Build viewer/editor #13

Manually merged
williamjcm merged 128 commits from mass-viewer into master 2022-03-02 14:50:10 +01:00
2 changed files with 90 additions and 1 deletions
Showing only changes of commit fe0db983ce - Show all commits

View file

@ -177,9 +177,15 @@ void Mass::refreshValues() {
if(!_demo) if(!_demo)
{ {
getGlobalStyles(); getGlobalStyles();
if(_state == State::Invalid) {
return;
}
} }
// TODO: tuning getTuning();
if(_state == State::Invalid) {
return;
}
auto account_prop = _mass->at<StringProperty>("Account"); auto account_prop = _mass->at<StringProperty>("Account");
if(!account_prop) { if(!account_prop) {
@ -883,6 +889,47 @@ auto Mass::writeGlobalStyle(UnsignedLong index) -> bool {
return setCustomStyle(_globalStyles[index], index, global_styles); return setCustomStyle(_globalStyles[index], index, global_styles);
} }
void Mass::getTuning() {
getTuningCategory("Engine", _tuning.engineId, "Gears", _tuning.gearIds);
if(_state == State::Invalid) {
return;
}
getTuningCategory("OS", _tuning.osId, "Modules", _tuning.moduleIds);
if(_state == State::Invalid) {
return;
}
getTuningCategory("Architect", _tuning.archId, "Techs", _tuning.techIds);
if(_state == State::Invalid) {
return;
}
}
auto Mass::engine() -> Int& {
return _tuning.engineId;
}
auto Mass::gears() -> Containers::ArrayView<Int> {
return _tuning.gearIds;
}
auto Mass::os() -> Int& {
return _tuning.osId;
}
auto Mass::modules() -> Containers::ArrayView<Int> {
return _tuning.moduleIds;
}
auto Mass::architecture() -> Int& {
return _tuning.archId;
}
auto Mass::techs() -> Containers::ArrayView<Int> {
return _tuning.techIds;
}
auto Mass::updateSteamId(const std::string& steam_id) -> bool { auto Mass::updateSteamId(const std::string& steam_id) -> bool {
_steamId = steam_id; _steamId = steam_id;
@ -1196,3 +1243,31 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
return _mass->saveToFile(); return _mass->saveToFile();
} }
void Mass::getTuningCategory(const char* big_node_prop_name, Int& big_node_id,
const char* small_nodes_prop_name, Containers::ArrayView<Int> small_nodes_ids)
{
auto node_id = _mass->at<IntProperty>(big_node_prop_name);
if(!node_id) {
_state = State::Invalid;
return;
}
big_node_id = node_id->value;
auto node_ids = _mass->at<ArrayProperty>(small_nodes_prop_name);
if(!node_ids) {
_state = State::Invalid;
return;
}
if(node_ids->items.size() != small_nodes_ids.size()) {
_state = State::Invalid;
return;
}
for(UnsignedInt i = 0; i < small_nodes_ids.size(); i++) {
auto small_node_id = node_ids->at<IntProperty>(i);
CORRADE_INTERNAL_ASSERT(small_node_id);
small_nodes_ids[i] = small_node_id->value;
}
}

View file

@ -196,6 +196,17 @@ class Mass {
void getGlobalStyles(); void getGlobalStyles();
auto writeGlobalStyle(UnsignedLong index) -> bool; auto writeGlobalStyle(UnsignedLong index) -> bool;
void getTuning();
auto engine() -> Int&;
auto gears() -> Containers::ArrayView<Int>;
auto os() -> Int&;
auto modules() -> Containers::ArrayView<Int>;
auto architecture() -> Int&;
auto techs() -> Containers::ArrayView<Int>;
auto updateSteamId(const std::string& steam_id) -> bool; auto updateSteamId(const std::string& steam_id) -> bool;
private: private:
@ -208,6 +219,9 @@ class Mass {
void getWeaponType(const char* prop_name, Containers::ArrayView<Weapon> weapon_array); void getWeaponType(const char* prop_name, Containers::ArrayView<Weapon> weapon_array);
auto writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon> weapon_array) -> bool; auto writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon> weapon_array) -> bool;
void getTuningCategory(const char* big_node_prop_name, Int& big_node_id,
const char* small_nodes_prop_name, Containers::ArrayView<Int> small_nodes_ids);
Containers::Optional<UESaveFile> _mass; Containers::Optional<UESaveFile> _mass;
static std::string _lastError; static std::string _lastError;