1.5: Fuckin' UE5... #38
1 changed files with 5 additions and 2 deletions
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@ -20,6 +20,7 @@
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#include <chrono>
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#include <chrono>
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#include <Corrade/Containers/GrowableArray.h>
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#include <Corrade/Containers/GrowableArray.h>
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#include <Corrade/Containers/Pair.h>
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#include <Corrade/Containers/ScopeGuard.h>
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#include <Corrade/Containers/ScopeGuard.h>
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#include <Corrade/Utility/Path.h>
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#include <Corrade/Utility/Path.h>
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#include <Corrade/Utility/String.h>
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#include <Corrade/Utility/String.h>
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@ -243,9 +244,11 @@ BackupManager::scanSubdir(Containers::StringView subdir) {
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zip_t* zip;
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zip_t* zip;
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for(Containers::StringView file : files_view) {
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for(Containers::StringView file : files_view) {
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Backup backup;
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Backup backup;
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backup.filename = Utility::Path::join(full_subdir, file);
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backup.filename = Utility::Path::join(subdir, file);
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zip = zip_open(backup.filename.cbegin(), ZIP_RDONLY, &error_code);
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auto full_path = Utility::Path::join(full_subdir, file);
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zip = zip_open(full_path.cbegin(), ZIP_RDONLY, &error_code);
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if(zip == nullptr) {
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if(zip == nullptr) {
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continue;
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continue;
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}
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}
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