Commit graph

53 commits

Author SHA1 Message Date
29b6e57956
GameObjects: move files into a dedicated folder. 2024-03-28 13:15:47 +01:00
e156196b98
Update copyright year.
Now's a good time as any, I guess.
2024-03-08 20:25:32 +01:00
819e144410
Reorganise code.
This is a big one. Namespacing, general formatting updates, and
renaming, among others.
2023-11-29 12:33:26 +01:00
1851867b7e
Update copyright year.
This was long overdue...
2023-09-02 18:30:29 +02:00
9c074c24bd Update coding style.
Magnum's type names are fine, but I'd rather limit what depends on
Magnum as much as possible. Vector types are still allowed, though. No
way I'll write my own.
2023-01-13 10:02:29 +01:00
3c2cb001ff Match the new coding style I use. 2023-01-13 10:02:29 +01:00
d1712bf8cb Mass: add logging indentation to refreshValues(). 2022-11-25 09:43:11 +01:00
44656b32d5 Mass: use Logger.
Oh, and some stuff didn't initially get logged, so now I can have better
insight in case of errors.
2022-11-21 18:01:29 +01:00
9ec88fa521 Mass: QoL changes.
Now property names are behind defines, so if a name changes, I don't
have to hunt it down in up to six source files.
2022-11-21 18:00:38 +01:00
ee540b601e Mass: do some header cleanup. 2022-11-21 12:31:01 +01:00
11c089d408 Mass,Profile: improve safety by checking the save type. 2022-04-02 19:54:32 +02:00
718a6fd754 Mass: improve logging. 2022-03-30 19:51:00 +02:00
be06c2d552 Mass: add reading support for 0.8 BL placement.
Then, it's UI design time, followed by writing support.
2022-03-12 09:34:19 +01:00
76613c2ec5 Mass: add a few missing string views. 2022-03-11 10:57:16 +01:00
b859bf7ab5 Update Corrade/Magnum and adapt to changes.
Also a few misc things, but nothing really noteworthy.
2022-03-09 11:04:19 +01:00
771e008e62 Mass: fragment into smaller files.
Should help navigation and maintenance.
2022-03-06 09:52:11 +01:00
8791eb32ac Use Corrade's String(View) types where possible.
Utility::Directory, efsw, cpr, and json.hpp are the only obstacles to a
complete removal of std::string usages.
2022-03-04 21:18:55 +01:00
6208825aa6 Mass: fix a bug that prevented global styles from being read. 2022-03-02 14:10:13 +01:00
de2ba9ce7f Mass(Manager),SaveTool: improve error handling. 2022-02-26 14:48:45 +01:00
883d5d3f41 Mass,SaveTool: improve error handling. 2022-02-23 15:47:34 +01:00
82170b3078 Mass,SaveTool: optimise the effect colour mode. 2022-02-17 20:22:33 +01:00
88abf91047 Mass,SaveTool: add some future-proofing. 2022-02-17 20:01:59 +01:00
4000421a8c Mass,SaveTool: refactor even more code. 2022-02-13 10:31:55 +01:00
afc163f344 Mass: rename a member.
SteamIDs aren't used anymore in 0.8+ save files.
2022-02-09 20:16:14 +01:00
28db82c8a9 Weapon,Mass,SaveTool: refactor some more code. 2022-02-09 14:17:05 +01:00
41cd92352d Mass: refactor and optimise some parts. 2022-02-09 13:41:55 +01:00
51faed7210 Update copyright years.
I should have done that earlier... and of course I forgot a few files...
2022-01-30 11:38:22 +01:00
fe0db983ce Mass: add tuning reading support.
Writing support SOON™.
2021-12-02 15:27:00 +01:00
bd8ff47f1e Mass: fix data ordering issue with joint sliders. 2021-11-01 11:19:34 +01:00
8d87cdd619 Mass: fix a check. 2021-10-29 14:41:52 +02:00
0900f92b9f Mass: finish implementing the saving feature.
Oh, and also remove a blank line, but that's not important.
2021-10-29 10:23:34 +02:00
af71806e13 Mass: finish getWeaponType(). 2021-10-18 14:54:28 +02:00
247578a386 Mass: add getDecals() and getAccessories(). 2021-10-18 14:54:04 +02:00
4ca6f62d9b Mass: remove as many hardcoded values as possible. 2021-10-17 15:29:16 +02:00
e461d5a505 Mass: add getCustomStyles(); 2021-10-17 15:28:54 +02:00
d79debe69f Mass: change how setCustomStyle() works.
This'll allow usage with weapon styles.
2021-10-17 10:52:57 +02:00
83fe02a8dc Mass: improve readability and reliability. 2021-10-17 09:24:44 +02:00
7e452db3a4 Mass: improve readability. 2021-10-17 08:44:23 +02:00
80bb85c0d8 Mass: add weapon reading.
Writing will come SOON™.
2021-10-17 08:37:12 +02:00
b92c37e4b6 Mass: fix another bug with importing. 2021-10-14 15:06:03 +02:00
3ac5288f12 Mass: prepare decals for edition. 2021-10-12 16:35:49 +02:00
8bae723018 Mass: finish implementing armour part support. 2021-10-11 17:17:14 +02:00
d03e75a8e9 Mass: not all parts can have 8 decals in the demo.
For now, at least. Just like the code that treats a lack of global
styles as a demo thing, I'll remove it in due time.
2021-10-05 10:03:52 +02:00
4429e581f3 Mass: reorganise a whole chunk of code. 2021-10-04 18:18:53 +02:00
8c81b7811b Mass: add support for reading armour parts. 2021-10-03 16:32:47 +02:00
6f3da0b4a7 Mass: add some sanity checks. 2021-10-02 19:23:35 +02:00
79762e176e Mass: add (partial) support for custom style edition. 2021-10-02 14:52:48 +02:00
c2d0fbd941 Mass: adapt to UESaveFile. 2021-09-27 17:52:47 +02:00
40840e3128 Mass: add support for reading joint sliders. 2021-09-10 16:13:29 +02:00
7fcf8b518e Mass: add functions to read/write frame styles. 2021-08-28 20:21:13 +02:00