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Optimize floor precomputation
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parent
94a4fdb9ba
commit
228a247800
1 changed files with 9 additions and 4 deletions
13
raycastlib.h
13
raycastlib.h
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@ -1538,13 +1538,18 @@ void _RCL_columnFunctionSimple(RCL_HitResult *hits, uint16_t hitCount,
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-1,&ray,&p);
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}
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/**
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Precomputes a distance from camera to the floor at each screen row into an
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array (must be preallocated with sufficient (camera.resolution.y) length).
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*/
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static inline void _RCL_precomputeFloorDistances(RCL_Camera camera,
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RCL_Unit *dest)
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RCL_Unit *dest, uint16_t startIndex)
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{
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RCL_Unit camHeightScreenSize =
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(camera.height * camera.resolution.y) / RCL_UNITS_PER_SQUARE;
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for (uint16_t i = 0; i < camera.resolution.y; ++i)
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for (uint16_t i = startIndex
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; i < camera.resolution.y; ++i)
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dest[i] = RCL_perspectiveScaleInverse(camHeightScreenSize,
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RCL_absVal(i - _RCL_middleRow));
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}
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@ -1580,7 +1585,7 @@ void RCL_renderComplex(RCL_Camera cam, RCL_ArrayFunction floorHeightFunc,
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#if RCL_COMPUTE_FLOOR_TEXCOORDS == 1
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RCL_Unit floorPixelDistances[cam.resolution.y];
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_RCL_precomputeFloorDistances(cam,floorPixelDistances);
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_RCL_precomputeFloorDistances(cam,floorPixelDistances,0);
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_RCL_floorPixelDistances = floorPixelDistances; // pass to column function
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#endif
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@ -1611,7 +1616,7 @@ void RCL_renderSimple(RCL_Camera cam, RCL_ArrayFunction floorHeightFunc,
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#if RCL_COMPUTE_FLOOR_TEXCOORDS == 1
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RCL_Unit floorPixelDistances[cam.resolution.y];
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_RCL_precomputeFloorDistances(cam,floorPixelDistances);
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_RCL_precomputeFloorDistances(cam,floorPixelDistances,_RCL_middleRow);
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_RCL_floorPixelDistances = floorPixelDistances; // pass to column function
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#endif
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