1.5: Fuckin' UE5... #38
4 changed files with 10 additions and 6 deletions
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@ -109,9 +109,13 @@ if(CMAKE_BUILD_TYPE STREQUAL Debug)
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target_compile_definitions(MassBuilderSaveTool PRIVATE SAVETOOL_DEBUG_BUILD)
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endif()
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target_compile_definitions(MassBuilderSaveTool PRIVATE
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SAVETOOL_VERSION="${SAVETOOL_PROJECT_VERSION}"
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SAVETOOL_VERSION_STRING="${SAVETOOL_PROJECT_VERSION}"
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SAVETOOL_VERSION_MAJOR=1
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SAVETOOL_VERSION_MINOR=5
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SAVETOOL_VERSION_PATCH=0
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SAVETOOL_VERSION_PRERELEASE=true
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SAVETOOL_CODENAME="Friendly Valkyrie"
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SUPPORTED_GAME_VERSION="0.9.x"
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SAVETOOL_SUPPORTED_GAME_VERSION="0.10.x"
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)
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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@ -48,7 +48,7 @@ Utility::Tweakable tweak;
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SaveTool::SaveTool(const Arguments& arguments):
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Platform::Sdl2Application{arguments,
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Configuration{}.setTitle("M.A.S.S. Builder Save Tool " SAVETOOL_VERSION " (\"" SAVETOOL_CODENAME "\")")
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Configuration{}.setTitle("M.A.S.S. Builder Save Tool " SAVETOOL_VERSION_STRING " (\"" SAVETOOL_CODENAME "\")")
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.setSize({960, 720})}
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{
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#ifdef SAVETOOL_DEBUG_BUILD
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@ -339,7 +339,7 @@ SaveTool::drawDisclaimer() {
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ImGui::Bullet();
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ImGui::SameLine();
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ImGui::TextUnformatted("This version of the application was tested on M.A.S.S. Builder early access version " SUPPORTED_GAME_VERSION ". It may or may not work with other versions of the game.");
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ImGui::TextUnformatted("This version of the application was tested on M.A.S.S. Builder early access version " SAVETOOL_SUPPORTED_GAME_VERSION ". It may or may not work with other versions of the game.");
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if(conf().isRunningInWine()) {
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ImGui::Bullet();
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@ -387,7 +387,7 @@ SaveTool::drawUnavailableMaterialRow(Containers::StringView name, std::int32_t t
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ImGui::TableSetColumnIndex(1);
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ImGui::TextUnformatted(name.begin(), name.end());
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ImGui::TableSetColumnIndex(2);
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ImGui::TextDisabled("Unavailable as of game version " SUPPORTED_GAME_VERSION);
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ImGui::TextDisabled("Unavailable as of game version " SAVETOOL_SUPPORTED_GAME_VERSION);
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}
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void
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@ -39,7 +39,7 @@ int main(int argc, char** argv) {
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logger().initialise();
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LOG_INFO("Initialising M.A.S.S. Builder Save Tool version " SAVETOOL_VERSION ".");
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LOG_INFO("Initialising M.A.S.S. Builder Save Tool version " SAVETOOL_VERSION_STRING ".");
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auto str = setlocale(LC_ALL, ".utf-8");
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if(str) {
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