Guillaume Jacquemin
9f0386d5b3
Partial revert of 04d2ab9dc7
.
I forgot about the Backup struct when I was working on the backup
manager, and was about to run into a conflict sooner or later.
78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2024 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <cstdint>
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#include <string>
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#include <Corrade/Containers/Array.h>
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#include <Corrade/Containers/String.h>
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#include "../GameObjects/Profile.h"
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using namespace Corrade;
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namespace mbst { namespace Managers {
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struct Backup {
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Containers::String filename;
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Containers::String company;
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bool demo;
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struct {
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std::int32_t year;
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std::int32_t month;
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std::int32_t day;
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std::int32_t hour;
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std::int32_t minute;
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std::int32_t second;
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} timestamp;
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Containers::Array<Containers::String> includedFiles;
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};
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class ProfileManager {
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public:
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explicit ProfileManager(Containers::StringView save_dir, Containers::StringView backup_dir);
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auto ready() const -> bool;
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auto lastError() -> Containers::StringView;
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auto profiles() -> Containers::ArrayView<GameObjects::Profile>;
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bool refreshProfiles();
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auto getProfile(std::size_t index) -> GameObjects::Profile*;
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bool deleteProfile(std::size_t index, bool delete_builds);
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bool backupProfile(std::size_t index, bool backup_builds);
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auto backups() -> Containers::ArrayView<Backup>;
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void refreshBackups();
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bool deleteBackup(std::size_t index);
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bool restoreBackup(std::size_t index);
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private:
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bool _ready = false;
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Containers::String _lastError;
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Containers::StringView _saveDirectory;
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Containers::StringView _backupsDirectory;
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Containers::Array<GameObjects::Profile> _profiles;
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Containers::Array<Backup> _backups;
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};
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}}
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