MassBuilderSaveTool/src/Gvas/Serialisers/TextProperty.cpp

95 lines
2.6 KiB
C++

// MassBuilderSaveTool
// Copyright (C) 2021-2024 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <Corrade/Containers/String.h>
#include "../../Logger/Logger.h"
#include "../../BinaryIo/Reader.h"
#include "../../BinaryIo/Writer.h"
#include "TextProperty.h"
namespace Gvas { namespace Serialisers {
Types::UnrealPropertyBase::ptr
TextProperty::deserialiseProperty(Containers::StringView name, Containers::StringView type, std::size_t value_length,
BinaryIo::Reader& reader, PropertySerialiser& serialiser)
{
auto prop = Containers::pointer<Types::TextProperty>();
auto start_position = reader.position();
char terminator;
if(!reader.readChar(terminator) || terminator != '\0') {
return nullptr;
}
if(reader.peekChar() > 0) {
if(!reader.readArray(prop->flags, 8)) {
return nullptr;
}
}
else {
if(!reader.readArray(prop->flags, 4)) {
return nullptr;
}
}
if(!reader.readChar(prop->id)) {
return nullptr;
}
std::int64_t interval;
do {
Containers::String str;
if(!reader.readUEString(str)) {
return nullptr;
}
arrayAppend(prop->data, Utility::move(str));
interval = reader.position() - start_position;
} while(std::size_t(interval) < value_length);
prop->value = prop->data.back();
return prop;
}
bool
TextProperty::serialiseProperty(Types::UnrealPropertyBase::ptr& prop, std::size_t& bytes_written,
BinaryIo::Writer& writer, PropertySerialiser& serialiser)
{
auto text_prop = dynamic_cast<Types::TextProperty*>(prop.get());
if(!text_prop) {
LOG_ERROR("The property is not a valid text property.");
return false;
}
writer.writeValueToArray<char>('\0');
bytes_written += writer.writeDataToArray<char>(text_prop->flags);
for(const auto& str : text_prop->data) {
bytes_written += writer.writeUEStringToArray(str);
}
return true;
}
}}