MainFrame: expose renaming in the UI.
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667a2929a7
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5 changed files with 108 additions and 0 deletions
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@ -22,6 +22,8 @@
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Utility/Directory.h>
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#include <Corrade/Utility/Directory.h>
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#include "EvtNameChangeDialog.h"
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#include "EvtMainFrame.h"
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#include "EvtMainFrame.h"
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using namespace Corrade;
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using namespace Corrade;
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@ -177,6 +179,30 @@ void EvtMainFrame::deleteEvent(wxCommandEvent&) {
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}
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}
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}
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}
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void EvtMainFrame::renameMassEvent(wxCommandEvent&) {
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const static std::string error_prefix = "Rename failed:\n\n";
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EvtNameChangeDialog dialog{this};
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dialog.setName(*(_manager.massName(_installedListView->GetFirstSelected())));
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int result = dialog.ShowModal();
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if(result == wxID_OK) {
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switch(_manager.gameState()) {
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case GameState::Unknown:
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errorMessage(error_prefix + "For security reasons, renaming a M.A.S.S. is disabled if the game's status is unknown.");
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break;
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case GameState::NotRunning:
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if(!_manager.renameMass(_installedListView->GetFirstSelected(), dialog.getName())) {
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errorMessage(error_prefix + _manager.lastError());
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}
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break;
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case GameState::Running:
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errorMessage(error_prefix + "Renaming a M.A.S.S. is disabled while the game is running.");
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break;
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}
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}
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}
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void EvtMainFrame::backupEvent(wxCommandEvent&) {
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void EvtMainFrame::backupEvent(wxCommandEvent&) {
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const static std::string error_prefix = "Backup failed:\n\n";
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const static std::string error_prefix = "Backup failed:\n\n";
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@ -399,6 +425,7 @@ void EvtMainFrame::updateCommandsState() {
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_exportButton->Enable(selection != -1);
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_exportButton->Enable(selection != -1);
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_moveButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty && hangar_state != HangarState::Invalid);
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_moveButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty && hangar_state != HangarState::Invalid);
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_deleteButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty);
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_deleteButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty);
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_renameButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty);
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_deleteStagedButton->Enable(staged_selection != -1);
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_deleteStagedButton->Enable(staged_selection != -1);
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}
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}
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@ -37,6 +37,7 @@ class EvtMainFrame: public MainFrame {
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void exportEvent(wxCommandEvent&);
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void exportEvent(wxCommandEvent&);
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void moveEvent(wxCommandEvent&);
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void moveEvent(wxCommandEvent&);
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void deleteEvent(wxCommandEvent&);
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void deleteEvent(wxCommandEvent&);
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void renameMassEvent(wxCommandEvent&);
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void backupEvent(wxCommandEvent&);
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void backupEvent(wxCommandEvent&);
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void openSaveDirEvent(wxCommandEvent&);
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void openSaveDirEvent(wxCommandEvent&);
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void stagingSelectionEvent(wxCommandEvent&);
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void stagingSelectionEvent(wxCommandEvent&);
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@ -37,6 +37,9 @@ MainFrame::MainFrame( wxWindow* parent, wxWindowID id, const wxString& title, co
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_deleteButton = new wxButton( sbSizerButtons->GetStaticBox(), wxID_ANY, wxT("Delete"), wxDefaultPosition, wxDefaultSize, 0 );
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_deleteButton = new wxButton( sbSizerButtons->GetStaticBox(), wxID_ANY, wxT("Delete"), wxDefaultPosition, wxDefaultSize, 0 );
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sbSizerButtons->Add( _deleteButton, 1, wxALL|wxEXPAND, 5 );
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sbSizerButtons->Add( _deleteButton, 1, wxALL|wxEXPAND, 5 );
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_renameButton = new wxButton( sbSizerButtons->GetStaticBox(), wxID_ANY, wxT("Rename"), wxDefaultPosition, wxDefaultSize, 0 );
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sbSizerButtons->Add( _renameButton, 1, wxALL|wxEXPAND, 5 );
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sbSizerInstalled->Add( sbSizerButtons, 0, wxEXPAND, 5 );
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sbSizerInstalled->Add( sbSizerButtons, 0, wxEXPAND, 5 );
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@ -132,6 +135,7 @@ MainFrame::MainFrame( wxWindow* parent, wxWindowID id, const wxString& title, co
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// Connect Events
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// Connect Events
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_moveButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::moveEvent ), NULL, this );
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_moveButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::moveEvent ), NULL, this );
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_deleteButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::deleteEvent ), NULL, this );
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_deleteButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::deleteEvent ), NULL, this );
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_renameButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::renameMassEvent ), NULL, this );
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_zipButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::backupEvent ), NULL, this );
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_zipButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::backupEvent ), NULL, this );
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_openSaveDirButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::openSaveDirEvent ), NULL, this );
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_openSaveDirButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::openSaveDirEvent ), NULL, this );
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_importButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::importEvent ), NULL, this );
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_importButton->Connect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::importEvent ), NULL, this );
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@ -147,6 +151,7 @@ MainFrame::~MainFrame()
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// Disconnect Events
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// Disconnect Events
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_moveButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::moveEvent ), NULL, this );
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_moveButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::moveEvent ), NULL, this );
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_deleteButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::deleteEvent ), NULL, this );
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_deleteButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::deleteEvent ), NULL, this );
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_renameButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::renameMassEvent ), NULL, this );
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_zipButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::backupEvent ), NULL, this );
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_zipButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::backupEvent ), NULL, this );
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_openSaveDirButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::openSaveDirEvent ), NULL, this );
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_openSaveDirButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::openSaveDirEvent ), NULL, this );
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_importButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::importEvent ), NULL, this );
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_importButton->Disconnect( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler( MainFrame::importEvent ), NULL, this );
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@ -300,6 +300,79 @@
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<event name="OnButtonClick">deleteEvent</event>
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<event name="OnButtonClick">deleteEvent</event>
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</object>
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</object>
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</object>
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</object>
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<object class="sizeritem" expanded="1">
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<property name="border">5</property>
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<property name="flag">wxALL|wxEXPAND</property>
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<property name="proportion">1</property>
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<object class="wxButton" expanded="1">
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<property name="BottomDockable">1</property>
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<property name="LeftDockable">1</property>
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<property name="RightDockable">1</property>
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<property name="TopDockable">1</property>
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<property name="aui_layer"></property>
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<property name="aui_name"></property>
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<property name="aui_position"></property>
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<property name="aui_row"></property>
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<property name="best_size"></property>
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<property name="bg"></property>
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<property name="bitmap"></property>
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<property name="caption"></property>
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<property name="caption_visible">1</property>
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<property name="center_pane">0</property>
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<property name="close_button">1</property>
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<property name="context_help"></property>
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<property name="context_menu">1</property>
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<property name="current"></property>
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<property name="default">0</property>
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<property name="default_pane">0</property>
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<property name="disabled"></property>
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<property name="dock">Dock</property>
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<property name="dock_fixed">0</property>
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<property name="docking">Left</property>
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<property name="enabled">1</property>
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<property name="fg"></property>
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<property name="floatable">1</property>
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<property name="focus"></property>
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<property name="font"></property>
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<property name="gripper">0</property>
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<property name="hidden">0</property>
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<property name="id">wxID_ANY</property>
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<property name="label">Rename</property>
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<property name="margins"></property>
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<property name="markup">0</property>
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<property name="max_size"></property>
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<property name="maximize_button">0</property>
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<property name="maximum_size"></property>
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<property name="min_size"></property>
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<property name="minimize_button">0</property>
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<property name="minimum_size"></property>
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<property name="moveable">1</property>
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<property name="name">_renameButton</property>
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<property name="pane_border">1</property>
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<property name="pane_position"></property>
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<property name="pane_size"></property>
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<property name="permission">protected</property>
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<property name="pin_button">1</property>
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<property name="pos"></property>
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<property name="position"></property>
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<property name="pressed"></property>
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<property name="resize">Resizable</property>
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<property name="show">1</property>
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<property name="size"></property>
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<property name="style"></property>
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<property name="subclass">; ; forward_declare</property>
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<property name="toolbar_pane">0</property>
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<property name="tooltip"></property>
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<property name="validator_data_type"></property>
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<property name="validator_style">wxFILTER_NONE</property>
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<property name="validator_type">wxDefaultValidator</property>
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<property name="validator_variable"></property>
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<property name="window_extra_style"></property>
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<property name="window_name"></property>
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<property name="window_style"></property>
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<event name="OnButtonClick">renameMassEvent</event>
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</object>
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</object>
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</object>
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</object>
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</object>
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</object>
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<object class="sizeritem" expanded="1">
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<object class="sizeritem" expanded="1">
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@ -41,6 +41,7 @@ class MainFrame : public wxFrame
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wxListView* _installedListView;
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wxListView* _installedListView;
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wxButton* _moveButton;
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wxButton* _moveButton;
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wxButton* _deleteButton;
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wxButton* _deleteButton;
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wxButton* _renameButton;
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wxButton* _zipButton;
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wxButton* _zipButton;
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wxButton* _openSaveDirButton;
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wxButton* _openSaveDirButton;
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wxButton* _importButton;
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wxButton* _importButton;
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@ -58,6 +59,7 @@ class MainFrame : public wxFrame
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// Virtual event handlers, overide them in your derived class
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// Virtual event handlers, overide them in your derived class
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virtual void moveEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void moveEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void deleteEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void deleteEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void renameMassEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void backupEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void backupEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void openSaveDirEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void openSaveDirEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void importEvent( wxCommandEvent& event ) { event.Skip(); }
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virtual void importEvent( wxCommandEvent& event ) { event.Skip(); }
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