Build viewer/editor #13
1 changed files with 17 additions and 8 deletions
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@ -58,7 +58,7 @@ auto MapPropertySerialiser::deserialiseProperty(const std::string& name, const s
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for(UnsignedInt i = 0; i < count; i++) {
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MapProperty::KeyValuePair pair;
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if(prop->keyType == "IntProperty") {
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if(prop->keyType == "IntProperty" || prop->keyType == "StrProperty") {
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pair.key = serialiser.readItem(reader, prop->keyType, -1, name);
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if(pair.key == nullptr) {
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return nullptr;
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@ -69,16 +69,25 @@ auto MapPropertySerialiser::deserialiseProperty(const std::string& name, const s
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}
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UnrealPropertyBase::ptr value_item;
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while((value_item = serialiser.read(reader)) != nullptr) {
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arrayAppend(pair.values, std::move(value_item));
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if(prop->valueType == "StructProperty") {
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while((value_item = serialiser.read(reader)) != nullptr) {
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arrayAppend(pair.values, std::move(value_item));
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if(pair.values.back()->name == "None" &&
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pair.values.back()->propertyType == "NoneProperty" &&
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dynamic_cast<NoneProperty*>(pair.values.back().get()) != nullptr)
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{
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break;
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if(pair.values.back()->name == "None" &&
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pair.values.back()->propertyType == "NoneProperty" &&
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dynamic_cast<NoneProperty*>(pair.values.back().get()) != nullptr)
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{
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break;
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}
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}
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}
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else if(prop->valueType == "ByteProperty") {
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if((value_item = serialiser.readItem(reader, prop->valueType, -1, name)) == nullptr) {
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return nullptr;
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}
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arrayAppend(pair.values, std::move(value_item));
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}
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arrayAppend(prop->map, std::move(pair));
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}
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