MassBuilderSaveTool/src/GameObjects/Joints.h

33 lines
1.0 KiB
C++

#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021-2024 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
namespace mbst { namespace GameObjects {
struct Joints {
float neck = 0.0f;
float body = 0.0f;
float shoulders = 0.0f;
float hips = 0.0f;
float upperArms = 0.0f;
float lowerArms = 0.0f;
float upperLegs = 0.0f;
float lowerLegs = 0.0f;
};
}}