William JCM
8791eb32ac
Utility::Directory, efsw, cpr, and json.hpp are the only obstacles to a complete removal of std::string usages.
39 lines
1.5 KiB
C++
39 lines
1.5 KiB
C++
#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2022 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Containers/StringView.h>
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#include <Magnum/Types.h>
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#include "UnrealPropertySerialiser.h"
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#include "../Types/ArrayProperty.h"
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using namespace Corrade;
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using namespace Magnum;
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class ArrayPropertySerialiser : public UnrealPropertySerialiser<ArrayProperty> {
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public:
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using ptr = Containers::Pointer<ArrayPropertySerialiser>;
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private:
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auto deserialiseProperty(Containers::StringView name, Containers::StringView type, UnsignedLong value_length,
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BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr override;
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auto serialiseProperty(UnrealPropertyBase::ptr& prop, UnsignedLong& bytes_written, BinaryWriter& writer,
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PropertySerialiser& serialiser) -> bool override;
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};
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