55 lines
2.5 KiB
C++
55 lines
2.5 KiB
C++
#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2024 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Containers/ArrayView.h>
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#include <Corrade/Containers/StringView.h>
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#include "AbstractUnrealCollectionProperty.h"
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#include "AbstractUnrealProperty.h"
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#include "AbstractUnrealStruct.h"
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#include "../Types/StructProperty.h"
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namespace Gvas::Serialisers {
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class Struct : public AbstractUnrealProperty, public AbstractUnrealCollectionProperty {
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public:
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using ptr = Containers::Pointer<Struct>;
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auto types() -> StringArrayView override;
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auto deserialise(Containers::StringView name, Containers::StringView type, std::size_t value_length,
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std::uint32_t count, BinaryIo::Reader& reader, PropertySerialiser& serialiser)
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-> PropertyArray override;
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auto deserialise(Containers::StringView name, Containers::StringView type, std::size_t value_length,
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BinaryIo::Reader& reader, PropertySerialiser& serialiser)
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-> Types::UnrealPropertyBase::ptr override;
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bool serialise(PropertyArrayView props, Containers::StringView item_type, std::size_t& bytes_written,
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BinaryIo::Writer& writer, PropertySerialiser& serialiser) override;
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bool serialise(Types::UnrealPropertyBase::ptr& prop, std::size_t& bytes_written, BinaryIo::Writer& writer,
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PropertySerialiser& serialiser) override;
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private:
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auto readStructValue(Containers::StringView name, Containers::StringView type, std::size_t value_length,
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BinaryIo::Reader& reader, PropertySerialiser& serialiser) -> Types::StructProperty::ptr;
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bool writeStructValue(Types::StructProperty* prop, std::size_t& bytes_written, BinaryIo::Writer& writer,
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PropertySerialiser& serialiser);
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};
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}
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