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///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Oct 26 2018)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
# pragma once
# include <wx/artprov.h>
# include <wx/xrc/xmlres.h>
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# include <wx/string.h>
# include <wx/stattext.h>
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# include <wx/gdicmn.h>
# include <wx/font.h>
# include <wx/colour.h>
# include <wx/settings.h>
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# include <wx/choice.h>
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# include <wx/bitmap.h>
# include <wx/image.h>
# include <wx/icon.h>
# include <wx/button.h>
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# include <wx/checkbox.h>
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# include <wx/sizer.h>
# include <wx/statbox.h>
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# include <wx/propgrid/propgrid.h>
# include <wx/propgrid/advprops.h>
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# include <wx/panel.h>
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# include <wx/listctrl.h>
# include <wx/listbox.h>
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# include <wx/notebook.h>
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# include <wx/hyperlink.h>
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# include <wx/timer.h>
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# include <wx/frame.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class MainFrame
///////////////////////////////////////////////////////////////////////////////
class MainFrame : public wxFrame
{
private :
protected :
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wxPanel * _mainPanel ;
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wxStaticText * _profileLabel ;
wxChoice * _profileChoice ;
wxButton * _backupSelectedButton ;
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wxButton * _openScreenshotDirButton ;
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wxCheckBox * _unsafeCheckbox ;
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wxNotebook * _managerNotebook ;
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wxPanel * _profilePanel ;
wxStaticText * _companyNameLabel ;
wxStaticText * _companyName ;
wxStaticText * _creditsLabel ;
wxStaticText * _credits ;
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wxStaticText * _storyProgressLabel ;
wxStaticText * _storyProgress ;
wxStaticText * _lastMissionIdLabel ;
wxStaticText * _lastMissionId ;
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wxButton * _companyRenameButton ;
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wxButton * _creditsEditButton ;
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wxButton * _storyProgressChangeButton ;
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wxPropertyGrid * _researchInventoryPropGrid ;
wxPGProperty * _materialsCategory ;
wxPGProperty * _verseSteel ;
wxPGProperty * _undinium ;
wxPGProperty * _necriumAlloy ;
wxPGProperty * _lunarite ;
wxPGProperty * _asterite ;
wxPGProperty * _ednil ;
wxPGProperty * _nuflalt ;
wxPGProperty * _aurelene ;
wxPGProperty * _soldus ;
wxPGProperty * _synthesizedN ;
wxPGProperty * _alcarbonite ;
wxPGProperty * _keriphene ;
wxPGProperty * _nitinolCM ;
wxPGProperty * _quarkium ;
wxPGProperty * _alterene ;
wxPGProperty * _quarkDataCategory ;
wxPGProperty * _mixedComposition ;
wxPGProperty * _voidResidue ;
wxPGProperty * _muscularConstruction ;
wxPGProperty * _mineralExoskeletology ;
wxPGProperty * _carbonizedSkin ;
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wxPanel * _massPanel ;
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wxListView * _installedListView ;
wxButton * _moveButton ;
wxButton * _deleteButton ;
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wxButton * _renameButton ;
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wxButton * _openSaveDirButton ;
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wxButton * _importButton ;
wxButton * _exportButton ;
wxListBox * _stagingList ;
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wxButton * _deleteStagedButton ;
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wxButton * _stagingAreaButton ;
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wxStaticText * _riskLabel ;
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wxStaticText * _gameStatusLabel ;
wxStaticText * _gameStatus ;
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wxStaticText * _aboutText ;
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wxHyperlinkCtrl * _githubLink ;
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wxTimer _gameCheckTimer ;
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// Virtual event handlers, overide them in your derived class
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virtual void profileSelectionEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
virtual void backupSelectedProfileEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void openScreenshotDirEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void unsafeCheckboxEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void companyRenameEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void creditsEditEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void openStoryProgressMenuEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void inventoryChangeEvent ( wxPropertyGridEvent & event ) { event . Skip ( ) ; }
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virtual void moveMassEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
virtual void deleteMassEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void renameMassEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void openSaveDirEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void importMassEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
virtual void exportMassEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void stagingSelectionEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void deleteStagedEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void openStagingDirEvent ( wxCommandEvent & event ) { event . Skip ( ) ; }
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virtual void gameCheckTimerEvent ( wxTimerEvent & event ) { event . Skip ( ) ; }
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public :
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MainFrame ( wxWindow * parent , wxWindowID id = wxID_ANY , const wxString & title = wxT ( " M.A.S.S. Builder Save Tool 2.3.0 " ) , const wxPoint & pos = wxDefaultPosition , const wxSize & size = wxSize ( - 1 , - 1 ) , long style = wxCAPTION | wxCLOSE_BOX | wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCLIP_CHILDREN | wxTAB_TRAVERSAL ) ;
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~ MainFrame ( ) ;
} ;