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...

19 Commits

Author SHA1 Message Date
Guillaume Jacquemin 8ab9933f2f ResearchTree: add basic functionality and some nodes. 2021-07-28 16:05:48 +02:00
Guillaume Jacquemin 406349bbe8 Increase version number. 2021-07-28 15:33:54 +02:00
Guillaume Jacquemin 22c9627b84 Main: add single-instance checking. 2021-07-28 15:17:46 +02:00
Guillaume Jacquemin e99ff14749 SaveTool: add a "cheat mode" toggle. 2021-07-28 15:00:15 +02:00
Guillaume Jacquemin d0716d6242 SaveTool: add credits for cpr and json.hpp. 2021-07-28 14:27:44 +02:00
Guillaume Jacquemin 512fa4088b SaveTool: remove testing code. 2021-07-28 14:27:19 +02:00
Guillaume Jacquemin ab124174b0 SaveTool: add rest of response handling. 2021-07-28 14:18:39 +02:00
Guillaume Jacquemin 51127241ef Add json.hpp as the JSON lib. 2021-07-28 14:17:47 +02:00
Guillaume Jacquemin ee384843e9 SaveTool: launch the thread, and add basic response handling. 2021-07-28 14:17:21 +02:00
Guillaume Jacquemin 7f32166ab0 SaveTool: implement the request thread. 2021-07-28 14:15:39 +02:00
Guillaume Jacquemin 017900afe2 SaveTool: add ToastQueue.
Might be useful for warnings and non-fatal errors, to replace standard
SDL message boxes.
2021-07-28 14:14:12 +02:00
Guillaume Jacquemin 52b60ff2a5 ToastQueue: fix formatting a bit. 2021-07-28 14:12:43 +02:00
Guillaume Jacquemin 14c5a76891 SaveTool: update window flags.
This will prevent them from being drawn over toasts.
2021-07-25 10:52:54 +02:00
Guillaume Jacquemin d9efe8191e Add ToastQueue for in-app notifications. 2021-07-25 10:52:01 +02:00
Guillaume Jacquemin 445d7323b3 SaveTool: add configuration system. 2021-07-23 14:17:42 +02:00
Guillaume Jacquemin 83002868d9 Add an explanatory comment. 2021-07-22 13:10:40 +02:00
Guillaume Jacquemin d0eee0caeb SaveTool: add skeleton for update checking. 2021-07-22 11:39:53 +02:00
Guillaume Jacquemin 4dd2064aae Add cpr. 2021-07-22 11:36:37 +02:00
Guillaume Jacquemin e2d473da44 SaveTool: change some conditions. 2021-07-22 09:19:59 +02:00
20 changed files with 1269 additions and 57 deletions

8
.gitmodules vendored
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@ -26,3 +26,11 @@
path = third-party/efsw
url = https://github.com/SpartanJ/efsw
branch = master
[submodule "third-party/cpr"]
path = third-party/cpr
url = https://github.com/whoshuu/cpr
branch = master
[submodule "json.hpp"]
path = third-party/json
url = https://github.com/nlohmann/json
branch = master

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@ -88,4 +88,11 @@ set(BUILD_TEST_APP OFF CACHE BOOL "" FORCE)
set(EFSW_INSTALL OFF CACHE BOOL "" FORCE)
add_subdirectory(third-party/efsw EXCLUDE_FROM_ALL)
set(CPR_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(CMAKE_USE_LIBSSH2 OFF CACHE BOOL "" FORCE) # For some reason, even when HTTP_ONLY is set to ON, libcurl will try to link to libssh2.
add_subdirectory(third-party/cpr EXCLUDE_FROM_ALL)
set(JSON_BuildTests OFF CACHE BOOL "" FORCE)
add_subdirectory(third-party/json)
add_subdirectory(src)

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@ -18,7 +18,7 @@ set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(SAVETOOL_PROJECT_VERSION 1.0.0)
set(SAVETOOL_PROJECT_VERSION 1.1.0)
find_package(Corrade REQUIRED Main Containers Utility Interconnect)
find_package(Magnum REQUIRED GL Sdl2Application)
@ -46,6 +46,11 @@ add_executable(MassBuilderSaveTool WIN32
Mass/Mass.cpp
Maps/LastMissionId.h
Maps/StoryProgress.h
ToastQueue/ToastQueue.h
ToastQueue/ToastQueue.cpp
ResearchTree/NodeIDs.h
ResearchTree/ResearchTree.h
ResearchTree/ResearchTree.cpp
FontAwesome/IconsFontAwesome5.h
FontAwesome/IconsFontAwesome5Brands.h
resource.rc
@ -55,7 +60,7 @@ if(CMAKE_BUILD_TYPE STREQUAL Debug)
add_compile_definitions(SAVETOOL_DEBUG_BUILD)
endif()
add_compile_definitions(SAVETOOL_VERSION="${SAVETOOL_PROJECT_VERSION}"
SAVETOOL_CODENAME="Agonising Quark"
SAVETOOL_CODENAME="Beautiful Reina"
SUPPORTED_GAME_VERSION="0.7.6")
if(CMAKE_BUILD_TYPE STREQUAL Release)
@ -75,5 +80,7 @@ target_link_libraries(MassBuilderSaveTool PRIVATE
MagnumIntegration::ImGui
efsw
zip
cpr::cpr
nlohmann_json::nlohmann_json
imm32
wtsapi32)

View File

@ -109,6 +109,8 @@ void Profile::refreshValues() {
getMuscularConstruction();
getMineralExoskeletology();
getCarbonizedSkin();
getEngineUnlocks();
}
auto Profile::companyName() const -> std::string const& {
@ -1001,3 +1003,54 @@ auto Profile::setCarbonizedSkin(Int amount) -> bool {
return false;
}
}
auto Profile::engineInventory() -> Containers::ArrayView<Int> {
return _engineInventory;
}
auto Profile::gearInventory() -> Containers::ArrayView<Int> {
return _gearInventory;
}
void Profile::getEngineUnlocks() {
auto mmap = Utility::Directory::map(Utility::Directory::join(_profileDirectory, _filename));
auto iter = std::search(mmap.begin(), mmap.end(), &engine_inventory_locator[0], &engine_inventory_locator[33]);
if(iter != mmap.end()) {
Int* int_iter = reinterpret_cast<Int*>(iter + 0x3B);
Int size = *(int_iter++);
if(size > 0) {
_engineInventory = Containers::Array<Int>{DefaultInit, std::size_t(size)};
std::copy_n(int_iter, size, _engineInventory.data());
Utility::Debug{} << "_engineInventory:" << _engineInventory;
iter = std::search(mmap.begin(), mmap.end(), &gear_inventory_locator[0], &gear_inventory_locator[31]);
if(iter == mmap.end()) {
return;
}
int_iter = reinterpret_cast<Int*>(iter + 0x39);
size = *(int_iter++);
if(size <= 0) {
return;
}
_gearInventory = Containers::Array<Int>{DefaultInit, std::size_t(size)};
std::copy_n(int_iter, size, _gearInventory.data());
Utility::Debug{} << "_gearInventory:" << _gearInventory;
}
else {
_lastError = "An array can't have a null or negative size.";
Utility::Fatal{EXIT_FAILURE} << _lastError.c_str();
}
}
else {
_lastError = "The profile save seems to be corrupted or the game didn't release the handle on the file.";
}
}

View File

@ -18,6 +18,8 @@
#include <string>
#include <Corrade/Containers/Array.h>
#include <Magnum/Magnum.h>
using namespace Magnum;
@ -141,6 +143,10 @@ class Profile {
auto getCarbonizedSkin() -> Int;
auto setCarbonizedSkin(Int amount) -> bool;
auto engineInventory() -> Containers::ArrayView<Int>;
auto gearInventory() -> Containers::ArrayView<Int>;
void getEngineUnlocks();
private:
std::string _profileDirectory;
std::string _filename;
@ -183,4 +189,13 @@ class Profile {
Int _muscularConstruction;
Int _mineralExoskeletology;
Int _carbonizedSkin;
Containers::Array<Int> _engineInventory;
Containers::Array<Int> _gearInventory;
Containers::Array<Int> _osInventory;
Containers::Array<Int> _moduleInventory;
Containers::Array<Int> _archInventory;
Containers::Array<Int> _techInventory;
};

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@ -0,0 +1,94 @@
#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
enum EngineIDs: Int {
// Tier 1
VerseEngine = 100000,
LoadedEngine = 100020,
MetalPlatings1 = 200000,
HeatTurbines1 = 200040,
Microcontroller1 = 200060,
CombustionController1 = 200020,
// Tier 2
ModAlloyEngine = 110000,
ChargedEngine = 110040,
ReinforcedLoadedEngine = 110020,
HeavyImpactsEnabler = 110100,
MetalPlatings2 = 210000,
HeatTurbines2 = 210040,
Microcontroller2 = 210060,
WeaponsCargo1 = 210061,
CombustionController2 = 210020,
PoweredRewiring1 = 210021,
// Tier 3
ModSteelEngine,
SuperchargedEngine,
NecriumAlloyEngine,
MetalPlatings3,
HeatTurbines3,
Microcontroller3,
WeaponsCargo2,
CombustionController3,
PoweredRewiring2,
// Tier 4
ModLunariteEngine,
ChargedLunariteEngine,
LunariteEngine,
InfusedEngine,
MetalPlatings4,
HeatTurbines4,
Microcontroller4,
WeaponsCargo3,
CombustionController4,
PoweredRewiring3,
ArmouredCargo1,
ArmouredFuelTank1,
ExtraCapacity1,
HighmetalEngine,
PowerRedirector1,
// Tier 5
AsteriteCarbonEngine,
ChargedAsteriteEngine,
AsteriteSteelEngine,
MeldedEngine,
MetalPlatings5,
HeatTurbines5,
Microcontroller5,
WeaponsCargo4,
CombustionController5,
PoweredRewiring4,
ArmouredCargo2,
ArmouredFuelTank2,
ExtraCapacity2,
CastHighmetalEngine,
PowerRedirector2,
};
enum OSIDs: Int {
// Tier 1
NeuralOS = 300010,
};
enum ArchIDs: Int {
// Tier 1
StandardFrame = 500099,
};

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@ -0,0 +1,277 @@
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "ResearchTree.h"
#include "NodeIDs.h"
//region Node
Node::Node(Node::Type type, const char* name, UnsignedByte tier, UnsignedByte slots,
const char* description, const char* active_effect, const char* passive_effect):
_type{type}, _state{State::Unavailable}, _name{name}, _tier{tier}, _slots{slots},
_description{description}, _activeEffect{active_effect}, _passiveEffect{passive_effect}
{
//ctor
}
auto Node::type() const -> Node::Type {
return _type;
}
auto Node::state() const -> Node::State {
return _state;
}
void Node::setState(Node::State state) {
if(_state == state) {
return;
}
_state = state;
if(_state == State::Available) {
for(Node* n : _children) {
n->setState(State::Unavailable, NotClicked);
}
}
else if(_state == State::Unlocked) {
for(Node* n : _children) {
n->setState(State::Available, NotClicked);
}
}
}
auto Node::name() const -> const char* {
return _name;
}
auto Node::tier() const -> UnsignedByte {
return _tier;
}
auto Node::slots() const -> UnsignedByte {
return _slots;
}
auto Node::description() const -> const char* {
return _description;
}
auto Node::activeEffect() const -> const char* {
return _activeEffect;
}
auto Node::passiveEffect() const -> const char* {
return _passiveEffect;
}
auto Node::children() -> Containers::ArrayView<Node*> {
return _children;
}
void Node::addChild(Node& child) {
arrayAppend(_children, &child);
child.addParent(*this);
}
void Node::addParent(Node& parent) {
arrayAppend(_parents, &parent);
}
void Node::setState(State state, NotClickedT) {
if(_state == state) {
return;
}
if(state == State::Unavailable) {
for(Node* node : _parents) {
if(node->state() == State::Unlocked) {
return;
}
}
}
else if(state == State::Available && _state == State::Unlocked) {
return;
}
_state = state;
if(_state != State::Unlocked) {
for(Node* node : _children) {
node->setState(State::Unavailable, NotClicked);
}
}
else {
for(Node* node : _children) {
node->setState(State::Available, NotClicked);
}
}
}
//endregion
void ResearchTree::generateEngineTree() {
if(!_engineNodes.empty()) {
return;
}
_engineNodes.emplace(VerseEngine, Node{Node::Type::Engine, "Verse Engine", 1, 3,
"A basic low-speed engine with great durability.",
"Durability +346, Power +60, Armour +22, Acceleration +75, Magazine load +35, Energy capacity +35",
"Durability +3%"});
_engineNodes.emplace(LoadedEngine, Node{Node::Type::Engine, "Loaded Engine", 1, 3,
"An alternate heavier model of engine used to operate a M.A.S.S.",
"Durability +288, Power +84, Armour +14, Acceleration +75, Magazine load +35, Energy capacity +35",
"Power +3%"});
_engineNodes.emplace(MetalPlatings1, Node{Node::Type::Gear, "Metal Platings 1", 1, 0,
"Level 1 metal plating that adds durability and armour to your engine.",
"Durability +60, Armour +5, Acceleration -15", ""});
_engineNodes.emplace(HeatTurbines1, Node{Node::Type::Gear, "Heat Turbines 1", 1, 0,
"Modified heat turbines to increase speed for a M.A.S.S.",
"Acceleration +75, Fuel capacity +5", ""});
_engineNodes.emplace(Microcontroller1, Node{Node::Type::Gear, "Microcontroller 1", 1, 0,
"A microchip that enhances various aspects of a M.A.S.S.",
"Durability +36, Power +1, Armour +11, Magazine load +5, Energy capacity +5, Fuel capacity +3", ""});
_engineNodes.emplace(CombustionController1, Node{Node::Type::Gear, "Combustion Controller 1", 1, 0,
"Controlled combustion allows increased power generation through specific ignition.",
"Power +2, Magazine load +10, Energy capacity +10, Acceleration -25", ""});
_engineNodes.emplace(ModAlloyEngine, Node{Node::Type::Engine, "Mod. Alloy Engine", 2, 3,
"Built with a modified alloy and able to sustain greater attacks from any enemy.",
"Durability +1152, Power +75, Armour +194, Acceleration +75, Magazine load +40, Energy capacity +40",
"Durability +3%"});
_engineNodes.emplace(ChargedEngine, Node{Node::Type::Engine, "Charged Engine", 2, 3,
"Remove most armours to attain more speed and power, and fuel.",
"Durability +960, Power +75, Acceleration +300, Magazine load +40, Energy capacity +40, Fuel capacity +52",
"Acceleration +5"});
_engineNodes.emplace(ReinforcedLoadedEngine, Node{Node::Type::Engine, "Reinforced Loaded Engine", 2, 3,
"An upgraded build of the basic model, with reinforced Verse Steel for more strength.",
"Durability +960, Power +105, Armour +130, Acceleration +75, Magazine load +40, Energy capacity +40",
"Power +3%"});
_engineNodes.emplace(HeavyImpactsEnabler, Node{Node::Type::Engine, "Heavy Impacts Enabler", 2, 0,
"Enable the usage of Heavy Combos in close combat attacks.", "", ""});
_engineNodes.emplace(MetalPlatings2, Node{Node::Type::Gear, "Metal Platings 2", 2, 0,
"Level 2 Metal plating that adds durability and armour to your engine.",
"Durability +180, Armour +41, Acceleration -15", ""});
_engineNodes.emplace(HeatTurbines2, Node{Node::Type::Gear, "Heat Turbines 2", 2, 0,
"Level 2 Modified heat turbines to increase speed for a M.A.S.S.",
"Acceleration +75, Fuel capacity +16", ""});
_engineNodes.emplace(Microcontroller2, Node{Node::Type::Gear, "Microcontroller 2", 2, 0,
"Level 2 Microchip that enhances various aspects of a M.A.S.S.",
"Durability +108, Power +3, Armour +17, Magazine load +6, Energy capacity +6, Fuel capacity +8", ""});
_engineNodes.emplace(WeaponsCargo1, Node{Node::Type::Gear, "Weapons Cargo 1", 2, 0,
"Added another cargo hold for ammo and energy recharger",
"Magazine load +24, Energy capacity +24, Acceleration -40", ""});
_engineNodes.emplace(CombustionController2, Node{Node::Type::Gear, "Combustion Controller 2", 2, 0,
"Level 2 Controlled combustion allows increased power generation through specific ignition.",
"Power +5, Magazine load +12, Energy capacity +12, Acceleration -25", ""});
_engineNodes.emplace(PoweredRewiring1, Node{Node::Type::Gear, "Powered Rewiring 1", 2, 0,
"Rewiring that efficiently improves power and engine durability.",
"Durability +180, Power +5", ""});
_engineNodes.at(VerseEngine).addChild(_engineNodes.at(MetalPlatings1));
_engineNodes.at(VerseEngine).addChild(_engineNodes.at(HeatTurbines1));
_engineNodes.at(VerseEngine).addChild(_engineNodes.at(LoadedEngine));
_engineNodes.at(LoadedEngine).addChild(_engineNodes.at(Microcontroller1));
_engineNodes.at(LoadedEngine).addChild(_engineNodes.at(CombustionController1));
_engineNodes.at(MetalPlatings1).addChild(_engineNodes.at(ModAlloyEngine));
_engineNodes.at(HeatTurbines1).addChild(_engineNodes.at(ChargedEngine));
_engineNodes.at(Microcontroller1).addChild(_engineNodes.at(ChargedEngine));
_engineNodes.at(CombustionController1).addChild(_engineNodes.at(ReinforcedLoadedEngine));
_engineNodes.at(ModAlloyEngine).addChild(_engineNodes.at(MetalPlatings2));
_engineNodes.at(ModAlloyEngine).addChild(_engineNodes.at(HeatTurbines2));
_engineNodes.at(ChargedEngine).addChild(_engineNodes.at(HeatTurbines2));
_engineNodes.at(ChargedEngine).addChild(_engineNodes.at(Microcontroller2));
_engineNodes.at(ChargedEngine).addChild(_engineNodes.at(WeaponsCargo1));
_engineNodes.at(ReinforcedLoadedEngine).addChild(_engineNodes.at(CombustionController2));
_engineNodes.at(ReinforcedLoadedEngine).addChild(_engineNodes.at(PoweredRewiring1));
_engineNodes.at(ReinforcedLoadedEngine).addChild(_engineNodes.at(HeavyImpactsEnabler));
_engineNodes.at(VerseEngine).setState(Node::State::Unlocked);
}
void ResearchTree::generateOSTree() {
if(!_osNodes.empty()) {
return;
}
_osNodes.emplace(NeuralOS, Node{Node::Type::OS, "Neural OS", 1, 3,
"Synchronise the links between your nervous system and the M.A.S.S. perfectly.",
"Accuracy +24, Shield +624, Fuel burn rate +200, Magazine reload +24, Energy recharge +66, Shield recover +1620",
"Shield +3%"});
_osNodes.at(NeuralOS).setState(Node::State::Unlocked);
}
void ResearchTree::generateArchTree() {
if(!_archNodes.empty()) {
return;
}
_archNodes.emplace(StandardFrame, Node{Node::Type::Architect, "Standard Frame", 1, 2,
"The standard frame architecture for mass-produced humanoid robots. It uses the most common technologies and materials.",
"Durability +300, Shield +200, Physical damage +600, Piercing damage +300, Plasma damage +300",
""});
_archNodes.at(StandardFrame).setState(Node::State::Unlocked);
}
void ResearchTree::readEngineUnlocks(Containers::ArrayView<Int> engines, Containers::ArrayView<Int> gears) {
if(engines == nullptr || engines.size() == 0) {
Utility::Error{} << "Engines can't be empty";
}
for(Int& engine : engines) {
if(_engineNodes.find(engine) != _engineNodes.end()) {
_engineNodes.at(engine).setState(Node::State::Unlocked);
}
}
if(gears == nullptr || engines.size() == 0) {
return;
}
for(Int& gear : gears) {
if(_engineNodes.find(gear) != _engineNodes.end()) {
_engineNodes.at(gear).setState(Node::State::Unlocked);
}
}
}
auto ResearchTree::getEngineRootNode() -> Node& {
return _engineNodes.at(VerseEngine);
}
auto ResearchTree::getOSRootNode() -> Node& {
return _osNodes.at(NeuralOS);
}
auto ResearchTree::getArchRootNode() -> Node& {
return _archNodes.at(StandardFrame);
}

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@ -0,0 +1,112 @@
#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <unordered_map>
#include <Corrade/Containers/ArrayView.h>
#include <Corrade/Containers/GrowableArray.h>
#include <Magnum/Magnum.h>
using namespace Corrade;
using namespace Magnum;
class Node {
public:
enum class Type {
Engine,
Gear,
OS,
Module,
Architect,
Tech
};
enum class State {
Unavailable,
Available,
Unlocked
};
Node(Type type, const char* name, UnsignedByte tier, UnsignedByte slots,
const char* description, const char* active_effect, const char* passive_effect);
Node(const Node& other) = delete;
Node& operator=(const Node& other) = delete;
Node(Node&& other) = default;
Node& operator=(Node&& other) = default;
auto type() const -> Type;
auto state() const -> State;
void setState(State state);
auto name() const -> const char*;
auto tier() const -> UnsignedByte;
auto slots() const -> UnsignedByte;
auto description() const -> const char*;
auto activeEffect() const -> const char*;
auto passiveEffect() const -> const char*;
auto children() -> Containers::ArrayView<Node*>;
void addChild(Node& child);
private:
void addParent(Node& parent);
struct NotClickedT {} NotClicked;
void setState(State state, NotClickedT);
Type _type;
State _state;
const char* _name;
UnsignedByte _tier;
UnsignedByte _slots;
const char* _description;
const char* _activeEffect;
const char* _passiveEffect;
Containers::Array<Node*> _parents;
Containers::Array<Node*> _children;
};
class ResearchTree {
public:
void generateEngineTree();
void generateOSTree();
void generateArchTree();
void readEngineUnlocks(Containers::ArrayView<Int> engines, Containers::ArrayView<Int> gears = nullptr);
auto getEngineRootNode() -> Node&;
auto getOSRootNode() -> Node&;
auto getArchRootNode() -> Node&;
private:
using Tree = std::unordered_map<Int, Node>;
Tree _engineNodes;
Tree _osNodes;
Tree _archNodes;
};

View File

@ -30,6 +30,10 @@
#include <Magnum/ImGuiIntegration/Integration.h>
#include <Magnum/ImGuiIntegration/Context.hpp>
#include <cpr/cpr.h>
#include <nlohmann/json.hpp>
#include <windef.h>
#include <winuser.h>
#include <processthreadsapi.h>
@ -81,12 +85,15 @@ SaveTool::SaveTool(const Arguments& arguments):
initialiseGui();
if((_initEventId = SDL_RegisterEvents(1)) == UnsignedInt(-1)) {
if((_initEventId = SDL_RegisterEvents(2)) == UnsignedInt(-1)) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error",
"SDL_RegisterEvents failed in SaveTool::SaveTool(). Exiting...", window());
exit(EXIT_FAILURE);
return;
}
_updateEventId = _initEventId + 1;
_backupsDir = Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "backups");
_stagingDir = Utility::Directory::join(Utility::Directory::path(Utility::Directory::executableLocation()), "staging");
@ -101,6 +108,7 @@ SaveTool::SaveTool(const Arguments& arguments):
if(!findGameDataDirectory()) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", _lastError.c_str(), window());
exit(EXIT_FAILURE);
return;
}
_configDir = Utility::Directory::join(_gameDataDir, "Saved/Config/WindowsNoEditor");
@ -110,6 +118,7 @@ SaveTool::SaveTool(const Arguments& arguments):
if(SDL_InitSubSystem(SDL_INIT_TIMER) != 0) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app", SDL_GetError(), window());
exit(EXIT_FAILURE);
return;
}
checkGameState();
@ -122,11 +131,24 @@ SaveTool::SaveTool(const Arguments& arguments):
if(_gameCheckTimerId == 0) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", SDL_GetError(), window());
exit(EXIT_FAILURE);
return;
}
initialiseConfiguration();
if(_checkUpdatesOnStartup) {
_thread = std::thread{[this]{ checkForUpdates(); }};
_queue.addToast(Toast::Type::Default, "Checking for updates...");
}
}
SaveTool::~SaveTool() {
SDL_RemoveTimer(_gameCheckTimerId);
_conf.setValue("cheat_mode", _cheatMode);
_conf.setValue("unsafe_mode", _unsafeMode);
_conf.setValue("startup_update_check", _checkUpdatesOnStartup);
_conf.save();
}
void SaveTool::handleFileAction(efsw::WatchID watch_id,
@ -166,6 +188,9 @@ void SaveTool::handleFileAction(efsw::WatchID watch_id,
case efsw::Actions::Modified:
if(filename == _currentProfile->filename()) {
_currentProfile->refreshValues();
if(_tree) {
_tree->readEngineUnlocks(_currentProfile->engineInventory(), _currentProfile->gearInventory());
}
}
else if(Utility::String::endsWith(filename, _currentProfile->steamId() + ".sav")) {
if(Utility::String::beginsWith(filename, Utility::formatString("{}Unit", _currentProfile->type() == ProfileType::Demo ? "Demo" : ""))) {
@ -247,6 +272,9 @@ void SaveTool::anyEvent(SDL_Event& event) {
if(event.type == _initEventId) {
initEvent(event);
}
else if(event.type == _updateEventId) {
updateCheckEvent(event);
}
}
void SaveTool::initEvent(SDL_Event& event) {
@ -266,6 +294,97 @@ void SaveTool::initEvent(SDL_Event& event) {
}
}
void SaveTool::updateCheckEvent(SDL_Event& event) {
_thread.join();
cpr::Response r{std::move(*static_cast<cpr::Response*>(event.user.data1))};
delete static_cast<cpr::Response*>(event.user.data1);
if(r.elapsed > 10.0) {
_queue.addToast(Toast::Type::Error, "The request timed out.");
return;
}
if(r.status_code != 200) {
_queue.addToast(Toast::Type::Error, Utility::formatString("The request failed with error code {}: {}", r.status_code, r.reason));
return;
}
using json = nlohmann::json;
json response = json::parse(r.text);
struct Version {
explicit Version(const std::string& str) {
std::size_t start_point = 0;
if(str[0] == 'v') {
start_point++;
}
major = std::atoi(str.c_str() + start_point);
start_point = str.find('.', start_point) + 1;
minor = std::atoi(str.c_str() + start_point);
start_point = str.find('.', start_point) + 1;
patch = std::atoi(str.c_str() + start_point);
}
Int major;
Int minor;
Int patch;
bool operator==(const Version& other) const {
return (major == other.major) && (minor == other.minor) && (patch == other.patch);
}
bool operator>(const Version& other) const {
return ( major * 10000 + minor * 100 + patch) >
(other.major * 10000 + other.minor * 100 + other.patch);
}
};
static const Version current_ver{SAVETOOL_VERSION};
Version latest_ver{response[0]["tag_name"]};
if(latest_ver == current_ver) {
_queue.addToast(Toast::Type::Success, "The application is already up to date.");
}
else if(latest_ver > current_ver) {
_queue.addToast(Toast::Type::Warning, "Your version is out of date.\nCheck the settings for more information.",
std::chrono::milliseconds{5000});
_updateAvailable = true;
_latestVersion = Utility::formatString("{}.{}.{}", latest_ver.major, latest_ver.minor, latest_ver.patch);
_releaseLink = response[0]["html_url"];
_downloadLink = response[0]["assets"][0]["browser_download_url"];
}
else if(current_ver > latest_ver) {
_queue.addToast(Toast::Type::Warning, "Your version is more recent than the latest one in the repo. How???");
}
}
void SaveTool::initialiseConfiguration() {
if(_conf.hasValue("cheat_mode")) {
_cheatMode = _conf.value<bool>("cheat_mode");
}
else {
_conf.setValue("cheat_mode", _cheatMode);
}
if(_conf.hasValue("unsafe_mode")) {
_unsafeMode = _conf.value<bool>("unsafe_mode");
}
else {
_conf.setValue("unsafe_mode", _unsafeMode);
}
if(_conf.hasValue("startup_update_check")) {
_checkUpdatesOnStartup = _conf.value<bool>("startup_update_check");
}
else {
_conf.setValue("startup_update_check", _checkUpdatesOnStartup);
}
_conf.save();
}
void SaveTool::initialiseGui() {
ImGui::CreateContext();
@ -415,13 +534,15 @@ void SaveTool::drawGui() {
ImGui::ShowMetricsWindow(&_metricsWindow);
}
#endif
_queue.draw(windowSize());
}
void SaveTool::drawDisclaimer() {
ImGui::SetNextWindowPos(ImVec2{Vector2{windowSize() / 2.0f}}, ImGuiCond_Always, center_pivot);
if(ImGui::Begin("Disclaimer##DisclaimerWindow", nullptr,
ImGuiWindowFlags_NoCollapse|ImGuiWindowFlags_NoMove|
ImGuiWindowFlags_NoCollapse|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoBringToFrontOnFocus|
ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_MenuBar))
{
if(ImGui::BeginMenuBar()) {
@ -549,3 +670,15 @@ void SaveTool::checkGameState() {
_gameState = GameState::Unknown;
}
}
void SaveTool::checkForUpdates() {
cpr::Response r = cpr::Get(cpr::Url{"https://williamjcm.ovh/git/api/v1/repos/williamjcm/MassBuilderSaveTool/releases"},
cpr::Parameters{{"limit", "1"}}, cpr::Timeout{10000});
SDL_Event event;
SDL_zero(event);
event.type = _updateEventId;
event.user.code = r.status_code;
event.user.data1 = new cpr::Response{std::move(r)};
SDL_PushEvent(&event);
}

View File

@ -19,6 +19,7 @@
#include <thread>
#include <Corrade/Containers/Pointer.h>
#include <Corrade/Utility/Configuration.h>
#include <Corrade/Utility/Resource.h>
#include <Magnum/Platform/Sdl2Application.h>
@ -33,6 +34,10 @@
#include "../ProfileManager/ProfileManager.h"
#include "../MassManager/MassManager.h"
#include "../ToastQueue/ToastQueue.h"
#include "../ResearchTree/ResearchTree.h"
class Node;
using namespace Corrade;
using namespace Magnum;
@ -70,8 +75,10 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
ProfileManagerFailure
};
void initEvent(SDL_Event& event);
void updateCheckEvent(SDL_Event& event);
// Initialisation methods
void initialiseConfiguration();
void initialiseGui();
void initialiseManager();
auto findGameDataDirectory() -> bool;
@ -93,6 +100,8 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
auto drawRenamePopup(Containers::ArrayView<char> name_view) -> bool;
void drawGeneralInfo();
void drawResearchInventory();
void drawResearchTree();
void drawNode(Node& node);
void drawMassManager();
auto drawDeleteMassPopup(int mass_index) -> ImGuiID;
auto drawDeleteStagedMassPopup(const std::string& filename) -> ImGuiID;
@ -136,6 +145,9 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
void checkGameState();
void checkForUpdates();
Utility::Configuration _conf{"MassBuilderSaveTool.ini"};
Utility::Resource _rs{"assets"};
// GUI-related members
@ -155,8 +167,12 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
bool _metricsWindow{false};
#endif
std::thread _thread;
ToastQueue _queue;
std::thread _thread; // used for threaded operations such as profile manager init or update checking.
UnsignedInt _initEventId;
UnsignedInt _updateEventId;
std::string _lastError;
@ -186,5 +202,15 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
};
Containers::StaticArray<2, efsw::WatchID> _watchIDs;
Containers::Pointer<ResearchTree> _tree;
bool _checkUpdatesOnStartup{true};
bool _unsafeMode{false};
bool _updateAvailable{false};
std::string _latestVersion;
std::string _releaseLink;
std::string _downloadLink;
bool _cheatMode{false};
};

View File

@ -42,30 +42,16 @@ void SaveTool::drawManager() {
return;
}
if(ImGui::BeginTable("##TopRow", 2)) {
ImGui::TableSetupColumn("##ProfileInfo", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableSetupColumn("##Unsafe", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::AlignTextToFramePadding();
ImGui::Text("Current profile: %s (%s)",
_currentProfile->companyName().c_str(),
_currentProfile->type() == ProfileType::Demo ? "demo" : "full game");
ImGui::SameLine();
if(ImGui::Button("Close")) {
_currentProfile = nullptr;
_massManager.reset();
_fileWatcher.reset();
_uiState = UiState::ProfileManager;
}
ImGui::TableSetColumnIndex(1);
ImGui::Checkbox("Unsafe mode", &_unsafeMode);
drawTooltip("Enabling this allows interactions deemed to be unsafe to do while the game is running.",
Float(windowSize().x()) * 0.35f);
ImGui::EndTable();
ImGui::AlignTextToFramePadding();
ImGui::Text("Current profile: %s (%s)",
_currentProfile->companyName().c_str(),
_currentProfile->type() == ProfileType::Demo ? "demo" : "full game");
ImGui::SameLine();
if(ImGui::Button("Close")) {
_currentProfile = nullptr;
_massManager.reset();
_fileWatcher.reset();
_uiState = UiState::ProfileManager;
}
if(ImGui::BeginChild("##ProfileInfo",
@ -88,6 +74,11 @@ void SaveTool::drawManager() {
ImGui::EndTabItem();
}
if(ImGui::BeginTabItem("Research tree")) {
drawResearchTree();
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
@ -245,6 +236,10 @@ void SaveTool::drawGeneralInfo() {
}
}
if(!_cheatMode) {
return;
}
ImGui::SameLine();
static Int credits;
@ -309,30 +304,32 @@ void SaveTool::drawResearchInventory() {
ImGui::TableSetColumnIndex(1); \
ImGui::TextDisabled("Unavailable as of M.A.S.S. Builder version " SUPPORTED_GAME_VERSION);
#define matRow(name, var, getter, setter) \
ImGui::TableNextRow(); \
ImGui::TableSetColumnIndex(0); \
ImGui::TextUnformatted((name)); \
ImGui::TableSetColumnIndex(1); \
if(_currentProfile->getter() != -1) { \
drawUnsafeText("%i", _currentProfile->getter()); \
ImGui::TableSetColumnIndex(2); \
ImGui::PushID(#setter); \
static Int var = _currentProfile->getter(); \
if(drawUnsafeWidget([]{ return ImGui::SmallButton(ICON_FA_EDIT); })) { \
(var) = _currentProfile->getter(); \
ImGui::OpenPopup("int_edit"); \
} \
if(drawIntEditPopup(&(var), 9999)) { \
if(!_currentProfile->set##setter((var))) { \
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", \
_currentProfile->lastError().c_str(), window()); \
} \
} \
ImGui::PopID(); \
} \
else { \
ImGui::TextDisabled("Not found in the save file"); \
#define matRow(name, var, getter, setter) \
ImGui::TableNextRow(); \
ImGui::TableSetColumnIndex(0); \
ImGui::TextUnformatted((name)); \
ImGui::TableSetColumnIndex(1); \
if(_currentProfile->getter() != -1) { \
ImGui::Text("%i", _currentProfile->getter()); \
if(_cheatMode) { \
ImGui::TableSetColumnIndex(2); \
ImGui::PushID(#setter); \
static Int var = _currentProfile->getter(); \
if(drawUnsafeWidget([]{ return ImGui::SmallButton(ICON_FA_EDIT); })) { \
(var) = _currentProfile->getter(); \
ImGui::OpenPopup("int_edit"); \
} \
if(drawIntEditPopup(&(var), 9999)) { \
if(!_currentProfile->set##setter((var))) { \
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", \
_currentProfile->lastError().c_str(), window()); \
} \
} \
ImGui::PopID(); \
} \
} \
else { \
ImGui::TextDisabled("Not found in the save file"); \
}
if(ImGui::BeginTable("##ResearchInventoryTable", 3,
@ -397,6 +394,124 @@ void SaveTool::drawResearchInventory() {
#undef matRow
}
void SaveTool::drawResearchTree() {
if(!_tree) {
_tree.emplace();
_tree->generateEngineTree();
_tree->readEngineUnlocks(_currentProfile->engineInventory(), _currentProfile->gearInventory());
_tree->generateOSTree();
_tree->generateArchTree();
}
if(ImGui::BeginTabBar("##TreeTabBar")) {
if(ImGui::BeginTabItem("Engine")) {
if(ImGui::BeginTable("##EngineTable", 1, ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("##Column", ImGuiTableColumnFlags_WidthStretch);
drawNode(_tree->getEngineRootNode());
ImGui::EndTable();
}
ImGui::EndTabItem();
}
if(ImGui::BeginTabItem("OS")) {
if(ImGui::BeginTable("##OSTable", 1, ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("##Column", ImGuiTableColumnFlags_WidthStretch);
drawNode(_tree->getOSRootNode());
ImGui::EndTable();
}
ImGui::EndTabItem();
}
if(ImGui::BeginTabItem("Architect")) {
if(ImGui::BeginTable("##ArchTable", 1, ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("##Column", ImGuiTableColumnFlags_WidthStretch);
drawNode(_tree->getArchRootNode());
ImGui::EndTable();
}
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
}
void SaveTool::drawNode(Node& node) {
auto nodeTooltip = [this, &node]{
if(ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("Tier %u", node.tier());
if(node.type() == Node::Type::Engine ||
node.type() == Node::Type::OS ||
node.type() == Node::Type::Architect)
{
ImGui::SameLine();
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
ImGui::SameLine();
switch(node.type()) {
case Node::Type::Engine:
ImGui::Text("%u gear slots", node.slots());
break;
case Node::Type::OS:
ImGui::Text("%u module slots", node.slots());
break;
case Node::Type::Architect:
ImGui::Text("%u tech slots", node.slots());
break;
default:
break;
}
}
ImGui::Separator();
ImGui::PushTextWrapPos(windowSize().x() * 0.40f);
ImGui::TextUnformatted(node.description());
if(std::strncmp("", node.activeEffect(), 3) != 0) {
ImGui::Separator();
ImGui::Text("Active effect: %s", node.activeEffect());
}
if(std::strncmp("", node.passiveEffect(), 3) != 0) {
ImGui::Separator();
ImGui::Text("Passive effect: %s", node.passiveEffect());
}
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
};
ImGui::TableNextRow();
ImGui::TableNextColumn();
bool has_children = (node.children().size() > 0);
if(has_children) {
bool open = ImGui::TreeNodeEx(node.name(), ImGuiTreeNodeFlags_SpanAvailWidth|(node.state() == Node::State::Unlocked ? ImGuiTreeNodeFlags_Selected : 0));
nodeTooltip();
if(open) {
for(Node* child : node.children()) {
drawNode(*child);
}
ImGui::TreePop();
}
}
else {
ImGui::TreeNodeEx(node.name(), ImGuiTreeNodeFlags_SpanAvailWidth|ImGuiTreeNodeFlags_Leaf|ImGuiTreeNodeFlags_NoTreePushOnOpen|
ImGuiTreeNodeFlags_Bullet|(node.state() == Node::State::Unlocked ? ImGuiTreeNodeFlags_Selected : 0));
nodeTooltip();
}
}
void SaveTool::drawMassManager() {
if(!_massManager) {
return;

View File

@ -27,7 +27,7 @@ void SaveTool::drawProfileManager() {
ImGui::SetNextWindowPos(ImVec2{Vector2{windowSize() / 2.0f}}, ImGuiCond_Always, center_pivot);
if(ImGui::Begin("Profile management##ProfileManager", nullptr,
ImGuiWindowFlags_NoCollapse|ImGuiWindowFlags_AlwaysAutoResize|
ImGuiWindowFlags_NoCollapse|ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoBringToFrontOnFocus|
ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_MenuBar))
{
if(ImGui::BeginMenuBar()) {

View File

@ -251,6 +251,58 @@ void SaveTool::drawAbout() {
ImGui::TreePop();
}
if(ImGui::TreeNodeEx("C++ Requests (cpr)", ImGuiTreeNodeFlags_SpanAvailWidth)) {
ImGui::AlignTextToFramePadding();
const char* cpr_website = "https://whoshuu.github.io/cpr/";
ImGui::Text(ICON_FA_GLOBE " %s", cpr_website);
ImGui::SameLine();
if(ImGui::Button("Copy to clipboard")) {
ImGui::SetClipboardText(cpr_website);
}
ImGui::SameLine();
if(ImGui::Button("Open in browser")) {
openUri(cpr_website);
}
ImGui::TextUnformatted("Licence: MIT");
static const auto cpr_licence = _rs.get("LICENSE.cpr");
if(ImGui::BeginChild("##cprLicence", {0.0f, windowSize().y() * 0.3f}, true)) {
ImGui::PushFont(ImGui::GetIO().Fonts->Fonts[1]);
ImGui::TextUnformatted(cpr_licence.c_str());
ImGui::PopFont();
}
ImGui::EndChild();
ImGui::TreePop();
}
if(ImGui::TreeNodeEx("JSON for Modern C++ (aka json.hpp)", ImGuiTreeNodeFlags_SpanAvailWidth)) {
ImGui::AlignTextToFramePadding();
const char* json_website = "https://json.nlohmann.me/";
ImGui::Text(ICON_FA_GLOBE " %s", json_website);
ImGui::SameLine();
if(ImGui::Button("Copy to clipboard")) {
ImGui::SetClipboardText(json_website);
}
ImGui::SameLine();
if(ImGui::Button("Open in browser")) {
openUri(json_website);
}
ImGui::TextUnformatted("Licence: MIT");
static const auto json_licence = _rs.get("LICENSE.json");
if(ImGui::BeginChild("##jsonLicence", {0.0f, windowSize().y() * 0.3f}, true)) {
ImGui::PushFont(ImGui::GetIO().Fonts->Fonts[1]);
ImGui::TextUnformatted(json_licence.c_str());
ImGui::PopFont();
}
ImGui::EndChild();
ImGui::TreePop();
}
if(ImGui::TreeNodeEx("Font Awesome", ImGuiTreeNodeFlags_SpanAvailWidth)) {
ImGui::TextUnformatted("Version used: 5.15.3");
ImGui::AlignTextToFramePadding();

View File

@ -41,11 +41,11 @@ void SaveTool::drawMainMenu() {
}
if(ImGui::BeginMenu(ICON_FA_FOLDER_OPEN " Open manager directory")) {
if(ImGui::MenuItem(ICON_FA_FILE_ARCHIVE " Profile backups", nullptr, false, _profileManager != nullptr)) {
if(ImGui::MenuItem(ICON_FA_FILE_ARCHIVE " Profile backups", nullptr, false, Utility::Directory::exists(_backupsDir))) {
openUri(Utility::Directory::toNativeSeparators(_backupsDir));
}
if(ImGui::MenuItem(ICON_FA_EXCHANGE_ALT " Staging area", nullptr, false, _massManager != nullptr)) {
if(ImGui::MenuItem(ICON_FA_EXCHANGE_ALT " Staging area", nullptr, false, Utility::Directory::exists(_stagingDir))) {
openUri(Utility::Directory::toNativeSeparators(_stagingDir));
}
@ -54,6 +54,43 @@ void SaveTool::drawMainMenu() {
ImGui::Separator();
if(ImGui::BeginMenu(ICON_FA_COG " Settings")) {
ImGui::Checkbox("Cheat mode", &_cheatMode);
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
drawHelpMarker("This gives access to save edition features that can be considered cheats.",
Float(windowSize().x()) * 0.4f);
ImGui::Checkbox("Unsafe mode", &_unsafeMode);
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
drawHelpMarker("This allows changing the state of save files in the game's save folder even when the game is running.",
Float(windowSize().x()) * 0.4f);
ImGui::Checkbox("Check for updates on startup", &_checkUpdatesOnStartup);
ImGui::SameLine();
if(ImGui::Button(ICON_FA_SYNC_ALT " Check now")) {
_queue.addToast(Toast::Type::Default, "Checking for updates...");
_thread = std::thread{[this]{ checkForUpdates(); }};
}
if(_updateAvailable) {
ImGui::AlignTextToFramePadding();
ImGui::Text("Version %s is available.", _latestVersion.c_str());
if(ImGui::Button(ICON_FA_FILE_SIGNATURE " Release notes")) {
openUri(_releaseLink);
}
ImGui::SameLine();
if(ImGui::Button(ICON_FA_DOWNLOAD " Download now")) {
openUri(_downloadLink);
}
}
ImGui::EndMenu();
}
ImGui::Separator();
if(ImGui::MenuItem(ICON_FA_SIGN_OUT_ALT " Quit##QuitMenuItem")) {
exit(EXIT_SUCCESS);
}

View File

@ -0,0 +1,162 @@
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <Corrade/Utility/FormatStl.h>
#include <Magnum/Math/Functions.h>
#include <imgui.h>
#include "../FontAwesome/IconsFontAwesome5.h"
#include "ToastQueue.h"
using namespace Corrade;
constexpr UnsignedInt success_colour = 0xff67d23bu;
constexpr UnsignedInt info_colour = 0xffcc832fu;
constexpr UnsignedInt warning_colour = 0xff2fcfc7u;
constexpr UnsignedInt error_colour = 0xff3134cdu;
constexpr UnsignedInt fade_time = 150;
constexpr Float base_opacity = 1.0f;
constexpr Vector2 padding{20.0f, 20.0f};
constexpr Float toast_spacing = 10.0f;
Toast::Toast(Type type, const std::string& message, std::chrono::milliseconds timeout):
_type{type}, _message{message}, _timeout{timeout}, _creationTime{std::chrono::steady_clock::now()}
{
_phaseTrack = Animation::Track<UnsignedInt, Phase>{{
{0, Phase::FadeIn},
{fade_time, Phase::Wait},
{fade_time + timeout.count(), Phase::FadeOut},
{(fade_time * 2) + timeout.count(), Phase::TimedOut}
}, Math::select, Animation::Extrapolation::Constant};
}
auto Toast::type() -> Type {
return _type;
}
auto Toast::message() -> const std::string& {
return _message;
}
auto Toast::timeout() -> std::chrono::milliseconds {
return _timeout;
}
auto Toast::creationTime() -> std::chrono::steady_clock::time_point {
return _creationTime;
}
auto Toast::elapsedTime() -> std::chrono::milliseconds {
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - _creationTime);
}
auto Toast::phase() -> Phase {
return _phaseTrack.at(elapsedTime().count());
}
auto Toast::opacity() -> Float {
Phase phase = this->phase();
Long elapsed_time = elapsedTime().count();
if(phase == Phase::FadeIn) {
return Float(elapsed_time) / Float(fade_time);
}
else if(phase == Phase::FadeOut) {
return 1.0f - ((Float(elapsed_time) - Float(fade_time) - Float(_timeout.count())) / Float(fade_time));
}
return 1.0f;
}
void ToastQueue::addToast(Toast&& toast) {
_toasts.push_back(std::move(toast));
}
void ToastQueue::addToast(Toast::Type type, const std::string& message, std::chrono::milliseconds timeout) {
_toasts.emplace_back(type, message, timeout);
}
void ToastQueue::draw(Vector2i viewport_size) {
Float height = 0.0f;
for(UnsignedInt i = 0; i < _toasts.size(); i++) {
Toast* current = &_toasts[i];
if(current->phase() == Toast::Phase::TimedOut) {
removeToast(i);
continue;
}
std::string win_id = Utility::formatString("##Toast{}", i);
Float opacity = base_opacity * current->opacity();
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, opacity);
ImGui::SetNextWindowPos({viewport_size.x() - padding.x(), viewport_size.y() - padding.y() - height}, ImGuiCond_Always, {1.0f, 1.0f});
if(ImGui::Begin(win_id.c_str(), nullptr,
ImGuiWindowFlags_AlwaysAutoResize|ImGuiWindowFlags_NoDecoration|
ImGuiWindowFlags_NoInputs|ImGuiWindowFlags_NoNav|ImGuiWindowFlags_NoFocusOnAppearing))
{
ImColor colour = 0xffffffff;
switch(current->type()) {
case Toast::Type::Default:
break;
case Toast::Type::Success:
colour = success_colour;
ImGui::TextColored(colour, ICON_FA_CHECK_CIRCLE);
break;
case Toast::Type::Info:
colour = info_colour;
ImGui::TextColored(colour, ICON_FA_INFO_CIRCLE);
break;
case Toast::Type::Warning:
colour = warning_colour;
ImGui::TextColored(colour, ICON_FA_EXCLAMATION_TRIANGLE);
break;
case Toast::Type::Error:
colour = error_colour;
ImGui::TextColored(colour, ICON_FA_TIMES_CIRCLE);
break;
}
if(current->type() != Toast::Type::Default) {
ImGui::SameLine();
}
if(current->message().length() > 127) {
ImGui::TextColored(colour, "%.*s...", 127, current->message().c_str());
}
else {
ImGui::TextColored(colour, current->message().c_str());
}
height += ImGui::GetWindowHeight() + toast_spacing;
}
ImGui::End();
ImGui::PopStyleVar();
}
}
void ToastQueue::removeToast(Long index) {
_toasts.erase(_toasts.begin() + index);
}

View File

@ -0,0 +1,82 @@
#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <chrono>
#include <string>
#include <vector>
#include <Magnum/Magnum.h>
#include <Magnum/Animation/Track.h>
using namespace Magnum;
class Toast {
public:
enum class Type : UnsignedByte {
Default, Success, Info, Warning, Error
};
enum class Phase : UnsignedByte {
FadeIn, Wait, FadeOut, TimedOut
};
explicit Toast(Type type, const std::string& message,
std::chrono::milliseconds timeout = std::chrono::milliseconds{3000});
Toast(const Toast& other) = delete;
Toast& operator=(const Toast& other) = delete;
Toast(Toast&& other) = default;
Toast& operator=(Toast&& other) = default;
auto type() -> Type;
auto message() -> std::string const&;
auto timeout() -> std::chrono::milliseconds;
auto creationTime() -> std::chrono::steady_clock::time_point;
auto elapsedTime() -> std::chrono::milliseconds;
auto phase() -> Phase;
auto opacity() -> Float;
private:
Type _type{Type::Default};
std::string _message;
std::chrono::milliseconds _timeout;
std::chrono::steady_clock::time_point _creationTime;
Animation::Track<UnsignedInt, Phase> _phaseTrack;
};
class ToastQueue {
public:
void addToast(Toast&& toast);
void addToast(Toast::Type type, const std::string& message,
std::chrono::milliseconds timeout = std::chrono::milliseconds{3000});
void draw(Vector2i viewport_size);
private:
void removeToast(Long index);
std::vector<Toast> _toasts;
};

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@ -43,3 +43,11 @@ alias=LICENSE.libzip
[file]
filename=../third-party/efsw/LICENSE
alias=LICENSE.efsw
[file]
filename=../third-party/cpr/LICENSE
alias=LICENSE.cpr
[file]
filename=../third-party/json/LICENSE.MIT
alias=LICENSE.json

View File

@ -18,7 +18,25 @@
#include <fstream>
#include <errhandlingapi.h>
#include <synchapi.h>
#include <winerror.h>
int main(int argc, char** argv) {
void* mutex_handle = CreateMutexW(nullptr, 0, L"MassBuilderSaveTool");
if(!mutex_handle) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app",
"There was an error initialising the mutex.",nullptr);
return EXIT_FAILURE;
}
if(GetLastError() == ERROR_ALREADY_EXISTS) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error initialising the app",
"There can be only one running instance of the application.",nullptr);
return EXIT_FAILURE;
}
#ifndef SAVETOOL_DEBUG_BUILD
std::ofstream output{"SaveToolLog.txt", std::ios::trunc|std::ios::out};
@ -28,5 +46,9 @@ int main(int argc, char** argv) {
#endif
SaveTool app({argc, argv});
return app.exec();
Int result = app.exec();
ReleaseMutex(mutex_handle);
return result;
}

1
third-party/cpr vendored Submodule

@ -0,0 +1 @@
Subproject commit 814bd0926379cfc786dd1d9df9ce266a4bb6cf59

1
third-party/json vendored Submodule

@ -0,0 +1 @@
Subproject commit 350ff4f7ced7c4117eae2fb93df02823c8021fcb