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3 commits
fdb7567aea
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db6836ec33
Author | SHA1 | Date | |
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db6836ec33 | |||
89bba618fb | |||
88afaaceec |
21 changed files with 48 additions and 41 deletions
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@ -36,16 +36,21 @@ using namespace Containers::Literals;
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Profile::Profile(Containers::StringView path):
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Profile::Profile(Containers::StringView path):
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_profile(path)
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_profile(path)
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{
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{
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if(!_profile.valid()) {
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_lastError = _profile.lastError();
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return;
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}
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_filename = Utility::Directory::filename(path);
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_filename = Utility::Directory::filename(path);
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if(Utility::String::beginsWith(_filename, "Demo"_s)) {
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if(_filename.hasPrefix("Demo"_s)) {
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_type = ProfileType::Demo;
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_type = ProfileType::Demo;
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}
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}
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else {
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else {
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_type = ProfileType::FullGame;
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_type = ProfileType::FullGame;
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}
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}
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auto account_prop = _profile.at<StringProperty>("Account");
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auto account_prop = _profile.at<StringProperty>("Account"_s);
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if(!account_prop) {
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if(!account_prop) {
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_lastError = "Couldn't find an account ID in "_s + _filename;
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_lastError = "Couldn't find an account ID in "_s + _filename;
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_valid = false;
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_valid = false;
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@ -53,7 +58,7 @@ Profile::Profile(Containers::StringView path):
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}
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}
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_account = account_prop->value;
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_account = account_prop->value;
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if(Utility::String::beginsWith(_account, "PMCSlot"_s)) {
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if(_account.hasPrefix("PMCSlot"_s)) {
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_version = ProfileVersion::Normal;
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_version = ProfileVersion::Normal;
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}
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}
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else {
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else {
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@ -60,9 +60,10 @@ auto ProfileManager::refreshProfiles() -> bool {
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auto files = Utility::Directory::list(_saveDirectory, Flag::SkipSpecial|Flag::SkipDirectories|Flag::SkipDotAndDotDot);
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auto files = Utility::Directory::list(_saveDirectory, Flag::SkipSpecial|Flag::SkipDirectories|Flag::SkipDotAndDotDot);
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auto predicate = [](Containers::StringView file)->bool{
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auto predicate = [](Containers::StringView file)->bool{
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std::regex regex("(Demo)?Profile[0-9]{17}\\.sav", std::regex::nosubs);
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std::regex legacy_regex("(Demo)?Profile[0-9]{17}\\.sav", std::regex::nosubs);
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std::regex new_regex("(Demo)?ProfilePMCSlot[0-9]{3}\\.sav", std::regex::nosubs);
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std::cmatch m;
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std::cmatch m;
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return !std::regex_match(file.data(), m, regex);
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return !std::regex_match(file.data(), m, legacy_regex) && !std::regex_match(file.data(), m, new_regex);
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};
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};
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files.erase(std::remove_if(files.begin(), files.end(), predicate), files.end());
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files.erase(std::remove_if(files.begin(), files.end(), predicate), files.end());
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@ -188,10 +188,10 @@ void SaveTool::drawGeneralInfo() {
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ImGui::TextUnformatted("Story progress:");
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ImGui::TextUnformatted("Story progress:");
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.x / 4.0f);
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.x / 4.0f);
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if(!it->after) {
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if(!it->after) {
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ImGui::TextWrapped("%s - %s", it->chapter, it->point);
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ImGui::TextWrapped("%s - %s", it->chapter.data(), it->point.data());
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}
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}
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else {
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else {
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ImGui::TextWrapped("%s - %s - %s", it->chapter, it->after, it->point);
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ImGui::TextWrapped("%s - %s - %s", it->chapter.data(), it->after.data(), it->point.data());
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}
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}
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}
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}
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else {
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else {
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@ -199,7 +199,7 @@ void SaveTool::drawGeneralInfo() {
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}
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}
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if(mission_id_map.find(_currentProfile->lastMissionId()) != mission_id_map.cend()) {
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if(mission_id_map.find(_currentProfile->lastMissionId()) != mission_id_map.cend()) {
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ImGui::Text("Last mission: %s", mission_id_map.at(_currentProfile->lastMissionId()));
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ImGui::Text("Last mission: %s", mission_id_map.at(_currentProfile->lastMissionId()).data());
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}
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}
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else if(_currentProfile->lastMissionId() == -1) {
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else if(_currentProfile->lastMissionId() == -1) {
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ImGui::TextUnformatted("Last mission: none");
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ImGui::TextUnformatted("Last mission: none");
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@ -491,7 +491,7 @@ void SaveTool::drawAccessoryEditor(Accessory& accessory, Containers::ArrayView<C
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ImGui::TextUnformatted("Accessory: <none>");
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ImGui::TextUnformatted("Accessory: <none>");
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}
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}
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else if(accessories.find(accessory.id) != accessories.cend()) {
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else if(accessories.find(accessory.id) != accessories.cend()) {
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ImGui::Text("Accessory #%i - %s", accessory.id, accessories.at(accessory.id));
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ImGui::Text("Accessory #%i - %s", accessory.id, accessories.at(accessory.id).data());
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}
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}
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else {
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else {
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ImGui::Text("Accessory #%i", accessory.id);
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ImGui::Text("Accessory #%i", accessory.id);
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@ -77,11 +77,13 @@ void SaveTool::drawProfileManager() {
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ImGui::TextUnformatted("Actions");
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ImGui::TextUnformatted("Actions");
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for(std::size_t i = 0; i < _profileManager->profiles().size(); ++i) {
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for(std::size_t i = 0; i < _profileManager->profiles().size(); ++i) {
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Profile& profile = _profileManager->profiles()[i];
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ImGui::TableNextRow();
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::TableSetColumnIndex(0);
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ImGui::PushID(i);
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ImGui::PushID(i);
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if(ImGui::Selectable(_profileManager->profiles()[i].companyName().data(), false,
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if(ImGui::Selectable(profile.companyName().data(), false,
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ImGuiSelectableFlags_SpanAllColumns|ImGuiSelectableFlags_AllowItemOverlap))
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ImGuiSelectableFlags_SpanAllColumns|ImGuiSelectableFlags_AllowItemOverlap))
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{
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{
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_currentProfile = _profileManager->getProfile(i);
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_currentProfile = _profileManager->getProfile(i);
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@ -90,7 +92,9 @@ void SaveTool::drawProfileManager() {
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}
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}
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ImGui::TableSetColumnIndex(1);
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ImGui::TableSetColumnIndex(1);
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ImGui::TextUnformatted(_profileManager->profiles()[i].type() == ProfileType::Demo ? "Demo (legacy)" : "Full (legacy)");
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ImGui::Text("%s%s",
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profile.type() == ProfileType::Demo ? "Demo" : "Full",
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profile.version() == ProfileVersion::Legacy ? " (legacy)" : "");
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ImGui::TableSetColumnIndex(2);
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ImGui::TableSetColumnIndex(2);
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if(ImGui::SmallButton(ICON_FA_FILE_ARCHIVE)) {
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if(ImGui::SmallButton(ICON_FA_FILE_ARCHIVE)) {
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@ -238,10 +238,8 @@ auto PropertySerialiser::writeSet(Containers::ArrayView<UnrealPropertyBase::ptr>
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}
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}
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auto PropertySerialiser::getSerialiser(Containers::StringView item_type) -> AbstractUnrealPropertySerialiser* {
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auto PropertySerialiser::getSerialiser(Containers::StringView item_type) -> AbstractUnrealPropertySerialiser* {
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!Utility::Debug{};
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for(auto& item : _serialisers) {
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for(auto& item : _serialisers) {
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for(auto serialiser_type : item->types()) {
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for(auto serialiser_type : item->types()) {
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Utility::Debug{} << serialiser_type;
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if(item_type == serialiser_type) {
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if(item_type == serialiser_type) {
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return item.get();
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return item.get();
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}
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}
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@ -38,7 +38,7 @@ class AbstractUnrealCollectionPropertySerialiser {
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virtual ~AbstractUnrealCollectionPropertySerialiser() = default;
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virtual ~AbstractUnrealCollectionPropertySerialiser() = default;
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virtual auto types() -> Containers::ArrayView<const Containers::StringView> = 0;
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virtual auto types() -> Containers::ArrayView<const Containers::String> = 0;
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virtual auto deserialise(Containers::StringView name, Containers::StringView type,
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virtual auto deserialise(Containers::StringView name, Containers::StringView type,
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UnsignedLong value_length, UnsignedInt count, BinaryReader& reader,
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UnsignedLong value_length, UnsignedInt count, BinaryReader& reader,
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@ -37,7 +37,7 @@ class AbstractUnrealPropertySerialiser {
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virtual ~AbstractUnrealPropertySerialiser() = default;
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virtual ~AbstractUnrealPropertySerialiser() = default;
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virtual auto types() -> Containers::ArrayView<const Containers::StringView> = 0;
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virtual auto types() -> Containers::ArrayView<const Containers::String> = 0;
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virtual auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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virtual auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr = 0;
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr = 0;
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@ -19,9 +19,9 @@
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#include "BoolPropertySerialiser.h"
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#include "BoolPropertySerialiser.h"
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auto BoolPropertySerialiser::types() -> Containers::ArrayView<const Containers::StringView> {
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auto BoolPropertySerialiser::types() -> Containers::ArrayView<const Containers::String> {
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using namespace Containers::Literals;
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using namespace Containers::Literals;
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static const Containers::Array<Containers::StringView> types{InPlaceInit, {"BoolProperty"_s}};
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static const Containers::Array<Containers::String> types{InPlaceInit, {"BoolProperty"_s}};
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return types;
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return types;
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}
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}
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@ -29,7 +29,7 @@ class BoolPropertySerialiser : public AbstractUnrealPropertySerialiser {
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public:
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public:
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using ptr = Containers::Pointer<BoolPropertySerialiser>;
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using ptr = Containers::Pointer<BoolPropertySerialiser>;
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auto types() -> Containers::ArrayView<const Containers::StringView> override;
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auto types() -> Containers::ArrayView<const Containers::String> override;
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auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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@ -19,9 +19,9 @@
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#include "BytePropertySerialiser.h"
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#include "BytePropertySerialiser.h"
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auto BytePropertySerialiser::types() -> Containers::ArrayView<const Containers::StringView> {
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auto BytePropertySerialiser::types() -> Containers::ArrayView<const Containers::String> {
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using namespace Containers::Literals;
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using namespace Containers::Literals;
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static const Containers::Array<Containers::StringView> types{InPlaceInit, {"ByteProperty"_s}};
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static const Containers::Array<Containers::String> types{InPlaceInit, {"ByteProperty"_s}};
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return types;
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return types;
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}
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}
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@ -27,7 +27,7 @@ class BytePropertySerialiser : public AbstractUnrealPropertySerialiser {
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public:
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public:
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using ptr = Containers::Pointer<BytePropertySerialiser>;
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using ptr = Containers::Pointer<BytePropertySerialiser>;
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auto types() -> Containers::ArrayView<const Containers::StringView> override;
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auto types() -> Containers::ArrayView<const Containers::String> override;
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|
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auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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@ -19,9 +19,9 @@
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#include "EnumPropertySerialiser.h"
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#include "EnumPropertySerialiser.h"
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auto EnumPropertySerialiser::types() -> Containers::ArrayView<const Containers::StringView> {
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auto EnumPropertySerialiser::types() -> Containers::ArrayView<const Containers::String> {
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using namespace Containers::Literals;
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using namespace Containers::Literals;
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static const Containers::Array<Containers::StringView> types{InPlaceInit, {"EnumProperty"_s}};
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static const Containers::Array<Containers::String> types{InPlaceInit, {"EnumProperty"_s}};
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return types;
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return types;
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}
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}
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|
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@ -27,7 +27,7 @@ class EnumPropertySerialiser : public AbstractUnrealPropertySerialiser {
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public:
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public:
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using ptr = Containers::Pointer<EnumPropertySerialiser>;
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using ptr = Containers::Pointer<EnumPropertySerialiser>;
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auto types() -> Containers::ArrayView<const Containers::StringView> override;
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auto types() -> Containers::ArrayView<const Containers::String> override;
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|
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auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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|
|
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@ -19,10 +19,9 @@
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|
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#include "FloatPropertySerialiser.h"
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#include "FloatPropertySerialiser.h"
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auto FloatPropertySerialiser::types() -> Containers::ArrayView<const Containers::String> {
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auto FloatPropertySerialiser::types() -> Containers::ArrayView<const Containers::StringView> {
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using namespace Containers::Literals;
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using namespace Containers::Literals;
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static const Containers::Array<Containers::StringView> types{InPlaceInit, {"FloatProperty"_s}};
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static const Containers::Array<Containers::String> types{InPlaceInit, {"FloatProperty"_s}};
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return types;
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return types;
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}
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}
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@ -27,7 +27,7 @@ class FloatPropertySerialiser : public AbstractUnrealPropertySerialiser {
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public:
|
public:
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using ptr = Containers::Pointer<FloatPropertySerialiser>;
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using ptr = Containers::Pointer<FloatPropertySerialiser>;
|
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|
|
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auto types() -> Containers::ArrayView<const Containers::StringView> override;
|
auto types() -> Containers::ArrayView<const Containers::String> override;
|
||||||
|
|
||||||
auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
|
auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
|
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
|
||||||
|
|
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@ -19,9 +19,9 @@
|
||||||
|
|
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#include "StringPropertySerialiser.h"
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#include "StringPropertySerialiser.h"
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auto StringPropertySerialiser::types() -> Containers::ArrayView<const Containers::StringView> {
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auto StringPropertySerialiser::types() -> Containers::ArrayView<const Containers::String> {
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using namespace Containers::Literals;
|
using namespace Containers::Literals;
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static const Containers::Array<Containers::StringView> types{InPlaceInit,
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static const Containers::Array<Containers::String> types{InPlaceInit,
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{"NameProperty"_s, "StrProperty"_s,
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{"NameProperty"_s, "StrProperty"_s,
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"SoftObjectProperty"_s, "ObjectProperty"_s}};
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"SoftObjectProperty"_s, "ObjectProperty"_s}};
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return types;
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return types;
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|
|
|
@ -27,7 +27,7 @@ class StringPropertySerialiser : public AbstractUnrealPropertySerialiser {
|
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public:
|
public:
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using ptr = Containers::Pointer<StringPropertySerialiser>;
|
using ptr = Containers::Pointer<StringPropertySerialiser>;
|
||||||
|
|
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auto types() -> Containers::ArrayView<const Containers::StringView> override;
|
auto types() -> Containers::ArrayView<const Containers::String> override;
|
||||||
|
|
||||||
auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
|
auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
|
||||||
BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
|
BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
|
||||||
|
|
|
@ -25,9 +25,9 @@
|
||||||
|
|
||||||
#include "StructSerialiser.h"
|
#include "StructSerialiser.h"
|
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|
|
||||||
auto StructSerialiser::types() -> Containers::ArrayView<const Containers::StringView> {
|
auto StructSerialiser::types() -> Containers::ArrayView<const Containers::String> {
|
||||||
using namespace Containers::Literals;
|
using namespace Containers::Literals;
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static const Containers::Array<Containers::StringView> types{InPlaceInit, {"StructProperty"_s}};
|
static const Containers::Array<Containers::String> types{InPlaceInit, {"StructProperty"_s}};
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return types;
|
return types;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,7 +29,7 @@ class StructSerialiser : public AbstractUnrealPropertySerialiser, public Abstrac
|
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public:
|
public:
|
||||||
using ptr = Containers::Pointer<StructSerialiser>;
|
using ptr = Containers::Pointer<StructSerialiser>;
|
||||||
|
|
||||||
auto types() -> Containers::ArrayView<const Containers::StringView> override;
|
auto types() -> Containers::ArrayView<const Containers::String> override;
|
||||||
|
|
||||||
auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
|
auto deserialise(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
|
||||||
UnsignedInt count, BinaryReader& reader, PropertySerialiser& serialiser) -> Containers::Array<UnrealPropertyBase::ptr> override;
|
UnsignedInt count, BinaryReader& reader, PropertySerialiser& serialiser) -> Containers::Array<UnrealPropertyBase::ptr> override;
|
||||||
|
|
|
@ -32,15 +32,15 @@ class UnrealPropertySerialiser : public AbstractUnrealPropertySerialiser {
|
||||||
public:
|
public:
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||||||
using ptr = Containers::Pointer<UnrealPropertySerialiser<T>>;
|
using ptr = Containers::Pointer<UnrealPropertySerialiser<T>>;
|
||||||
|
|
||||||
auto types() -> Containers::ArrayView<const Containers::StringView> override {
|
auto types() -> Containers::ArrayView<const Containers::String> override {
|
||||||
static const Containers::Array<Containers::StringView> types = []{
|
static const Containers::Array<Containers::String> types = []{
|
||||||
Containers::Array<Containers::StringView> array;
|
Containers::Array<Containers::String> array;
|
||||||
Containers::Pointer<T> p(new T);
|
Containers::Pointer<T> p(new T);
|
||||||
if(std::is_base_of<StructProperty, T>::value) {
|
if(std::is_base_of<StructProperty, T>::value) {
|
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array = Containers::Array<Containers::StringView>{InPlaceInit, {dynamic_cast<StructProperty*>(p.get())->structType}};
|
array = Containers::Array<Containers::String>{InPlaceInit, {dynamic_cast<StructProperty*>(p.get())->structType}};
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
array = Containers::Array<Containers::StringView>{InPlaceInit, {p->propertyType}};
|
array = Containers::Array<Containers::String>{InPlaceInit, {p->propertyType}};
|
||||||
}
|
}
|
||||||
return array;
|
return array;
|
||||||
}();
|
}();
|
||||||
|
|
Loading…
Reference in a new issue