1.5: Fuckin' UE5... #38
3 changed files with 137 additions and 0 deletions
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@ -199,6 +199,8 @@ add_executable(MassBuilderSaveTool
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Managers/MassManager.cpp
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Managers/MassManager.cpp
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Managers/ProfileManager.h
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Managers/ProfileManager.h
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Managers/ProfileManager.cpp
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Managers/ProfileManager.cpp
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Managers/Vfs/VirtualFileSystem.h
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Managers/Vfs/VfsDirectory.h
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Maps/ArmourSlots.hpp
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Maps/ArmourSlots.hpp
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Maps/BulletLauncherAttachmentStyles.hpp
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Maps/BulletLauncherAttachmentStyles.hpp
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Maps/BulletLauncherSockets.hpp
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Maps/BulletLauncherSockets.hpp
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88
src/Managers/Vfs/VfsDirectory.h
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88
src/Managers/Vfs/VfsDirectory.h
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@ -0,0 +1,88 @@
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#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2024 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Containers/Array.h>
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#include <Corrade/Containers/String.h>
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#include <Corrade/Containers/StringView.h>
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using namespace Corrade;
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namespace mbst { namespace Managers { namespace Vfs {
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CORRADE_HAS_TYPE(HasFilename, decltype(T::filename));
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template<typename FileType>
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class VfsDirectory {
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public:
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static_assert(HasFilename<FileType>::value && (std::is_same<decltype(FileType::filename), Containers::String>::value || std::is_same<decltype(FileType::filename), Containers::StringView>::value),
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"FileType has no string-like member named filename.");
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using DirType = VfsDirectory<FileType>;
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explicit VfsDirectory(Containers::StringView name): _name{name} {
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// ctor
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}
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VfsDirectory(const VfsDirectory<FileType>& other) = delete;
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VfsDirectory& operator=(const VfsDirectory<FileType>& other) = delete;
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VfsDirectory(VfsDirectory<FileType>&& other) = default;
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VfsDirectory& operator=(VfsDirectory<FileType>&& other) = default;
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auto name() const -> Containers::StringView {
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return _name;
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}
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auto subdirs() const -> Containers::ArrayView<const DirType> {
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return _subdirs;
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}
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auto files() const -> Containers::ArrayView<const FileType*> {
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return _files;
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}
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protected:
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void buildNestedPath(VfsDirectory<FileType>& root, Containers::ArrayView<const Containers::MutableStringView> components,
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FileType& file)
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{
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if(components.size() > 1) {
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bool found = false;
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for(auto& subdir : root._subdirs) {
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if(subdir._name == components[0]) {
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found = true;
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buildNestedPath(subdir, components.exceptPrefix(1), file);
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break;
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}
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}
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if(!found) {
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arrayAppend(root._subdirs, InPlaceInit, components[0]);
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buildNestedPath(root._subdirs.back(), components.exceptPrefix(1), file);
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}
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}
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else if(components.size() == 1) {
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arrayAppend(root._files, &file);
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}
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}
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Containers::String _name;
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Containers::Array<DirType> _subdirs;
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Containers::Array<FileType*> _files;
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};
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}}}
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47
src/Managers/Vfs/VirtualFileSystem.h
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47
src/Managers/Vfs/VirtualFileSystem.h
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@ -0,0 +1,47 @@
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#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2024 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "VfsDirectory.h"
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namespace mbst { namespace Managers { namespace Vfs {
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template<typename FileType>
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class VirtualFileSystem: public VfsDirectory<FileType> {
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public:
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explicit VirtualFileSystem():
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VfsDirectory<FileType>("")
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{
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// ctor
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}
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explicit VirtualFileSystem(Containers::ArrayView<FileType> files):
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VfsDirectory<FileType>("")
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{
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build(files);
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}
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void build(Containers::ArrayView<FileType> files) {
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for(auto& file : files) {
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auto components = file.filename.split('/');
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CORRADE_INTERNAL_ASSERT(components.size() == 0);
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VfsDirectory<FileType>::buildNestedPath(*this, components, file);
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}
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}
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};
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}}}
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