Support for Linux and the Steam Deck #17
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Reference: williamjcm/MassBuilderSaveTool#17
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Would be interesting to have, not gonna lie.
As for the Deck in particular, I hope Valve has a library that allows non-Steam apps to still use the device's input capabilities (which would partly tie in with #14).
No native Linux version is planned in the near future, as per #27 (comment) (link to comment).
If I do make one, however, I might
stealborrow code from Protontricks to detect where the game has its Proton prefix, and then find the save files from there.Distribution would be through an AppImage, however, using Flatpak would be interesting too. If Protontricks can do stuff outside of the Flatpak sandbox (though it probably asks for the correct permissions, I should check what Flatseal says), then the Save Tool could do the same.