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Update level.cpp
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@ -66,6 +66,7 @@ uint32_t previousTriangle = 100;
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static inline uint8_t addIntensity(uint8_t color, int16_t intensity)
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static inline uint8_t addIntensity(uint8_t color, int16_t intensity)
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{
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{
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int16_t newValue = (color & 0b00001111) + intensity; // value as in HSV
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int16_t newValue = (color & 0b00001111) + intensity; // value as in HSV
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// TODO: ^ this could be uint8? Would be faster! Also in the below function.
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if (newValue >= 16)
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if (newValue >= 16)
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newValue = 15;
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newValue = 15;
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