MassBuilderSaveTool/src/Maps/Accessories.h

79 lines
2.3 KiB
C++

#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021-2022 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <map>
#include <Corrade/Containers/StringView.h>
#include <Magnum/Types.h>
using namespace Corrade;
using namespace Containers::Literals;
using namespace Magnum;
static const std::map<Int, Containers::StringView> accessories {
// Primitives
{1, "Cube (S)"_s},
{2, "Pentagon (S)"_s},
{3, "Hexagon (S)"_s},
{4, "Cylinder (S)"_s},
{5, "Sphere (S)"_s},
{6, "TriPyramid (S)"_s},
{7, "SquPyramid (S)"_s},
{8, "PenPyramid (S)"_s},
{9, "HexPyramid (S)"_s},
{10, "Cone (S)"_s},
{11, "SquStick (S)"_s},
{12, "PenStick (S)"_s},
{13, "HexStick (S)"_s},
{14, "CycStick (S)"_s},
{15, "Capsule (S)"_s},
{16, "Decal Pad 01 (S)"_s},
{17, "Decal Pad 02 (S)"_s},
{18, "Decal Pad 03 (S)"_s},
{19, "Decal Pad 04 (S)"_s},
{20, "Decal Pad 05 (S)"_s},
{51, "SquBevel (S)"_s},
{52, "TriBevel (S)"_s},
{53, "PenBevel (S)"_s},
{54, "HexBevel (S)"_s},
{55, "CycBevel (S)"_s},
{56, "RecBevel (S)"_s},
{57, "DaiBevel (S)"_s},
{58, "MonBevel (S)"_s},
{59, "CofBevel (S)"_s},
{60, "JevBevel (S)"_s},
{61, "SquEmboss (S)"_s},
{62, "TriEmboss (S)"_s},
{63, "PenEmboss (S)"_s},
{64, "HexEmboss (S)"_s},
{65, "CycEmboss (S)"_s},
{66, "RecEmboss (S)"_s},
{67, "DaiEmboss (S)"_s},
{68, "MonEmboss (S)"_s},
{69, "CofEmboss (S)"_s},
{70, "JevEmboss (S)"_s},
// Armours
// Components
// Connectors
};