.. |
Accessory.h
|
Gvas,GameObjects,Application: fix UE5 builds.
|
2024-07-14 19:26:12 +02:00 |
ArmourPart.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
BulletLauncherAttachment.h
|
Gvas,GameObjects,Application: fix UE5 builds.
|
2024-07-14 19:26:12 +02:00 |
CustomStyle.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Decal.h
|
Gvas,GameObjects,Application: fix UE5 builds.
|
2024-07-14 19:26:12 +02:00 |
Joints.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Mass.cpp
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Mass.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Mass_Armour.cpp
|
Gvas,GameObjects,Application: fix UE5 builds.
|
2024-07-14 19:26:12 +02:00 |
Mass_DecalsAccessories.cpp
|
Gvas,GameObjects,Application: fix UE5 builds.
|
2024-07-14 19:26:12 +02:00 |
Mass_Frame.cpp
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Mass_Styles.cpp
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Mass_Weapons.cpp
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Profile.cpp
|
GameObjects: fix a condition.
|
2024-07-15 15:31:16 +02:00 |
Profile.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
PropertyNames.h
|
GameObjects: merge the two property name headers.
|
2024-03-28 13:18:56 +01:00 |
Weapon.cpp
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
Weapon.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |
WeaponPart.h
|
Switch to C++17.
|
2024-07-14 16:28:17 +02:00 |