LastMissionId: add missing IDs.
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@ -42,12 +42,14 @@ static const std::map<Int, Containers::StringView> mission_id_map {{
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{0x006F, "Mission 12 - Clashes of Metal"_s},
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{0x006F, "Mission 12 - Clashes of Metal"_s},
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{0x0070, "Mission 13 - The Sandstorm Glutton"_s},
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{0x0070, "Mission 13 - The Sandstorm Glutton"_s},
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{0x0071, "Mission 14 - An Icy Investigation"_s},
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{0x0071, "Mission 14 - An Icy Investigation"_s},
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{0x0072, "Mission 15 - Outposts Line of Defense"_s},
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// Hunting grounds
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// Hunting grounds
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{0x00C8, "Hunt 1 - Desert Pathway Safety"_s},
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{0x00C8, "Hunt 1 - Desert Pathway Safety"_s},
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{0x00C9, "Hunt 2 - Snowfield Custodian"_s},
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{0x00C9, "Hunt 2 - Snowfield Custodian"_s},
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{0x00CA, "Hunt 3 - Abandoned Valley Raid"_s},
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{0x00CA, "Hunt 3 - Abandoned Valley Raid"_s},
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{0x00CB, "Hunt 4 - Depths of the Machineries"_s},
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{0x00CB, "Hunt 4 - Depths of the Machineries"_s},
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{0x00CC, "Hunt 5 - Crater Crashers"_s},
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// Challenges
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// Challenges
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{0x012C, "Challenge 1 - Redline Battlefront"_s},
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{0x012C, "Challenge 1 - Redline Battlefront"_s},
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