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Fix interpolation bug

This commit is contained in:
Miloslav Číž 2019-06-19 18:05:12 +02:00
parent c0487d4066
commit b5ed7e31e7
2 changed files with 1 additions and 4 deletions

View file

@ -268,7 +268,7 @@ typedef uint16_t S3L_Index;
speed (it is a shift value), but it mustn't be too high to prevent speed (it is a shift value), but it mustn't be too high to prevent
overflow. */ overflow. */
#define S3L_FAST_LERP_QUALITY 8 #define S3L_FAST_LERP_QUALITY 11
#endif #endif
/** Vector that consists of four scalars and can represent homogenous /** Vector that consists of four scalars and can represent homogenous

View file

@ -72,9 +72,6 @@ features:
bugs: bugs:
- Long triangle interpolation overflows -- e.g. in the city demo, can be seen
a lot at the blue skyscraper.
repeated: repeated:
- valgrind (and similar) checks - valgrind (and similar) checks