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918b26ab5e
...
a9a5bfb2af
7 changed files with 9 additions and 421 deletions
|
@ -23,40 +23,6 @@
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using namespace Magnum;
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static const std::map<Int, const char*> style_names {
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{0, "Custom Style 1"},
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{1, "Custom Style 2"},
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{2, "Custom Style 3"},
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{3, "Custom Style 4"},
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{4, "Custom Style 5"},
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{5, "Custom Style 6"},
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{6, "Custom Style 7"},
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{7, "Custom Style 8"},
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{8, "Custom Style 9"},
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{9, "Custom Style 10"},
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{10, "Custom Style 11"},
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{11, "Custom Style 12"},
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{12, "Custom Style 13"},
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{13, "Custom Style 14"},
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{14, "Custom Style 15"},
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{15, "Custom Style 16"},
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{50, "Global Style 1"},
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{51, "Global Style 2"},
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{52, "Global Style 3"},
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{53, "Global Style 4"},
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{54, "Global Style 5"},
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{55, "Global Style 6"},
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{56, "Global Style 7"},
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{57, "Global Style 8"},
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{58, "Global Style 9"},
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{59, "Global Style 10"},
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{60, "Global Style 11"},
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{61, "Global Style 12"},
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{62, "Global Style 13"},
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{63, "Global Style 14"},
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{64, "Global Style 15"},
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{65, "Global Style 16"},
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{100, "Iron"},
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{101, "Silver"},
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{102, "Gold"},
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@ -19,13 +19,4 @@
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constexpr char mass_name_locator[] = "Name_45_A037C5D54E53456407BDF091344529BB\0\f\0\0\0StrProperty";
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constexpr char steamid_locator[] = "Account\0\f\0\0\0StrProperty";
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constexpr char neck_slider_locator[] = "NeckLength_6_ED6AF79849C27CD1A9D523A09E2BFE58\0\x0e\0\0\0FloatProperty";
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constexpr char body_slider_locator[] = "BodyLength_7_C16287754CBA96C93BAE36A5C154996A\0\x0e\0\0\0FloatProperty";
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constexpr char shoulders_slider_locator[] = "ShoulderLength_8_220EDF304F1C1226F0D8D39117FB3883\0\x0e\0\0\0FloatProperty";
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constexpr char hips_slider_locator[] = "HipLength_14_02AEEEAC4376087B9C51F0AA7CC92818\0\x0e\0\0\0FloatProperty";
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constexpr char uarms_slider_locator[] = "ArmUpperLength_10_249FDA3E4F3B399E7B9E5C9B7C765EAE\0\x0e\0\0\0FloatProperty";
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constexpr char larms_slider_locator[] = "ArmLowerLength_12_ACD0F02745C28882619376926292FB36\0\x0e\0\0\0FloatProperty";
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constexpr char ulegs_slider_locator[] = "LegUpperLength_16_A7C4C71249A3776F7A543D96819C0C61\0\x0e\0\0\0FloatProperty";
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constexpr char llegs_slider_locator[] = "LegLowerLength_18_D2DF39964EA0F2A2129D0491B08A032F\0\x0e\0\0\0FloatProperty";
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constexpr char frame_styles_locator[] = "Styles_32_00A3B3284B37F1E7819458844A20EB48\0\x0e\0\0\0ArrayProperty\0\x14\0\0\0\0\0\0\0\f\0\0\0IntProperty\0\0\x04\0\0\0";
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@ -68,7 +68,6 @@ void Mass::refreshValues() {
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}
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getFrameStyles();
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getJointSliders();
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}
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auto Mass::filename() -> std::string const&{
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@ -83,10 +82,6 @@ auto Mass::state() -> State {
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return _state;
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}
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auto Mass::jointSliders() -> Joints const& {
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return _sliders;
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}
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auto Mass::frameStyles() -> Containers::StaticArrayView<4, Int> {
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return _frameStyles;
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}
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@ -185,90 +180,6 @@ void Mass::getName() {
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}
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}
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void Mass::getJointSliders() {
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std::string path = Utility::Directory::join(_folder, _filename);
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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_state = State::Empty;
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return;
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}
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auto mmap = Utility::Directory::mapRead(path);
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auto iter = std::search(mmap.begin(), mmap.end(), &neck_slider_locator[0], &neck_slider_locator[63]);
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if(iter != mmap.end()) {
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_sliders.neck = *reinterpret_cast<const Float*>(iter + 0x49);
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}
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else {
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_sliders.neck = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &body_slider_locator[0], &body_slider_locator[63]);
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if(iter != mmap.end()) {
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_sliders.body = *reinterpret_cast<const Float*>(iter + 0x49);
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}
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else {
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_sliders.body = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &shoulders_slider_locator[0], &shoulders_slider_locator[67]);
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if(iter != mmap.end()) {
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_sliders.shoulders = *reinterpret_cast<const Float*>(iter + 0x4D);
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}
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else {
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_sliders.shoulders = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &hips_slider_locator[0], &hips_slider_locator[63]);
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if(iter != mmap.end()) {
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_sliders.hips = *reinterpret_cast<const Float*>(iter + 0x49);
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}
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else {
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_sliders.hips = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &uarms_slider_locator[0], &uarms_slider_locator[68]);
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if(iter != mmap.end()) {
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_sliders.upperArms = *reinterpret_cast<const Float*>(iter + 0x4E);
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}
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else {
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_sliders.upperArms = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &larms_slider_locator[0], &larms_slider_locator[68]);
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if(iter != mmap.end()) {
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_sliders.lowerArms = *reinterpret_cast<const Float*>(iter + 0x4E);
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}
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else {
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_sliders.lowerArms = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &ulegs_slider_locator[0], &ulegs_slider_locator[68]);
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if(iter != mmap.end()) {
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_sliders.upperLegs = *reinterpret_cast<const Float*>(iter + 0x4E);
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}
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else {
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_sliders.upperLegs = 0.0f;
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}
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iter = std::search(mmap.begin(), mmap.end(), &llegs_slider_locator[0], &llegs_slider_locator[68]);
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if(iter != mmap.end()) {
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_sliders.lowerLegs = *reinterpret_cast<const Float*>(iter + 0x4E);
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}
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else {
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_sliders.lowerLegs = 0.0f;
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}
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}
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void Mass::getFrameStyles() {
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std::string path = Utility::Directory::join(_folder, _filename);
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@ -25,16 +25,6 @@
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using namespace Corrade;
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using namespace Magnum;
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struct Joints {
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Float neck = 0.0f;
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Float body = 0.0f;
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Float shoulders = 0.0f;
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Float hips = 0.0f;
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Float upperArms = 0.0f;
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Float lowerArms = 0.0f;
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Float upperLegs = 0.0f;
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Float lowerLegs = 0.0f;
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};
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class Mass {
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public:
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@ -62,8 +52,6 @@ class Mass {
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auto state() -> State;
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auto jointSliders() -> Joints const&;
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auto frameStyles() -> Containers::StaticArrayView<4, Int>;
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auto setFrameStyle(Int index, Int style_id) -> bool;
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@ -71,7 +59,6 @@ class Mass {
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private:
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void getName();
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void getJointSliders();
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void getFrameStyles();
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static std::string _lastError;
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@ -81,7 +68,5 @@ class Mass {
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std::string _name;
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State _state = State::Empty;
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Joints _sliders;
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Containers::StaticArray<4, Int> _frameStyles;
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};
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@ -25,7 +25,7 @@
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#include <Magnum/Platform/Sdl2Application.h>
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#include <Magnum/ImGuiIntegration/Context.h>
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#include <SDL.h>
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#include <SDL2/SDL.h>
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#include <imgui.h>
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#include <imgui_internal.h>
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@ -104,7 +104,6 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
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auto drawDeleteStagedMassPopup(const std::string& filename) -> ImGuiID;
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void drawMassViewer();
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void drawFrameInfo();
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void drawAbout();
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void drawGameState();
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@ -429,7 +429,7 @@ void SaveTool::drawMassManager() {
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ImGui::TableSetColumnIndex(0);
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ImGui::Selectable(Utility::formatString("{:.2d}", i + 1).c_str(),
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false, ImGuiSelectableFlags_SpanAllColumns|ImGuiSelectableFlags_AllowItemOverlap);
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if(_massManager->hangar(i).state() == Mass::State::Valid &&
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if(_massManager->hangar(i).state() == MassState::Valid &&
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ImGui::BeginDragDropSource(ImGuiDragDropFlags_SourceNoHoldToOpenOthers))
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{
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drag_drop_index = i;
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@ -477,13 +477,13 @@ void SaveTool::drawMassManager() {
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ImGui::TableSetColumnIndex(1);
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switch(_massManager->hangar(i).state()) {
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case Mass::State::Empty:
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case MassState::Empty:
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ImGui::TextDisabled("<empty>");
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break;
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case Mass::State::Invalid:
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case MassState::Invalid:
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ImGui::TextDisabled("<invalid>");
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break;
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case Mass::State::Valid:
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case MassState::Valid:
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ImGui::TextUnformatted(_massManager->hangar(i).name().c_str());
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break;
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}
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@ -494,10 +494,10 @@ void SaveTool::drawMassManager() {
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drawTooltip("This is the currently active frame slot.");
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}
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if(_massManager->hangar(i).state() != Mass::State::Empty) {
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if(_massManager->hangar(i).state() != MassState::Empty) {
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ImGui::TableSetColumnIndex(3);
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ImGui::PushID(i);
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if(_massManager->hangar(i).state() == Mass::State::Valid) {
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if(_massManager->hangar(i).state() == MassState::Valid) {
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if(ImGui::SmallButton(ICON_FA_SEARCH)) {
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_currentMass = &_massManager->hangar(i);
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_uiState = UiState::MassViewer;
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@ -595,7 +595,7 @@ auto SaveTool::drawDeleteMassPopup(int mass_index) -> ImGuiID {
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return ImGui::GetID("Confirmation##DeleteMassConfirmation");
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}
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if(_massManager->hangar(mass_index).state() == Mass::State::Empty) {
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if(_massManager->hangar(mass_index).state() == MassState::Empty) {
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ImGui::CloseCurrentPopup();
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ImGui::EndPopup();
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return 0;
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@ -608,7 +608,7 @@ auto SaveTool::drawDeleteMassPopup(int mass_index) -> ImGuiID {
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}
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ImGui::PushTextWrapPos(windowSize().x() * 0.40f);
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if(_massManager->hangar(mass_index).state() == Mass::State::Invalid) {
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if(_massManager->hangar(mass_index).state() == MassState::Invalid) {
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ImGui::Text("Are you sure you want to delete the invalid M.A.S.S. data in hangar %.2i ? This operation is irreversible.",
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mass_index + 1);
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}
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@ -14,8 +14,6 @@
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "../Maps/StyleNames.h"
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#include "../FontAwesome/IconsFontAwesome5.h"
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#include "SaveTool.h"
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@ -63,7 +61,6 @@ void SaveTool::drawMassViewer() {
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if(ImGui::BeginTabBar("##MassTabBar")) {
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if(ImGui::BeginTabItem("Frame")) {
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drawFrameInfo();
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ImGui::EndTabItem();
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}
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@ -88,264 +85,3 @@ void SaveTool::drawMassViewer() {
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ImGui::End();
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}
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void SaveTool::drawFrameInfo() {
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if(!_currentMass || _currentMass->state() != Mass::State::Valid) {
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return;
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}
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ImGui::TextUnformatted("Frame type: Skeleton"); // Placeholder for now, replace with actual code once other frames are implemented.
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if(ImGui::CollapsingHeader("Joint sliders")) {
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static Joints sliders = _currentMass->jointSliders();
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static bool edit = false;
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static bool dirty = false;
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ImGui::TextWrapped("In-game values are multiplied by 100.\nFor example, 0.500 here is equal to 50 in-game.");
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if(ImGui::BeginTable("##JointSliderTable", 2, ImGuiTableFlags_Borders)) {
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ImGui::TableSetupColumn("##SliderLabel", ImGuiTableColumnFlags_WidthFixed);
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ImGui::TableSetupColumn("##Sliders", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Neck");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##NeckSlider", &sliders.neck, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().neck));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Body");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##BodySlider", &sliders.body, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().body));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Shoulders");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##ShouldersSlider", &sliders.shoulders, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().shoulders));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Hips");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##HipsSlider", &sliders.hips, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().hips));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(1);
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if(ImGui::BeginTable("##UpperLowerLayoutTable", 2, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn("##Upper", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("##Lower", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Upper");
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Lower");
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ImGui::EndTable();
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Arms");
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ImGui::TableSetColumnIndex(1);
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if(ImGui::BeginTable("##UpperLowerArmsLayoutTable", 2, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn("##UpperArms", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("##LowerArms", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextColumn();
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##UpperArmsSlider", &sliders.upperArms, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().upperArms));
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}
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ImGui::TableNextColumn();
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##LowerArmsSlider", &sliders.lowerArms, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text("%.3f", Double(_currentMass->jointSliders().lowerArms));
|
||||
}
|
||||
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::TextUnformatted("Legs");
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
if(ImGui::BeginTable("##UpperLowerLegsLayoutTable", 2, ImGuiTableFlags_BordersInnerV)) {
|
||||
ImGui::TableSetupColumn("##UpperLegs", ImGuiTableColumnFlags_WidthStretch);
|
||||
ImGui::TableSetupColumn("##LowerLegs", ImGuiTableColumnFlags_WidthStretch);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
if(edit) {
|
||||
ImGui::SetNextItemWidth(-1.0f);
|
||||
if(ImGui::SliderFloat("##UpperLegsSlider", &sliders.upperLegs, 0.0f, 1.0f)) {
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text("%.3f", Double(_currentMass->jointSliders().upperLegs));
|
||||
}
|
||||
ImGui::TableNextColumn();
|
||||
if(edit) {
|
||||
ImGui::SetNextItemWidth(-1.0f);
|
||||
if(ImGui::SliderFloat("##LowerLegsSlider", &sliders.lowerLegs, 0.0f, 1.0f)) {
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text("%.3f", Double(_currentMass->jointSliders().lowerLegs));
|
||||
}
|
||||
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
if(edit) {
|
||||
if(!dirty) {
|
||||
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.5f);
|
||||
ImGui::Button(ICON_FA_SAVE " Save changes");
|
||||
ImGui::SameLine();
|
||||
ImGui::Button(ICON_FA_UNDO " Reset sliders");
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopItemFlag();
|
||||
}
|
||||
else {
|
||||
if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save changes"); })) {
|
||||
dirty = false;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button(ICON_FA_UNDO " Reset sliders")) {
|
||||
sliders = _currentMass->jointSliders();
|
||||
dirty = false;
|
||||
}
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button(ICON_FA_TIMES " Cancel editing")) {
|
||||
sliders = _currentMass->jointSliders();
|
||||
dirty = false;
|
||||
edit = false;
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted("To input out-of-range values, hold Ctrl and click on a slider.");
|
||||
}
|
||||
else {
|
||||
if(ImGui::Button(ICON_FA_EDIT " Edit sliders")) {
|
||||
edit = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(ImGui::CollapsingHeader("Paint")) {
|
||||
ImGui::TextUnformatted("Frame styles:");
|
||||
for(Int i = 0; i < 4; i++) {
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text("Slot %d:", i + 1);
|
||||
ImGui::SameLine();
|
||||
ImGui::PushID(i);
|
||||
GameState game_state = _gameState;
|
||||
if(!_unsafeMode && game_state != GameState::NotRunning) {
|
||||
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.5f);
|
||||
}
|
||||
if(ImGui::BeginCombo("##Style", style_names.at(_currentMass->frameStyles()[i]))) {
|
||||
for(const auto& style : style_names) {
|
||||
if(ImGui::Selectable(style.second, _currentMass->frameStyles()[i] == style.first)) {
|
||||
if(!_currentMass->setFrameStyle(i, style.first)) {
|
||||
_queue.addToast(Toast::Type::Error, Mass::lastError());
|
||||
}
|
||||
else {
|
||||
_currentMass->refreshValues();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
if(!_unsafeMode && game_state != GameState::NotRunning) {
|
||||
ImGui::PopItemFlag();
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
static const Int hex_literals[] = {0x3DF68F08, 0x3E791C4C, 0x00000000};
|
||||
static Float colour_components[3];
|
||||
static bool run_once = true;
|
||||
if(run_once) {
|
||||
std::memcpy(colour_components, hex_literals, sizeof(Float) * 3);
|
||||
run_once = false;
|
||||
}
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::TextUnformatted("Eye flare colour:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(-1.0f);
|
||||
ImGui::ColorEdit3("##EyeFlarePicker", &colour_components[0]);
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::TextUnformatted("The frame's custom styles will go here.");
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue