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PC does something
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parent
438c4d7db3
commit
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2 changed files with 7 additions and 16 deletions
15
s3l.h
15
s3l.h
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@ -847,8 +847,6 @@ void _S3L_drawFilledTriangle(
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S3L_Unit *barycentric1; // bar. coord that gets higher from R to L
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S3L_Unit *barycentric2; // bar. coord that gets higher from bottom up
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printf("-------\n");
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// Sort the points.
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#define assignPoints(t,a,b)\
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@ -1030,8 +1028,6 @@ printf("-------\n");
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initSide(l,l,r,0);
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manageSplit(0,2,r)
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printf("split L\n");
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#if S3L_PERSPECTIVE_CORRECTION == 1
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initPC(l,r,l)
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initPC(r,t,r)
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@ -1043,8 +1039,6 @@ printf("split L\n");
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initSide(r,r,l,0);
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manageSplit(1,2,l)
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printf("split R\n");
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#if S3L_PERSPECTIVE_CORRECTION == 1
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initPC(r,l,r)
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initPC(l,t,l)
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@ -1071,9 +1065,6 @@ printf("split R\n");
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lDepth = S3L_interpolateByUnit(lPC.a[2],lPC.b[2],lT);
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rDepth = S3L_interpolateByUnit(rPC.a[2],rPC.b[2],rT);
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printf("l: %d %d\n",lSideUnitPosScaled >> S3L_LERP_QUALITY,lT);
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printf("r: %d %d\n",rSideUnitPosScaled >> S3L_LERP_QUALITY,rT);
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S3L_initPerspectiveCorrectionState(
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S3L_interpolateByUnit(lPC.a[0],lPC.b[0],lT),
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S3L_interpolateByUnit(lPC.a[1],lPC.b[1],lT),
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@ -1094,14 +1085,14 @@ printf("r: %d %d\n",rSideUnitPosScaled >> S3L_LERP_QUALITY,rT);
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for (S3L_ScreenCoord x = lX; x < rX; ++x)
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{
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#if S3L_PERSPECTIVE_CORRECTION == 1
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S3L_Unit rowT =
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S3L_correctPerspective(S3L_interpolateFrom0(S3L_FRACTIONS_PER_UNIT,
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x - lX,rowLength),&rowPC);
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*barycentric0 = S3L_interpolateByUnitFrom0(lT,rowT);
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*barycentric1 = S3L_FRACTIONS_PER_UNIT -
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S3L_interpolateByUnitFrom0(S3L_FRACTIONS_PER_UNIT - rT,S3L_FRACTIONS_PER_UNIT - rowT);
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*barycentric0 = S3L_interpolateByUnitFrom0(rT,rowT);
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*barycentric1 = S3L_interpolateByUnit(lT,0,rowT);
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#else
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*barycentric0 = b0 >> S3L_LERP_QUALITY;
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*barycentric1 = b1 >> S3L_LERP_QUALITY;
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@ -119,11 +119,11 @@ void draw()
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//frame = 853;
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modelTransform.rotation.z = 30;//frame * 0.1;
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modelTransform.rotation.x = 90;//frame * 0.3;
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modelTransform.rotation.z = frame * 0.1;
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modelTransform.rotation.x = frame * 0.3;
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// S3L_drawModelIndexed(ver,tri,12,modelTransform,&camera,&conf);
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S3L_drawModelIndexed(ver,tri + 3,1,modelTransform,&camera,&conf);
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S3L_drawModelIndexed(ver,tri,12,modelTransform,&camera,&conf);
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// S3L_drawModelIndexed(ver,tri + 3,1,modelTransform,&camera,&conf);
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/*
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conf.backfaceCulling = S3L_BACKFACE_CULLING_NONE;
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