mirror of
https://git.coom.tech/drummyfish/small3dlib.git
synced 2024-12-23 01:26:19 +01:00
Update README.md
This commit is contained in:
parent
a89f3c192f
commit
633f35cff4
1 changed files with 1 additions and 0 deletions
|
@ -28,6 +28,7 @@ TODO
|
|||
|
||||
## limitations
|
||||
|
||||
- Some values, like screen resolution, are a compile-time option due to performance and simplicity, and can't change during runtime.
|
||||
- Though performance is high, due to multiplatformness it can't match platform-specific rasterizers written in assembly.
|
||||
- Proper near-plane culling (subdividing triangles) is missing. You can either cull whole triangles completely or "push" them by the near plane. These options are okay when drawing a models not very close to the camera, but e.g. 3D environments may suffer from artifacts.
|
||||
- Due to the limitations of 32bit integer arithmetics, some types of movement may be jerky.
|
||||
|
|
Loading…
Reference in a new issue