MassBuilderSaveTool/src/Maps/LastMissionId.h

62 lines
2.3 KiB
C++

#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021-2022 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <map>
#include <Corrade/Containers/StringView.h>
#include <Magnum/Types.h>
using namespace Corrade;
using namespace Containers::Literals;
using namespace Magnum;
static const std::map<Int, Containers::StringView> mission_id_map {{
// Story missions
{0x0064, "Mission 1 - Training"_s},
{0x0065, "Mission 2 - Patrol Operation"_s},
{0x0066, "Mission 3 - Fusion Cells in the Snow"_s},
{0x0067, "Mission 4 - Earning Changes"_s},
{0x0068, "Mission 5 - Unexpected Coordination"_s},
{0x0069, "Mission 6 - Empowering Void"_s},
{0x006A, "Mission 7 - Logisitics Obstacles"_s},
{0x006B, "Mission 8 - Wrath of the Wastelands"_s},
{0x006C, "Mission 9 - Suspicious Originator"_s},
{0x006D, "Mission 10 - Researchers Data Recovery"_s},
{0x006E, "Mission 11 - Tempestuous Sector"_s},
{0x006F, "Mission 12 - Clashes of Metal"_s},
{0x0070, "Mission 13 - The Sandstorm Glutton"_s},
{0x0071, "Mission 14 - An Icy Investigation"_s},
{0x0072, "Mission 15 - Outposts Line of Defense"_s},
{0x0073, "Mission 16 - Hidden in the Pass"_s},
{0x0074, "Mission 17 - Homebase Security"_s},
// Hunting grounds
{0x00C8, "Hunt 1 - Desert Pathway Safety"_s},
{0x00C9, "Hunt 2 - Snowfield Custodian"_s},
{0x00CA, "Hunt 3 - Abandoned Valley Raid"_s},
{0x00CB, "Hunt 4 - Depths of the Machineries"_s},
{0x00CC, "Hunt 5 - Crater Crashers"_s},
{0x00CD, "Hunt 6 - Prototype Performance Tests"_s},
// Challenges
{0x012C, "Challenge 1 - Redline Battlefront"_s},
{0x0140, "Challenge 2 - Void Convergence"_s},
{0x0190, "Challenge 3 - Gates of Ascension"_s}
}};