1.5: Fuckin' UE5... #38
1 changed files with 2 additions and 2 deletions
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@ -38,7 +38,7 @@ void
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Logger::initialise() {
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Logger::initialise() {
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auto exe_path = Utility::Path::split(*Utility::Path::executableLocation()).first();
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auto exe_path = Utility::Path::split(*Utility::Path::executableLocation()).first();
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_logFile.open(Utility::Path::join(exe_path, "SaveToolLog.txt").cbegin(), std::ios::trunc);
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_logFile.open(Utility::Path::join(exe_path, "SaveToolLog.txt").cbegin(), std::ios::trunc);
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#ifndef SAVETOOL_DEBUG_BUILD
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#ifndef SAVETOOL_DEBUG_BUILD
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_logFile << "In case you encounter a bug:\n" <<
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_logFile << "In case you encounter a bug:\n" <<
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"1. Do not run the Save Tool again, as this log will be cleared.\n" <<
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"1. Do not run the Save Tool again, as this log will be cleared.\n" <<
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"2. Go to either the official Sekai Project Discord guild, or the community M.A.S.S. Builder one.\n" <<
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"2. Go to either the official Sekai Project Discord guild, or the community M.A.S.S. Builder one.\n" <<
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@ -46,7 +46,7 @@ Logger::initialise() {
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" Please include as many details as possible, I don't want to play \"20 questions\", and neither do you.\n" <<
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" Please include as many details as possible, I don't want to play \"20 questions\", and neither do you.\n" <<
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"4. Send me this file _when I ask for it_, preferably in DMs.\n" <<
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"4. Send me this file _when I ask for it_, preferably in DMs.\n" <<
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std::endl;
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std::endl;
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#endif
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#endif
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}
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}
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void
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void
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