WIP: Add a research tree view #1
2 changed files with 56 additions and 0 deletions
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@ -111,6 +111,7 @@ void Profile::refreshValues() {
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getCarbonizedSkin();
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getCarbonizedSkin();
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getEngineUnlocks();
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getEngineUnlocks();
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getOsUnlocks();
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}
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}
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auto Profile::companyName() const -> std::string const& {
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auto Profile::companyName() const -> std::string const& {
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@ -1054,3 +1055,54 @@ void Profile::getEngineUnlocks() {
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_lastError = "The profile save seems to be corrupted or the game didn't release the handle on the file.";
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_lastError = "The profile save seems to be corrupted or the game didn't release the handle on the file.";
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}
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}
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}
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}
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auto Profile::osInventory() -> Containers::ArrayView<Int> {
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return _osInventory;
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}
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auto Profile::moduleInventory() -> Containers::ArrayView<Int> {
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return _moduleInventory;
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}
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void Profile::getOsUnlocks() {
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auto mmap = Utility::Directory::map(Utility::Directory::join(_profileDirectory, _filename));
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auto iter = std::search(mmap.begin(), mmap.end(), &os_inventory_locator[0], &os_inventory_locator[29]);
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if(iter != mmap.end()) {
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Int* int_iter = reinterpret_cast<Int*>(iter + 0x37);
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Int size = *(int_iter++);
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if(size > 0) {
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_osInventory = Containers::Array<Int>{DefaultInit, std::size_t(size)};
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std::copy_n(int_iter, size, _osInventory.data());
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Utility::Debug{} << "_osInventory:" << _osInventory;
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iter = std::search(mmap.begin(), mmap.end(), &module_inventory_locator[0], &module_inventory_locator[33]);
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if(iter == mmap.end()) {
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return;
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}
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int_iter = reinterpret_cast<Int*>(iter + 0x3B);
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size = *(int_iter++);
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if(size <= 0) {
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return;
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}
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_moduleInventory = Containers::Array<Int>{DefaultInit, std::size_t(size)};
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std::copy_n(int_iter, size, _moduleInventory.data());
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Utility::Debug{} << "_moduleInventory:" << _moduleInventory;
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}
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else {
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_lastError = "An array can't have a null or negative size.";
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Utility::Fatal{EXIT_FAILURE} << _lastError.c_str();
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}
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}
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else {
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_lastError = "The profile save seems to be corrupted or the game didn't release the handle on the file.";
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}
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}
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@ -147,6 +147,10 @@ class Profile {
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auto gearInventory() -> Containers::ArrayView<Int>;
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auto gearInventory() -> Containers::ArrayView<Int>;
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void getEngineUnlocks();
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void getEngineUnlocks();
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auto osInventory() -> Containers::ArrayView<Int>;
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auto moduleInventory() -> Containers::ArrayView<Int>;
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void getOsUnlocks();
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private:
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private:
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std::string _profileDirectory;
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std::string _profileDirectory;
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std::string _filename;
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std::string _filename;
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