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Add commen

This commit is contained in:
Miloslav Číž 2019-08-31 18:42:52 +02:00
parent 1b31346351
commit 00919b8c23

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@ -231,7 +231,8 @@ typedef struct
plane (fish eye correction), otherwise it is
the straight distance to the ray start
position. */
uint8_t direction; ///< Direction of hit.
uint8_t direction; /**< Direction of hit. The convention for angle
units is explained above. */
RCL_Unit textureCoord; /**< Normalized (0 to RCL_UNITS_PER_SQUARE - 1)
texture coordinate (horizontal). */
RCL_Vector2D square; ///< Collided square coordinates.