MassBuilderSaveTool/src/SaveTool/SaveTool_drawMainMenu.cpp

153 lines
5.7 KiB
C++

// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "SaveTool.h"
#include <Corrade/Utility/Directory.h>
#include "../FontAwesome/IconsFontAwesome5.h"
#include "../FontAwesome/IconsFontAwesome5Brands.h"
void SaveTool::drawMainMenu() {
if(ImGui::BeginMainMenuBar()) {
if(ImGui::BeginMenu("Save Tool##SaveToolMenu")) {
if(ImGui::BeginMenu(ICON_FA_FOLDER_OPEN " Open game data directory", Utility::Directory::exists(_gameDataDir))) {
if(ImGui::MenuItem(ICON_FA_COG " Configuration", nullptr, false, Utility::Directory::exists(_configDir))) {
openUri(Utility::Directory::toNativeSeparators(_configDir));
}
if(ImGui::MenuItem(ICON_FA_SAVE " Saves", nullptr, false, Utility::Directory::exists(_saveDir))) {
openUri(Utility::Directory::toNativeSeparators(_saveDir));
}
if(ImGui::MenuItem(ICON_FA_IMAGE " Screenshots", nullptr, false, Utility::Directory::exists(_screenshotsDir))) {
openUri(Utility::Directory::toNativeSeparators(_screenshotsDir));
}
ImGui::EndMenu();
}
if(ImGui::BeginMenu(ICON_FA_FOLDER_OPEN " Open manager directory")) {
if(ImGui::MenuItem(ICON_FA_FILE_ARCHIVE " Profile backups", nullptr, false, Utility::Directory::exists(_backupsDir))) {
openUri(Utility::Directory::toNativeSeparators(_backupsDir));
}
if(ImGui::MenuItem(ICON_FA_EXCHANGE_ALT " Staging area", nullptr, false, Utility::Directory::exists(_stagingDir))) {
openUri(Utility::Directory::toNativeSeparators(_stagingDir));
}
ImGui::EndMenu();
}
ImGui::Separator();
if(ImGui::BeginMenu(ICON_FA_COG " Settings")) {
ImGui::Checkbox("Unsafe mode", &_unsafeMode);
ImGui::SameLine();
drawHelpMarker("This allows changing the state of save files in the game's save folder even when the game is running.",
Float(windowSize().x()) * 0.4f);
ImGui::Checkbox("Check for updates on startup", &_checkUpdatesOnStartup);
ImGui::SameLine();
if(ImGui::Button(ICON_FA_SYNC_ALT " Check now")) {
_queue.addToast(Toast::Type::Default, "Checking for updates...");
_thread = std::thread{[this]{ checkForUpdates(); }};
}
if(_updateAvailable) {
ImGui::AlignTextToFramePadding();
ImGui::Text("Version %s is available.", _latestVersion.c_str());
if(ImGui::Button(ICON_FA_FILE_SIGNATURE " Release notes")) {
openUri(_releaseLink);
}
ImGui::SameLine();
if(ImGui::Button(ICON_FA_DOWNLOAD " Download now")) {
openUri(_downloadLink);
}
}
ImGui::EndMenu();
}
ImGui::Separator();
if(ImGui::MenuItem(ICON_FA_SIGN_OUT_ALT " Quit##QuitMenuItem")) {
exit(EXIT_SUCCESS);
}
ImGui::EndMenu();
}
if(ImGui::BeginMenu("Game##GameMenu")) {
if(ImGui::MenuItem(ICON_FA_PLAY " Run demo##RunDemoMenuItem")) {
openUri("steam://run/1048390");
}
drawTooltip("Will not work if you have the full game.");
if(ImGui::MenuItem(ICON_FA_PLAY " Run full game##RunFullGameMenuItem")) {
openUri("steam://run/956680");
}
ImGui::Separator();
if(ImGui::BeginMenu(ICON_FA_DISCORD " Discord communities")) {
if(ImGui::MenuItem("Official server")) {
openUri("https://discord.gg/quS7E46");
}
if(ImGui::MenuItem("Community server")) {
openUri("https://discord.gg/YSSRTRB");
}
ImGui::EndMenu();
}
ImGui::EndMenu();
}
#ifdef SAVETOOL_DEBUG_BUILD
if(ImGui::BeginMenu("Debug tools")) {
ImGui::MenuItem("ImGui demo window", nullptr, &_demoWindow);
ImGui::MenuItem("ImGui style editor", nullptr, &_styleEditor);
ImGui::MenuItem("ImGui metrics window", nullptr, &_metricsWindow);
ImGui::EndMenu();
}
#endif
if(ImGui::BeginMenu("Help")) {
ImGui::MenuItem(ICON_FA_INFO_CIRCLE " About", nullptr, &_aboutPopup);
ImGui::EndMenu();
}
if(_gameCheckTimerId != 0) {
if(ImGui::BeginTable("##MainMenuLayout", 2)) {
ImGui::TableSetupColumn("##Dummy", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableSetupColumn("##GameState", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(1);
drawGameState();
ImGui::EndTable();
}
}
ImGui::EndMainMenuBar();
}
}