1.5: Fuckin' UE5... #38
3 changed files with 3 additions and 6 deletions
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@ -180,8 +180,7 @@ Application::drawGlobalStyles() {
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for(std::uint32_t i = 0; i < _currentMass->globalStyles().size(); i++) {
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ImGui::PushID(int(i));
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DCSResult result;
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result = drawCustomStyle(_currentMass->globalStyles()[i]);
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auto result = drawCustomStyle(_currentMass->globalStyles()[i]);
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switch(result) {
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case DCS_ResetStyle:
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_currentMass->getGlobalStyles();
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@ -349,8 +349,7 @@ Application::drawCustomArmourStyles() {
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for(std::uint32_t i = 0; i < _currentMass->armourCustomStyles().size(); i++) {
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ImGui::PushID(int(i));
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DCSResult result;
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result = drawCustomStyle(_currentMass->armourCustomStyles()[i]);
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auto result = drawCustomStyle(_currentMass->armourCustomStyles()[i]);
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switch(result) {
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case DCS_ResetStyle:
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_currentMass->getArmourCustomStyles();
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@ -268,8 +268,7 @@ Application::drawCustomFrameStyles() {
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for(std::uint32_t i = 0; i < _currentMass->frameCustomStyles().size(); i++) {
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ImGui::PushID(int(i));
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DCSResult result;
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result = drawCustomStyle(_currentMass->frameCustomStyles()[i]);
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auto result = drawCustomStyle(_currentMass->frameCustomStyles()[i]);
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switch(result) {
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case DCS_ResetStyle:
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_currentMass->getFrameCustomStyles();
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