1.5: Fuckin' UE5... #38
3 changed files with 128 additions and 95 deletions
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@ -28,101 +28,8 @@ set_directory_properties(PROPERTIES CORRADE_USE_PEDANTIC_FLAGS ON)
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corrade_add_resource(Assets assets.conf)
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corrade_add_resource(Assets assets.conf)
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add_library(Logger STATIC EXCLUDE_FROM_ALL
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add_subdirectory(Logger EXCLUDE_FROM_ALL)
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Logger/Logger.h
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add_subdirectory(UESaveFile EXCLUDE_FROM_ALL)
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Logger/Logger.cpp
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Logger/EntryType.h
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Logger/MagnumLogBuffer.h
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Logger/MagnumLogBuffer.cpp
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)
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target_link_libraries(Logger PRIVATE
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Corrade::Utility
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Magnum::Magnum
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)
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add_library(UESaveFile STATIC EXCLUDE_FROM_ALL
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UESaveFile/Serialisers/AbstractUnrealCollectionPropertySerialiser.h
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UESaveFile/Serialisers/AbstractUnrealPropertySerialiser.h
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UESaveFile/Serialisers/AbstractUnrealStructSerialiser.h
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UESaveFile/Serialisers/ArrayPropertySerialiser.h
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UESaveFile/Serialisers/ArrayPropertySerialiser.cpp
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UESaveFile/Serialisers/BoolPropertySerialiser.h
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UESaveFile/Serialisers/BoolPropertySerialiser.cpp
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UESaveFile/Serialisers/BytePropertySerialiser.h
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UESaveFile/Serialisers/BytePropertySerialiser.cpp
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UESaveFile/Serialisers/ColourPropertySerialiser.h
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UESaveFile/Serialisers/ColourPropertySerialiser.cpp
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UESaveFile/Serialisers/DateTimePropertySerialiser.h
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UESaveFile/Serialisers/DateTimePropertySerialiser.cpp
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UESaveFile/Serialisers/EnumPropertySerialiser.h
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UESaveFile/Serialisers/EnumPropertySerialiser.cpp
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UESaveFile/Serialisers/FloatPropertySerialiser.h
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UESaveFile/Serialisers/FloatPropertySerialiser.cpp
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UESaveFile/Serialisers/GuidPropertySerialiser.h
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UESaveFile/Serialisers/GuidPropertySerialiser.cpp
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UESaveFile/Serialisers/IntPropertySerialiser.h
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UESaveFile/Serialisers/IntPropertySerialiser.cpp
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UESaveFile/Serialisers/MapPropertySerialiser.h
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UESaveFile/Serialisers/MapPropertySerialiser.cpp
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UESaveFile/Serialisers/ResourcePropertySerialiser.h
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UESaveFile/Serialisers/ResourcePropertySerialiser.cpp
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UESaveFile/Serialisers/RotatorPropertySerialiser.h
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UESaveFile/Serialisers/RotatorPropertySerialiser.cpp
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UESaveFile/Serialisers/StringPropertySerialiser.h
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UESaveFile/Serialisers/StringPropertySerialiser.cpp
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UESaveFile/Serialisers/SetPropertySerialiser.h
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UESaveFile/Serialisers/SetPropertySerialiser.cpp
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UESaveFile/Serialisers/StructSerialiser.h
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UESaveFile/Serialisers/StructSerialiser.cpp
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UESaveFile/Serialisers/TextPropertySerialiser.h
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UESaveFile/Serialisers/TextPropertySerialiser.cpp
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UESaveFile/Serialisers/UnrealPropertySerialiser.h
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UESaveFile/Serialisers/VectorPropertySerialiser.h
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UESaveFile/Serialisers/VectorPropertySerialiser.cpp
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UESaveFile/Serialisers/Vector2DPropertySerialiser.h
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UESaveFile/Serialisers/Vector2DPropertySerialiser.cpp
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UESaveFile/Types/ArrayProperty.h
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UESaveFile/Types/BoolProperty.h
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UESaveFile/Types/ByteProperty.h
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UESaveFile/Types/ColourStructProperty.h
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UESaveFile/Types/DateTimeStructProperty.h
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UESaveFile/Types/EnumProperty.h
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UESaveFile/Types/FloatProperty.h
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UESaveFile/Types/GenericStructProperty.h
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UESaveFile/Types/GuidStructProperty.h
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UESaveFile/Types/IntProperty.h
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UESaveFile/Types/MapProperty.h
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UESaveFile/Types/NoneProperty.h
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UESaveFile/Types/RotatorStructProperty.h
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UESaveFile/Types/SetProperty.h
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UESaveFile/Types/StringProperty.h
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UESaveFile/Types/StructProperty.h
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UESaveFile/Types/ResourceItemValue.h
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UESaveFile/Types/TextProperty.h
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UESaveFile/Types/UnrealProperty.h
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UESaveFile/Types/UnrealPropertyBase.h
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UESaveFile/Types/VectorStructProperty.h
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UESaveFile/Debug.h
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UESaveFile/Debug.cpp
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UESaveFile/UESaveFile.h
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UESaveFile/UESaveFile.cpp
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UESaveFile/BinaryReader.h
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UESaveFile/BinaryReader.cpp
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UESaveFile/BinaryWriter.h
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UESaveFile/BinaryWriter.cpp
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UESaveFile/PropertySerialiser.h
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UESaveFile/PropertySerialiser.cpp
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)
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target_link_libraries(UESaveFile PRIVATE
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Corrade::Containers
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Corrade::Utility
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Magnum::Magnum
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Logger
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)
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add_executable(MassBuilderSaveTool WIN32
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add_executable(MassBuilderSaveTool WIN32
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main.cpp
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main.cpp
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28
src/Logger/CMakeLists.txt
Normal file
28
src/Logger/CMakeLists.txt
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@ -0,0 +1,28 @@
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# MassBuilderSaveTool
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# Copyright (C) 2021-2022 Guillaume Jacquemin
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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add_library(Logger STATIC EXCLUDE_FROM_ALL
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Logger.h
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Logger.cpp
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EntryType.h
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MagnumLogBuffer.h
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MagnumLogBuffer.cpp
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)
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target_link_libraries(Logger PRIVATE
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Corrade::Utility
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Magnum::Magnum
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)
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98
src/UESaveFile/CMakeLists.txt
Normal file
98
src/UESaveFile/CMakeLists.txt
Normal file
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@ -0,0 +1,98 @@
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# MassBuilderSaveTool
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# Copyright (C) 2021-2022 Guillaume Jacquemin
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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add_library(UESaveFile STATIC EXCLUDE_FROM_ALL
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Serialisers/AbstractUnrealCollectionPropertySerialiser.h
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Serialisers/AbstractUnrealPropertySerialiser.h
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Serialisers/AbstractUnrealStructSerialiser.h
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Serialisers/ArrayPropertySerialiser.h
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Serialisers/ArrayPropertySerialiser.cpp
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Serialisers/BoolPropertySerialiser.h
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Serialisers/BoolPropertySerialiser.cpp
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Serialisers/BytePropertySerialiser.h
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Serialisers/BytePropertySerialiser.cpp
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Serialisers/ColourPropertySerialiser.h
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Serialisers/ColourPropertySerialiser.cpp
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Serialisers/DateTimePropertySerialiser.h
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Serialisers/DateTimePropertySerialiser.cpp
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Serialisers/EnumPropertySerialiser.h
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Serialisers/EnumPropertySerialiser.cpp
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Serialisers/FloatPropertySerialiser.h
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Serialisers/FloatPropertySerialiser.cpp
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Serialisers/GuidPropertySerialiser.h
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Serialisers/GuidPropertySerialiser.cpp
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Serialisers/IntPropertySerialiser.h
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Serialisers/IntPropertySerialiser.cpp
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Serialisers/MapPropertySerialiser.h
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Serialisers/MapPropertySerialiser.cpp
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Serialisers/ResourcePropertySerialiser.h
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Serialisers/ResourcePropertySerialiser.cpp
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Serialisers/RotatorPropertySerialiser.h
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Serialisers/RotatorPropertySerialiser.cpp
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Serialisers/StringPropertySerialiser.h
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Serialisers/StringPropertySerialiser.cpp
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Serialisers/SetPropertySerialiser.h
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Serialisers/SetPropertySerialiser.cpp
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Serialisers/StructSerialiser.h
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Serialisers/StructSerialiser.cpp
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Serialisers/TextPropertySerialiser.h
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Serialisers/TextPropertySerialiser.cpp
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Serialisers/UnrealPropertySerialiser.h
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Serialisers/VectorPropertySerialiser.h
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Serialisers/VectorPropertySerialiser.cpp
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Serialisers/Vector2DPropertySerialiser.h
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Serialisers/Vector2DPropertySerialiser.cpp
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Types/ArrayProperty.h
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Types/BoolProperty.h
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Types/ByteProperty.h
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Types/ColourStructProperty.h
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Types/DateTimeStructProperty.h
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Types/EnumProperty.h
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Types/FloatProperty.h
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Types/GenericStructProperty.h
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Types/GuidStructProperty.h
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Types/IntProperty.h
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Types/MapProperty.h
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Types/NoneProperty.h
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Types/RotatorStructProperty.h
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Types/SetProperty.h
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Types/StringProperty.h
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Types/StructProperty.h
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Types/ResourceItemValue.h
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Types/TextProperty.h
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Types/UnrealProperty.h
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Types/UnrealPropertyBase.h
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Types/VectorStructProperty.h
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Debug.h
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Debug.cpp
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UESaveFile.h
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UESaveFile.cpp
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BinaryReader.h
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BinaryReader.cpp
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BinaryWriter.h
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BinaryWriter.cpp
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PropertySerialiser.h
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PropertySerialiser.cpp
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)
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target_link_libraries(UESaveFile PRIVATE
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Corrade::Containers
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Corrade::Utility
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Magnum::Magnum
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Logger
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)
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