Mass: add reading support for 0.8 BL placement.
Then, it's UI design time, followed by writing support.
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7 changed files with 186 additions and 0 deletions
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@ -129,6 +129,7 @@ add_executable(MassBuilderSaveTool WIN32
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MassManager/MassManager.cpp
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Mass/Accessory.h
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Mass/ArmourPart.h
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Mass/BulletLauncherAttachment.h
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Mass/CustomStyle.h
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Mass/Decal.h
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Mass/Joints.h
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@ -145,6 +146,8 @@ add_executable(MassBuilderSaveTool WIN32
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Maps/Accessories.h
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Maps/ArmourSets.h
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Maps/ArmourSlots.hpp
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Maps/BulletLauncherAttachmentStyles.hpp
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Maps/BulletLauncherSockets.hpp
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Maps/DamageTypes.hpp
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Maps/EffectColourModes.hpp
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Maps/LastMissionId.h
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22
src/Maps/BulletLauncherAttachmentStyles.hpp
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22
src/Maps/BulletLauncherAttachmentStyles.hpp
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@ -0,0 +1,22 @@
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// MassBuilderSaveTool
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// Copyright (C) 2021-2022 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#ifdef c
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c(NotFound, "NotARealValue"_s)
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c(ActiveOne, "enuBLAttachmentStyle::NewEnumerator0"_s)
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c(ActiveOnePerSlot, "enuBLAttachmentStyle::NewEnumerator1"_s)
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c(AllEquipped, "enuBLAttachmentStyle::NewEnumerator2"_s)
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#endif
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24
src/Maps/BulletLauncherSockets.hpp
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src/Maps/BulletLauncherSockets.hpp
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@ -0,0 +1,24 @@
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// MassBuilderSaveTool
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// Copyright (C) 2021-2022 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#ifdef c
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c(Auto, "None"_s)
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c(Shoulders, "Shoulder"_s)
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c(Body, "Body"_s)
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c(Backpack, "Backpack"_s)
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c(Hip, "Hip"_s)
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c(LowerLegs, "LowerLeg"_s)
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#endif
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src/Mass/BulletLauncherAttachment.h
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src/Mass/BulletLauncherAttachment.h
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@ -0,0 +1,46 @@
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#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2022 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Containers/String.h>
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#include <Magnum/Magnum.h>
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#include <Magnum/Math/Vector3.h>
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using namespace Corrade;
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using namespace Magnum;
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enum class BulletLauncherAttachmentStyle {
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#define c(enumerator, enumstr) enumerator,
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#include "../Maps/BulletLauncherAttachmentStyles.hpp"
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#undef c
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};
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enum class BulletLauncherSocket {
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#define c(enumerator, enumstr) enumerator,
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#include "../Maps/BulletLauncherSockets.hpp"
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#undef c
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};
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struct BulletLauncherAttachment {
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BulletLauncherSocket socket = BulletLauncherSocket::Auto;
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Vector3 relativeLocation;
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Vector3 offsetLocation;
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Vector3 relativeRotation;
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Vector3 offsetRotation;
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Vector3 relativeScale;
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};
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@ -139,6 +139,11 @@ void Mass::refreshValues() {
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return;
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}
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getBulletLauncherAttachments();
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if(_state == State::Invalid) {
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return;
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}
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getArmourCustomStyles();
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if(_state == State::Invalid) {
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return;
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@ -28,6 +28,7 @@
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#include <Magnum/Math/Vector3.h>
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#include "Joints.h"
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#include "BulletLauncherAttachment.h"
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#include "CustomStyle.h"
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#include "Decal.h"
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#include "Accessory.h"
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@ -92,6 +93,11 @@ class Mass {
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void getArmourParts();
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auto writeArmourPart(ArmourSlot slot) -> bool;
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auto bulletLauncherAttachmentStyle() -> BulletLauncherAttachmentStyle&;
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auto bulletLauncherAttachments() -> Containers::ArrayView<BulletLauncherAttachment>;
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void getBulletLauncherAttachments();
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auto writeBulletLauncherAttachments() -> bool;
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auto armourCustomStyles() -> Containers::ArrayView<CustomStyle>;
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void getArmourCustomStyles();
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auto writeArmourCustomStyle(UnsignedLong index) -> bool;
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@ -176,6 +182,8 @@ class Mass {
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struct {
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Containers::StaticArray<38, ArmourPart> parts;
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Containers::StaticArray<16, CustomStyle> customStyles;
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BulletLauncherAttachmentStyle blAttachmentStyle = BulletLauncherAttachmentStyle::NotFound;
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Containers::StaticArray<4, BulletLauncherAttachment> blAttachment;
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} _armour;
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struct {
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@ -21,6 +21,7 @@
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#include "../UESaveFile/Types/GenericStructProperty.h"
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#include "../UESaveFile/Types/IntProperty.h"
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#include "../UESaveFile/Types/StringProperty.h"
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#include "../UESaveFile/Types/VectorStructProperty.h"
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#include "Mass.h"
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@ -162,6 +163,83 @@ auto Mass::writeArmourPart(ArmourSlot slot) -> bool {
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return true;
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}
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auto Mass::bulletLauncherAttachmentStyle() -> BulletLauncherAttachmentStyle& {
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return _armour.blAttachmentStyle;
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}
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auto Mass::bulletLauncherAttachments() -> Containers::ArrayView<BulletLauncherAttachment> {
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return _armour.blAttachment;
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}
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void Mass::getBulletLauncherAttachments() {
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auto unit_data = _mass->at<GenericStructProperty>("UnitData"_s);
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if(!unit_data) {
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_state = State::Invalid;
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return;
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}
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auto attach_style_prop = _mass->at<ByteProperty>("WeaponBLAttachmentStyle_65_5943FCE8406F18D2C3F69285EB23A699"_s);
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auto attach_array = _mass->at<ArrayProperty>("WeaponBLAttachment_61_442D08F547510A4CEE1501BBAF297BA0"_s);
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if(!attach_style_prop && !attach_array) {
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_armour.blAttachmentStyle = BulletLauncherAttachmentStyle::NotFound;
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return;
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}
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if(attach_style_prop && !attach_array) {
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_armour.blAttachmentStyle = BulletLauncherAttachmentStyle::NotFound;
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_state = State::Invalid;
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return;
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}
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if(attach_array->items.size() != _weapons.bulletLaunchers.size() &&
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attach_array->items.size() != _armour.blAttachment.size())
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{
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for(UnsignedInt i = 0; i < attach_array->items.size(); i++) {
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auto attachment_prop = attach_array->at<GenericStructProperty>(i);
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auto& attachment = _armour.blAttachment[i];
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Containers::StringView socket = attachment_prop->at<StringProperty>("Socket_9_B9DBF30D4A1F0032A2BE2F8B342B35A9"_s)->value;
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#define c(enumerator, strenum) if(socket == (strenum)) { attachment.socket = BulletLauncherSocket::enumerator; } else
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#include "../Maps/BulletLauncherSockets.hpp"
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#undef c
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{
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Utility::Error{} << "Invalid BL attachment socket.";
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_state = State::Invalid;
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return;
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}
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auto rel_loc_prop = attachment_prop->at<VectorStructProperty>("RelativeLocation_10_2F6E75DF4C40622658340E9A22D38B02"_s);
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attachment.relativeLocation = Vector3{rel_loc_prop->x, rel_loc_prop->y, rel_loc_prop->z};
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auto off_loc_prop = attachment_prop->at<VectorStructProperty>("OffsetLocation_11_F42B3DA3436948FF85752DB33722382F"_s);
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attachment.offsetLocation = Vector3{off_loc_prop->x, off_loc_prop->y, off_loc_prop->z};
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auto rel_rot_prop = attachment_prop->at<VectorStructProperty>("RelativeRotation_12_578140464621245132CFF2A2AD85E735"_s);
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attachment.relativeRotation = Vector3{rel_rot_prop->x, rel_rot_prop->y, rel_rot_prop->z};
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auto off_rot_prop = attachment_prop->at<VectorStructProperty>("OffsetRotation_13_B5980BCD47905D842D1490A1A520B064"_s);
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attachment.offsetRotation = Vector3{off_rot_prop->x, off_rot_prop->y, off_rot_prop->z};
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auto rel_scale_prop = attachment_prop->at<VectorStructProperty>("RelativeScale_16_37BC80EF42699F79533F7AA7B3094E38"_s);
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attachment.relativeScale = Vector3{rel_scale_prop->x, rel_scale_prop->y, rel_scale_prop->z};
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}
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}
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if(attach_style_prop) {
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Containers::StringView attach_style = attach_style_prop->enumValue;
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#define c(enumerator, strenum) if(attach_style == (strenum)) { _armour.blAttachmentStyle = BulletLauncherAttachmentStyle::enumerator; } else
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#include "../Maps/BulletLauncherAttachmentStyles.hpp"
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#undef c
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{
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Utility::Error{} << "Unknown BL attachment style enumerator.";
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}
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}
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else {
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_armour.blAttachmentStyle = BulletLauncherAttachmentStyle::ActiveOne;
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}
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}
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auto Mass::writeBulletLauncherAttachments() -> bool {
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return false;
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}
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auto Mass::armourCustomStyles() -> Containers::ArrayView<CustomStyle> {
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return _armour.customStyles;
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}
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