1
0
Fork 0
mirror of https://git.coom.tech/drummyfish/raycastlib.git synced 2025-01-08 07:16:19 +01:00

Add commen

This commit is contained in:
Miloslav Číž 2019-08-31 18:42:52 +02:00
parent 1b31346351
commit 00919b8c23

View file

@ -231,7 +231,8 @@ typedef struct
plane (fish eye correction), otherwise it is plane (fish eye correction), otherwise it is
the straight distance to the ray start the straight distance to the ray start
position. */ position. */
uint8_t direction; ///< Direction of hit. uint8_t direction; /**< Direction of hit. The convention for angle
units is explained above. */
RCL_Unit textureCoord; /**< Normalized (0 to RCL_UNITS_PER_SQUARE - 1) RCL_Unit textureCoord; /**< Normalized (0 to RCL_UNITS_PER_SQUARE - 1)
texture coordinate (horizontal). */ texture coordinate (horizontal). */
RCL_Vector2D square; ///< Collided square coordinates. RCL_Vector2D square; ///< Collided square coordinates.