1.5: Fuckin' UE5... #38
1 changed files with 1 additions and 1 deletions
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@ -438,7 +438,7 @@ SaveTool::drawUnavailableMaterialRow(Containers::StringView name, std::int32_t t
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ImGui::TableSetColumnIndex(0);
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ImGui::Text("T%i", tier);
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ImGui::TableSetColumnIndex(1);
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ImGui::TextUnformatted(name.data());
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ImGui::TextUnformatted(name.begin(), name.end());
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ImGui::TableSetColumnIndex(2);
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ImGui::TextDisabled("Unavailable as of game version " SUPPORTED_GAME_VERSION);
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}
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