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8cd43c2a89
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Application,Configuration: remove armoury stuff.
This won't be supported any time soon.
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2024-12-07 14:51:38 +01:00 |
|
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1b88e8e972
|
CMakeLists: bump to 1.5.3.
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2024-12-06 20:18:58 +01:00 |
|
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9e627f5100
|
GameObjects: improve Mass error reporting.
|
2024-12-06 20:15:33 +01:00 |
|
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a35cddfc0c
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Application: fix crash when weapon has no parts.
|
2024-12-06 19:51:50 +01:00 |
|
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1dd2be6768
|
Application: fix connected Vector3d X/Z drag/sliders.
|
2024-12-06 19:50:40 +01:00 |
|
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871a750f66
|
Mass: improve reliability of staged builds.
|
2024-12-06 18:24:10 +01:00 |
|
|
0da7de19fc
|
Gvas: fix some JSON!MASS fuckery.
To the community: I know VD didn't properly QA it, but please, be
careful with the system!
|
2024-12-06 18:21:22 +01:00 |
|
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975c4c8664
|
Application: allow opening URLs in Wine.
Valve seems to have fixed that issue with winebrowser not working
properly for URLs.
|
2024-08-23 17:10:44 +02:00 |
|
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ceaa3ba6e4
|
Add [[nodiscard]] specifiers as recommended by CLion.
|
2024-08-23 17:10:00 +02:00 |
|
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41f5777379
|
Cleanup includes and improve code style.
|
2024-08-23 17:09:14 +02:00 |
|
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608fc9c4c3
|
CMakeLists: bump version number.
|
2024-07-30 13:57:39 +02:00 |
|
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1aa301c316
|
Application,GameData: add support for hidden armours.
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2024-07-30 13:43:36 +02:00 |
|
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30e6ee4018
|
Application: show a signed value in the armour editor.
|
2024-07-30 13:43:10 +02:00 |
|
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72d3745c08
|
Submodules: update efsw.
This didn't fix the file watcher spamming issue, though.
|
2024-07-30 13:41:25 +02:00 |
|
|
4b4f52c89c
|
CMakeLists: bump version number.
|
2024-07-24 19:50:33 +02:00 |
|
|
1a21afcfab
|
Managers: fix an issue with importing builds.
|
2024-07-24 19:41:06 +02:00 |
|
|
4bcd9521b3
|
Managers: improve an error message.
|
2024-07-24 19:40:50 +02:00 |
|
|
205c502c54
|
Configuration/Application: disable armoury.
|
2024-07-22 11:15:39 +02:00 |
|
|
40f2d88433
|
CMakeLists: bump version number
|
2024-07-22 11:00:13 +02:00 |
|
|
57f6364b7f
|
Managers,Application: adapt to StagedMassManager.
|
2024-07-20 13:29:54 +02:00 |
|
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db4632182a
|
Managers: implement StagedMassManager.
|
2024-07-20 13:22:15 +02:00 |
|
|
4787415432
|
CMakeLists: change the codename.
|
2024-07-16 13:01:39 +02:00 |
|
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fdb8704f00
|
GameData: fill missing story/mission data.
|
2024-07-16 13:01:06 +02:00 |
|
|
07832e6a89
|
GameObjects: fix a condition.
|
2024-07-15 15:31:16 +02:00 |
|
|
380f77cc80
|
Application,Game{Data,Objects}: support 0.11 materials.
|
2024-07-15 15:30:32 +02:00 |
|
|
ce2a8df6a1
|
GameData: add the new weapon parts.
|
2024-07-15 12:57:36 +02:00 |
|
|
f2927acd50
|
Maps: reorder the armour slots.
|
2024-07-14 20:35:03 +02:00 |
|
|
d975dd9723
|
GameData: add the IDs for the Zenith set.
|
2024-07-14 20:34:32 +02:00 |
|
|
c303345437
|
CMakeLists: mark 0.11 support as official.
Some of the new stuff still isn't supported yet, but it'll be when
the release happens.
|
2024-07-14 19:38:08 +02:00 |
|
|
8b8fbee6ba
|
Gvas,GameObjects,Application: fix UE5 builds.
|
2024-07-14 19:26:12 +02:00 |
|
|
53c58ba979
|
Switch to C++17.
Also change namespace definitions to nested ones.
|
2024-07-14 16:28:17 +02:00 |
|
|
bbf457beb6
|
GameData: update the accessory list.
|
2024-07-14 15:32:44 +02:00 |
|
|
a290542f6e
|
Gvas: add support for UE5 saves.
Fuckers at Epic added four more bytes to the file header, and not
even equivalent Rust libraries know what those bytes are for.
|
2024-07-13 15:03:30 +02:00 |
|
|
3e0c0bb7a4
|
Application: disable the tree view for backups.
As mentioned in the commit, something's wrong. Probably on ImGui's
side, but I'll have to investigate more.
|
2024-07-13 13:29:42 +02:00 |
|
|
e1e82c0c43
|
Application: rewrite drawBackupFolder().
Though there's another issue, which I'll have to investigate further.
|
2024-07-13 12:34:39 +02:00 |
|
|
165ca39e84
|
Application: early UI work for the backup tree view.
|
2024-07-13 11:32:13 +02:00 |
|
|
c1ad757f80
|
Managers: redesign the VFS and adapt BackupManager.
|
2024-07-13 11:00:28 +02:00 |
|
|
c0bf16144f
|
CMakeLists: re-enable the debug define.
|
2024-07-12 15:08:06 +02:00 |
|
|
90a67f30d9
|
Logger: flush to file after each log entry in release.
|
2024-07-12 15:06:02 +02:00 |
|
|
e9a356fa21
|
Managers: remove a redundant statement.
|
2024-07-12 15:03:39 +02:00 |
|
|
03cbb7f8ae
|
Managers: invert an assert condition.
Somehow, it made the app crash _only_ in release mode, while debug
was unaffected.
|
2024-07-12 14:12:35 +02:00 |
|
|
b8584f26bb
|
Update libzip.
This fixes a compilation issue with MinGW-w64 on MSYS2. Probably
MinGW-w64 on Linux too, but I haven't checked yet.
|
2024-07-12 12:46:25 +02:00 |
|
|
e10a2df906
|
Managers: add a VFS to BackupManager.
Crashes at runtime. Needs debugging.
|
2024-07-12 11:37:47 +02:00 |
|
|
e11fa34c09
|
Managers: add a VFS to help with #36.
|
2024-07-11 19:54:30 +02:00 |
|
|
79e2ff38c5
|
Update Corrade, Magnum, ImGui.
|
2024-07-11 18:06:57 +02:00 |
|
|
9f570a004b
|
Managers: prepare BackupManager for the upcoming VFS.
|
2024-07-11 18:06:08 +02:00 |
|
|
ccbafe5e30
|
Managers: make BackupManager::scanSubdir() actually work.
|
2024-04-23 21:26:26 +02:00 |
|
|
902e31e160
|
Managers: make BackupManager constructor explicit.
|
2024-04-18 18:05:41 +02:00 |
|
|
f2a021cd78
|
Application: improve the M.A.S.S. manager.
|
2024-04-16 15:41:02 +02:00 |
|
|
b9fe38782d
|
Configuration: avoid a deadlock.
|
2024-04-14 18:30:39 +02:00 |
|