SaveTool: change how the game state is displayed.
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d23095f662
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9fb654c89d
1 changed files with 6 additions and 3 deletions
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@ -458,13 +458,16 @@ void SaveTool::drawGameState() {
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{
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{
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switch(_mbManager->gameState()) {
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switch(_mbManager->gameState()) {
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case GameState::Unknown:
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case GameState::Unknown:
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ImGui::TextColored(ImColor{0xff00a5ff}, "unknown");
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ImGui::TextColored(ImColor{0xff00a5ff}, ICON_FA_CIRCLE);
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drawTooltip("unknown");
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break;
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break;
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case GameState::NotRunning:
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case GameState::NotRunning:
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ImGui::TextColored(ImColor{0xff32cd32}, "not running");
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ImGui::TextColored(ImColor{0xff32cd32}, ICON_FA_CIRCLE);
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drawTooltip("not running");
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break;
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break;
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case GameState::Running:
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case GameState::Running:
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ImGui::TextColored(ImColor{0xff0000ff}, "running");
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ImGui::TextColored(ImColor{0xff0000ff}, ICON_FA_CIRCLE);
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drawTooltip("running");
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break;
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break;
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}
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}
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}
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}
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