Build viewer/editor #13
3 changed files with 114 additions and 0 deletions
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@ -126,6 +126,8 @@ add_executable(MassBuilderSaveTool WIN32
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MassManager/MassManager.cpp
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Mass/Mass.h
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Mass/Mass.cpp
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Maps/ArmourSets.h
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Maps/ArmourSlots.h
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Maps/LastMissionId.h
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Maps/StoryProgress.h
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Maps/StyleNames.h
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51
src/Maps/ArmourSets.h
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51
src/Maps/ArmourSets.h
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@ -0,0 +1,51 @@
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#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <map>
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#include <Magnum/Types.h>
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using namespace Magnum;
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struct ArmourSet {
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const char* name;
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bool neck_compatible;
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};
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static const std::map<Int, ArmourSet> armour_sets {
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{-1, {"<unequipped>", true}},
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{0, {"Vanguard", true}},
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{1, {"Assault Mk.I", true}},
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{2, {"Assault Mk.II", false}},
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{3, {"Assault Mk.III", false}},
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{7, {"Titan 001", true}},
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{8, {"Titan 002", false}},
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{9, {"Titan 003", false}},
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{13, {"Blitz X", true}},
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{14, {"Blitz EX", false}},
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{15, {"Blitz EXS", false}},
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{16, {"Kaiser S-R0", true}},
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{17, {"Kaiser S-R1", false}},
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{18, {"Kaiser S-R2", false}},
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{19, {"Hammerfall MG-A", true}},
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{20, {"Hammerfall MG-S", false}},
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{21, {"Hammerfall MG-X", false}},
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{22, {"Panzer S-UC", true}},
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{23, {"Panzer L-UC", false}},
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{24, {"Panzer H-UC", false}},
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};
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61
src/Maps/ArmourSlots.h
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61
src/Maps/ArmourSlots.h
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@ -0,0 +1,61 @@
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#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <string>
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#include <unordered_map>
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static const std::unordered_map<std::string, const char*> armour_slots {
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{"enuArmorSlots::NewEnumerator0", "Face"},
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{"enuArmorSlots::NewEnumerator1", "Upper head"},
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{"enuArmorSlots::NewEnumerator2", "Lower head"},
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{"enuArmorSlots::NewEnumerator3", "Neck"},
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{"enuArmorSlots::NewEnumerator4", "Upper body"},
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{"enuArmorSlots::NewEnumerator5", "Middle body"},
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{"enuArmorSlots::NewEnumerator23", "Backpack"},
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{"enuArmorSlots::NewEnumerator6", "Lower body"},
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{"enuArmorSlots::NewEnumerator7", "Front waist"},
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{"enuArmorSlots::NewEnumerator8", "Left front skirt"},
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{"enuArmorSlots::NewEnumerator9", "Right front skirt"},
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{"enuArmorSlots::NewEnumerator10", "Left side skirt"},
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{"enuArmorSlots::NewEnumerator11", "Right side skirt"},
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{"enuArmorSlots::NewEnumerator12", "Left back skirt"},
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{"enuArmorSlots::NewEnumerator13", "Right side skirt"},
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{"enuArmorSlots::NewEnumerator14", "Back waist"},
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{"enuArmorSlots::NewEnumerator15", "Left shoulder"},
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{"enuArmorSlots::NewEnumerator16", "Right shoulder"},
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{"enuArmorSlots::NewEnumerator17", "Left upper arm"},
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{"enuArmorSlots::NewEnumerator18", "Right upper arm"},
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{"enuArmorSlots::NewEnumerator19", "Left elbow"},
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{"enuArmorSlots::NewEnumerator20", "Right elbow"},
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{"enuArmorSlots::NewEnumerator21", "Left lower arm"},
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{"enuArmorSlots::NewEnumerator22", "Right lower arm"},
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{"enuArmorSlots::NewEnumerator24", "Left hand"},
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{"enuArmorSlots::NewEnumerator25", "Right hand"},
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{"enuArmorSlots::NewEnumerator26", "Left upper leg"},
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{"enuArmorSlots::NewEnumerator27", "Right upper leg"},
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{"enuArmorSlots::NewEnumerator28", "Left knee"},
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{"enuArmorSlots::NewEnumerator29", "Right knee"},
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{"enuArmorSlots::NewEnumerator30", "Left lower leg"},
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{"enuArmorSlots::NewEnumerator31", "Right lower leg"},
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{"enuArmorSlots::NewEnumerator32", "Left ankle"},
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{"enuArmorSlots::NewEnumerator33", "Right ankle"},
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{"enuArmorSlots::NewEnumerator34", "Left heel"},
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{"enuArmorSlots::NewEnumerator35", "Right heel"},
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{"enuArmorSlots::NewEnumerator36", "Left foot"},
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{"enuArmorSlots::NewEnumerator37", "Right foot"},
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};
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