Commit graph

476 commits

Author SHA1 Message Date
14feadc401 SaveTool: add menu items to open the backup and staging folders. 2021-07-10 16:45:25 +02:00
f9a3088094 SaveTool: improve drawUnsafeWidget(). 2021-07-10 16:44:39 +02:00
031b7a1c9a SaveTool: lack of timer should be a failure. 2021-07-10 16:44:09 +02:00
f2fc8e1f44 Profile: no need for a redundant initilisation. 2021-07-10 16:43:34 +02:00
ab84b84d72 Profile/Locators.h: improve readability. 2021-07-10 16:37:48 +02:00
0bb3be13fe MassManager: shorten this if. 2021-07-10 16:36:49 +02:00
045aaa8dad MassBuilderManager: use the Known Folders WinAPI.
According to the MS docs, it's supposedly better, so even though CSIDLs
are probably not gonna go away because of Microsoft's strong stance on
backwards compatibility, might as well use the "better" stuff.
2021-06-24 21:44:29 +02:00
92cab050ad SaveTool: reorganise the UI again. 2021-06-21 00:28:16 +02:00
13b4785a43 SaveTool: remove those commented LoCs.
Since the research tree might be made in pure ImGui (attempts to do it
in normal GL didn't really pan out), we won't need state changes.
2021-06-21 00:26:56 +02:00
fdb39e1d1d CMakeLists: we won't need those libraries, in the end.
The ImGui integration needs the Flat shader in Magnum::Shaders, so that
one stays on.
2021-06-20 23:56:46 +02:00
441e0c2d1a SaveTool: replace a chain of ifs with a switch. 2021-06-20 23:49:30 +02:00
057185cb65 SaveTool: reorganise some code. 2021-06-20 23:48:23 +02:00
9fb654c89d SaveTool: change how the game state is displayed. 2021-06-20 19:36:42 +02:00
d23095f662 SaveTool: remove an unused argument in handleFileAction. 2021-06-20 14:14:10 +02:00
e77f46ecc4 SaveTool: use Magnum types. 2021-06-20 14:13:30 +02:00
3172939b53 SaveTool: add a {Push,Pop}ID pair.
There were issues with the buttons in the backup list.
2021-06-20 14:11:18 +02:00
6842b3d3f3 SaveTool: add a fallback if there are no profile backups.
The table formatting was messed up when there were no backups, so I'm
working around it by... not displaying the table.
2021-06-20 14:10:09 +02:00
5dc7fbc06c ProfileManager: use Magnum types. 2021-06-20 14:08:17 +02:00
5bdb710356 Profile: use Magnum types. 2021-06-20 14:07:43 +02:00
6886334d61 MassBuilderManager: use Magnum types. 2021-06-20 14:06:55 +02:00
445c8873ae Mass: use Magnum types. 2021-06-20 14:06:36 +02:00
a91546d8a5 Mass: make the constructor explicit.
Implicit initialisation from a std::string could be dangerous, so, let's
avoid that.
2021-06-20 13:54:35 +02:00
e9d509fd36 StoryProgress: update formatting, and use Magnum types.
While I could keep using std::int32_t, as Magnum's Int type maps to it,
I want to be consistent with the rest of Magnum. Also, lots of
whitespace there, but readability is improved.
2021-06-20 13:53:38 +02:00
19262ae05e LastMissionId: update formatting, and use Magnum types.
While I could keep using std::int32_t, as Magnum's Int type maps to it,
I want to be consistent with the rest of Magnum.
2021-06-20 13:43:30 +02:00
b0affadd9a Add output redirection in release mode.
Debug mode gets outputted to std{out,err}. While most IDEs are sane
enough to capture the streams by default (hello, Qt Creator!), others
aren't (such as CLion, but there's a workaround there), and you can
forget about CMD output as well. Ugh, I hate Windows...
2021-06-20 13:39:43 +02:00
61d1e3635f Add initial files.
Feature parity is also reached.
2021-06-11 19:24:52 +02:00