Guillaume Jacquemin
819e144410
This is a big one. Namespacing, general formatting updates, and renaming, among others.
29 lines
1.3 KiB
C++
29 lines
1.3 KiB
C++
#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2023 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Utility/Debug.h>
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#include "Types/Types.h"
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using namespace Corrade;
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Utility::Debug& operator<<(Utility::Debug& debug, const Gvas::Types::ArrayProperty* prop);
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Utility::Debug& operator<<(Utility::Debug& debug, const Gvas::Types::SetProperty* prop);
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Utility::Debug& operator<<(Utility::Debug& debug, const Gvas::Types::GenericStructProperty* prop);
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Utility::Debug& operator<<(Utility::Debug& debug, const Gvas::Types::StructProperty* prop);
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Utility::Debug& operator<<(Utility::Debug& debug, const Gvas::Types::UnrealPropertyBase* prop);
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