MassBuilderSaveTool/src/UESaveFile/Serialisers/TextPropertySerialiser.cpp

85 lines
2.5 KiB
C++

// MassBuilderSaveTool
// Copyright (C) 2021-2022 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "../BinaryReader.h"
#include "../BinaryWriter.h"
#include "TextPropertySerialiser.h"
auto TextPropertySerialiser::deserialiseProperty(const std::string& name, const std::string& type, UnsignedLong value_length,
BinaryReader& reader, PropertySerialiser& serialiser) -> UnrealPropertyBase::ptr
{
auto prop = Containers::pointer<TextProperty>();
Long start_position = reader.position();
char terminator;
if(!reader.readChar(terminator) || terminator != '\0') {
return nullptr;
}
if(reader.peekChar() > 0) {
if(!reader.readArray(prop->flags, 8)) {
return nullptr;
}
}
else {
if(!reader.readArray(prop->flags, 4)) {
return nullptr;
}
}
if(!reader.readChar(prop->id)) {
return nullptr;
}
auto interval = reader.position() - start_position;
do {
std::string str;
if(!reader.readUEString(str)) {
return nullptr;
}
arrayAppend(prop->data, std::move(str));
interval = reader.position() - start_position;
} while(UnsignedLong(interval) < value_length);
prop->value = prop->data.back();
return prop;
}
auto TextPropertySerialiser::serialiseProperty(UnrealPropertyBase::ptr& prop, UnsignedLong& bytes_written,
BinaryWriter& writer, PropertySerialiser& serialiser) -> bool
{
auto text_prop = dynamic_cast<TextProperty*>(prop.get());
if(!text_prop) {
return false;
}
writer.writeValueToArray<char>('\0');
bytes_written += writer.writeDataToArray<char>(text_prop->flags);
for(const auto& str : text_prop->data) {
bytes_written += writer.writeUEStringToArray(str);
}
return true;
}