46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
#pragma once
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// MassBuilderSaveTool
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// Copyright (C) 2021-2023 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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namespace Gvas { namespace Types {
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struct UnrealPropertyBase;
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template<typename T>
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struct UnrealProperty;
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struct ArrayProperty;
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struct BoolProperty;
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struct ByteProperty;
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struct ColourStructProperty;
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struct DateTimeStructProperty;
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struct EnumProperty;
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struct FloatProperty;
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struct GenericStructProperty;
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struct GuidStructProperty;
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struct IntProperty;
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struct MapProperty;
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struct NoneProperty;
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struct ResourceItemValue;
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struct RotatorStructProperty;
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struct SetProperty;
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struct StringProperty;
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struct StructProperty;
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struct TextProperty;
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struct Vector2DStructProperty;
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struct VectorStructProperty;
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}}
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