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be06c2d552
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Mass: add reading support for 0.8 BL placement.
Then, it's UI design time, followed by writing support.
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2022-03-12 09:34:19 +01:00 |
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b859bf7ab5
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Update Corrade/Magnum and adapt to changes.
Also a few misc things, but nothing really noteworthy.
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2022-03-09 11:04:19 +01:00 |
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771e008e62
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Mass: fragment into smaller files.
Should help navigation and maintenance.
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2022-03-06 09:52:11 +01:00 |
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8791eb32ac
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Use Corrade's String(View) types where possible.
Utility::Directory, efsw, cpr, and json.hpp are the only obstacles to a
complete removal of std::string usages.
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2022-03-04 21:18:55 +01:00 |
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883d5d3f41
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Mass,SaveTool: improve error handling.
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2022-02-23 15:47:34 +01:00 |
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88abf91047
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Mass,SaveTool: add some future-proofing.
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2022-02-17 20:01:59 +01:00 |
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afc163f344
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Mass: rename a member.
SteamIDs aren't used anymore in 0.8+ save files.
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2022-02-09 20:16:14 +01:00 |
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41cd92352d
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Mass: refactor and optimise some parts.
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2022-02-09 13:41:55 +01:00 |
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d74a7bc219
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Mass: make Weapon copyable.
This is necessary to add weapon copying.
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2022-01-30 14:02:30 +01:00 |
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51faed7210
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Update copyright years.
I should have done that earlier... and of course I forgot a few files...
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2022-01-30 11:38:22 +01:00 |
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fe0db983ce
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Mass: add tuning reading support.
Writing support SOON™.
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2021-12-02 15:27:00 +01:00 |
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0900f92b9f
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Mass: finish implementing the saving feature.
Oh, and also remove a blank line, but that's not important.
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2021-10-29 10:23:34 +02:00 |
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247578a386
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Mass: add getDecals() and getAccessories().
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2021-10-18 14:54:04 +02:00 |
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4ca6f62d9b
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Mass: remove as many hardcoded values as possible.
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2021-10-17 15:29:16 +02:00 |
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e461d5a505
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Mass: add getCustomStyles();
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2021-10-17 15:28:54 +02:00 |
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d79debe69f
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Mass: change how setCustomStyle() works.
This'll allow usage with weapon styles.
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2021-10-17 10:52:57 +02:00 |
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80bb85c0d8
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Mass: add weapon reading.
Writing will come SOON™.
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2021-10-17 08:37:12 +02:00 |
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4df90efd67
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Mass: rename a field.
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2021-10-16 11:36:31 +02:00 |
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3ac5288f12
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Mass: prepare decals for edition.
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2021-10-12 16:35:49 +02:00 |
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8bae723018
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Mass: finish implementing armour part support.
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2021-10-11 17:17:14 +02:00 |
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a22aa6f7ae
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Mass: update CustomStyle default values to match game.
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2021-10-05 10:10:18 +02:00 |
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4429e581f3
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Mass: reorganise a whole chunk of code.
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2021-10-04 18:18:53 +02:00 |
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8c81b7811b
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Mass: add support for reading armour parts.
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2021-10-03 16:32:47 +02:00 |
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19c00a3ce3
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Mass: rename Armour to ArmourPart.
This is more consistent with WeaponPart, which designates a part of the
full weapon.
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2021-10-02 19:22:52 +02:00 |
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79762e176e
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Mass: add (partial) support for custom style edition.
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2021-10-02 14:52:48 +02:00 |
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b5b5b3b38c
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Mass: rename some members.
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2021-10-02 14:51:39 +02:00 |
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e4cfd3834a
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Mass: update CustomStyle.
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2021-09-29 11:07:10 +02:00 |
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e77cce5b42
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Mass: add missing value to CustomStyle.
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2021-09-27 21:55:05 +02:00 |
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b377e0de6c
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Mass: add a missing variable to CustomStyle.
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2021-09-27 20:50:03 +02:00 |
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c2d0fbd941
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Mass: adapt to UESaveFile.
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2021-09-27 17:52:47 +02:00 |
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40840e3128
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Mass: add support for reading joint sliders.
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2021-09-10 16:13:29 +02:00 |
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7fcf8b518e
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Mass: add functions to read/write frame styles.
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2021-08-28 20:21:13 +02:00 |
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69021eacdf
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Mass: change how the name is obtained, and move the state enum.
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2021-08-28 20:20:09 +02:00 |
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4cdd1b35ec
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Mass(Manager): rework to prepare for the viewer.
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2021-08-19 20:34:37 +02:00 |
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445c8873ae
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Mass: use Magnum types.
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2021-06-20 14:06:36 +02:00 |
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a91546d8a5
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Mass: make the constructor explicit.
Implicit initialisation from a std::string could be dangerous, so, let's
avoid that.
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2021-06-20 13:54:35 +02:00 |
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61d1e3635f
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Add initial files.
Feature parity is also reached.
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2021-06-11 19:24:52 +02:00 |
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