1.5: Fuckin' UE5... #38
1 changed files with 1 additions and 1 deletions
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@ -356,7 +356,7 @@ Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<We
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}
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}
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weapon_prop->at<Gvas::Types::BoolProperty>(MASS_WEAPON_DUAL_WIELD)->value = weapon.dualWield;
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weapon_prop->at<Gvas::Types::BoolProperty>(MASS_WEAPON_DUAL_WIELD)->value = weapon.dualWield;
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switch(weapon.effectColourMode) {
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switch(weapon.effectColourMode) {
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#define c(enumerator, enumstr) case Weapon::EffectColourMode::enumerator: \
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#define c(enumerator, enumstr) case Weapon::EffectColourMode::enumerator: \
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weapon_prop->at<Gvas::Types::ByteProperty>(MASS_WEAPON_COLOUR_EFX_MODE)->enumValue = enumstr; \
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weapon_prop->at<Gvas::Types::ByteProperty>(MASS_WEAPON_COLOUR_EFX_MODE)->enumValue = enumstr; \
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break;
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break;
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#include "../Maps/EffectColourModes.hpp"
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#include "../Maps/EffectColourModes.hpp"
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