug::defaultOutput()};
|
||||
#endif
|
||||
|
||||
Utility::Debug{} << "===M.A.S.S. Builder Save Tool version " SAVETOOL_VERSION "===";
|
||||
|
||||
auto mutex_handle = CreateMutexW(nullptr, 0, L"MassBuilderSaveTool");
|
||||
void* mutex_handle = CreateMutexW(nullptr, 0, L"MassBuilderSaveTool");
|
||||
|
||||
if(!mutex_handle) {
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app",
|
||||
|
@ -52,7 +39,14 @@ int main(int argc, char** argv) {
|
|||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
Utility::Debug{} << "===Initialising OpenGL renderer===";
|
||||
#ifndef SAVETOOL_DEBUG_BUILD
|
||||
std::ofstream output{"SaveToolLog.txt", std::ios::trunc|std::ios::out};
|
||||
|
||||
Utility::Debug d{&output};
|
||||
Utility::Warning w{&output};
|
||||
Utility::Error e{&output};
|
||||
#endif
|
||||
|
||||
SaveTool app({argc, argv});
|
||||
Int result = app.exec();
|
||||
|
||||
|
|
1
third-party/json
vendored
Submodule
1
third-party/json
vendored
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit 626e7d61e44dee32887126c8f437dd077dec09cf
|
Loading…
Reference in a new issue