mirror of
https://git.coom.tech/drummyfish/small3dlib.git
synced 2024-11-23 20:59:58 +01:00
Update README.md
This commit is contained in:
parent
c990009a25
commit
cae4572406
1 changed files with 7 additions and 2 deletions
|
@ -21,10 +21,15 @@ TODO
|
|||
- Perspective correction, 3 modes: none (linear only), full (per-pixel), approximation (per-N-pixels).
|
||||
- Different drawing strategies to choose from: none, z-buffer (none, full, reduced), triangle sorting (back-to-front, fron-to-back with stencil buffer).
|
||||
- Triangles provide barycentric coordinates, thanks to which practically anything that can be achieved with OpenGL can be achieved (texturing, shading, normal-mapping, transparency, PBR, shadow mapping, ...).
|
||||
- Tested on multiple platforms (PC, Arduboy, Pokitto, Gamebuino META).
|
||||
- Tested on multiple platforms (TODO).
|
||||
- Many compile-time options to tune the performance vs quality.
|
||||
- Well commented and formatted code.
|
||||
- Completely free of legal restrictions, do literally everything you want.
|
||||
- Completely free of legal restrictions, do literally anything you want.
|
||||
|
||||
**NOTE**: Backwards compatibility isn't a goal of this libraray. It is meant to
|
||||
be an as-is set of tools that the users is welcome to adjust for their
|
||||
specific project. So new features will be preferred to keeping the same
|
||||
interface.
|
||||
|
||||
## limitations
|
||||
|
||||
|
|
Loading…
Reference in a new issue