1.5: Fuckin' UE5... #38
26 changed files with 33 additions and 34 deletions
|
@ -160,34 +160,34 @@ add_executable(MassBuilderSaveTool
|
||||||
GameData/Accessories.h
|
GameData/Accessories.h
|
||||||
GameData/ArmourSets.h
|
GameData/ArmourSets.h
|
||||||
GameData/LastMissionId.h
|
GameData/LastMissionId.h
|
||||||
|
GameData/ResourceIDs.h
|
||||||
GameData/StoryProgress.h
|
GameData/StoryProgress.h
|
||||||
GameData/StyleNames.h
|
GameData/StyleNames.h
|
||||||
GameData/WeaponParts.h
|
GameData/WeaponParts.h
|
||||||
|
GameObjects/Accessory.h
|
||||||
|
GameObjects/ArmourPart.h
|
||||||
|
GameObjects/BulletLauncherAttachment.h
|
||||||
|
GameObjects/CustomStyle.h
|
||||||
|
GameObjects/Decal.h
|
||||||
|
GameObjects/Joints.h
|
||||||
|
GameObjects/Mass.h
|
||||||
|
GameObjects/Mass.cpp
|
||||||
|
GameObjects/Mass_Frame.cpp
|
||||||
|
GameObjects/Mass_Armour.cpp
|
||||||
|
GameObjects/Mass_Weapons.cpp
|
||||||
|
GameObjects/Mass_Styles.cpp
|
||||||
|
GameObjects/Mass_DecalsAccessories.cpp
|
||||||
|
GameObjects/MassPropertyNames.h
|
||||||
|
GameObjects/Profile.h
|
||||||
|
GameObjects/Profile.cpp
|
||||||
|
GameObjects/ProfilePropertyNames.h
|
||||||
|
GameObjects/Weapon.h
|
||||||
|
GameObjects/Weapon.cpp
|
||||||
|
GameObjects/WeaponPart.h
|
||||||
ProfileManager/ProfileManager.h
|
ProfileManager/ProfileManager.h
|
||||||
ProfileManager/ProfileManager.cpp
|
ProfileManager/ProfileManager.cpp
|
||||||
Profile/Profile.h
|
|
||||||
Profile/Profile.cpp
|
|
||||||
Profile/PropertyNames.h
|
|
||||||
Profile/ResourceIDs.h
|
|
||||||
MassManager/MassManager.h
|
MassManager/MassManager.h
|
||||||
MassManager/MassManager.cpp
|
MassManager/MassManager.cpp
|
||||||
Mass/Accessory.h
|
|
||||||
Mass/ArmourPart.h
|
|
||||||
Mass/BulletLauncherAttachment.h
|
|
||||||
Mass/CustomStyle.h
|
|
||||||
Mass/Decal.h
|
|
||||||
Mass/Joints.h
|
|
||||||
Mass/Mass.h
|
|
||||||
Mass/Mass.cpp
|
|
||||||
Mass/Mass_Frame.cpp
|
|
||||||
Mass/Mass_Armour.cpp
|
|
||||||
Mass/Mass_Weapons.cpp
|
|
||||||
Mass/Mass_Styles.cpp
|
|
||||||
Mass/Mass_DecalsAccessories.cpp
|
|
||||||
Mass/PropertyNames.h
|
|
||||||
Mass/Weapon.h
|
|
||||||
Mass/Weapon.cpp
|
|
||||||
Mass/WeaponPart.h
|
|
||||||
Maps/ArmourSlots.hpp
|
Maps/ArmourSlots.hpp
|
||||||
Maps/BulletLauncherAttachmentStyles.hpp
|
Maps/BulletLauncherAttachmentStyles.hpp
|
||||||
Maps/BulletLauncherSockets.hpp
|
Maps/BulletLauncherSockets.hpp
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
#include <Corrade/Containers/ScopeGuard.h>
|
#include <Corrade/Containers/ScopeGuard.h>
|
||||||
#include <Corrade/Utility/Path.h>
|
#include <Corrade/Utility/Path.h>
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "MassPropertyNames.h"
|
||||||
#include "../Logger/Logger.h"
|
#include "../Logger/Logger.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/BoolProperty.h"
|
#include "../Gvas/Types/BoolProperty.h"
|
|
@ -16,7 +16,7 @@
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "MassPropertyNames.h"
|
||||||
#include "../Logger/Logger.h"
|
#include "../Logger/Logger.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/ByteProperty.h"
|
#include "../Gvas/Types/ByteProperty.h"
|
|
@ -14,7 +14,7 @@
|
||||||
// You should have received a copy of the GNU General Public License
|
// You should have received a copy of the GNU General Public License
|
||||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "MassPropertyNames.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/BoolProperty.h"
|
#include "../Gvas/Types/BoolProperty.h"
|
||||||
#include "../Gvas/Types/ColourStructProperty.h"
|
#include "../Gvas/Types/ColourStructProperty.h"
|
|
@ -14,7 +14,7 @@
|
||||||
// You should have received a copy of the GNU General Public License
|
// You should have received a copy of the GNU General Public License
|
||||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "MassPropertyNames.h"
|
||||||
#include "../Logger/Logger.h"
|
#include "../Logger/Logger.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/ColourStructProperty.h"
|
#include "../Gvas/Types/ColourStructProperty.h"
|
|
@ -14,7 +14,7 @@
|
||||||
// You should have received a copy of the GNU General Public License
|
// You should have received a copy of the GNU General Public License
|
||||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "MassPropertyNames.h"
|
||||||
#include "../Logger/Logger.h"
|
#include "../Logger/Logger.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/ColourStructProperty.h"
|
#include "../Gvas/Types/ColourStructProperty.h"
|
|
@ -14,7 +14,7 @@
|
||||||
// You should have received a copy of the GNU General Public License
|
// You should have received a copy of the GNU General Public License
|
||||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "MassPropertyNames.h"
|
||||||
#include "../Logger/Logger.h"
|
#include "../Logger/Logger.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/BoolProperty.h"
|
#include "../Gvas/Types/BoolProperty.h"
|
|
@ -19,7 +19,7 @@
|
||||||
#include <Corrade/Containers/Pair.h>
|
#include <Corrade/Containers/Pair.h>
|
||||||
#include <Corrade/Utility/Path.h>
|
#include <Corrade/Utility/Path.h>
|
||||||
|
|
||||||
#include "PropertyNames.h"
|
#include "ProfilePropertyNames.h"
|
||||||
#include "../Logger/Logger.h"
|
#include "../Logger/Logger.h"
|
||||||
#include "../Gvas/Types/ArrayProperty.h"
|
#include "../Gvas/Types/ArrayProperty.h"
|
||||||
#include "../Gvas/Types/ResourceItemValue.h"
|
#include "../Gvas/Types/ResourceItemValue.h"
|
|
@ -21,10 +21,9 @@
|
||||||
#include <Corrade/Containers/String.h>
|
#include <Corrade/Containers/String.h>
|
||||||
#include <Corrade/Containers/StringView.h>
|
#include <Corrade/Containers/StringView.h>
|
||||||
|
|
||||||
|
#include "../GameData/ResourceIDs.h"
|
||||||
#include "../Gvas/File.h"
|
#include "../Gvas/File.h"
|
||||||
|
|
||||||
#include "ResourceIDs.h"
|
|
||||||
|
|
||||||
using namespace Corrade;
|
using namespace Corrade;
|
||||||
|
|
||||||
namespace mbst { namespace GameObjects {
|
namespace mbst { namespace GameObjects {
|
|
@ -18,7 +18,7 @@
|
||||||
|
|
||||||
#include <Corrade/Containers/StringView.h>
|
#include <Corrade/Containers/StringView.h>
|
||||||
|
|
||||||
#include "../Mass/CustomStyle.h"
|
#include "../GameObjects/CustomStyle.h"
|
||||||
|
|
||||||
using namespace Corrade;
|
using namespace Corrade;
|
||||||
|
|
||||||
|
|
|
@ -18,7 +18,7 @@
|
||||||
|
|
||||||
#include <Corrade/Containers/StringView.h>
|
#include <Corrade/Containers/StringView.h>
|
||||||
|
|
||||||
#include "../Mass/CustomStyle.h"
|
#include "../GameObjects/CustomStyle.h"
|
||||||
|
|
||||||
using namespace Corrade;
|
using namespace Corrade;
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
#include <Corrade/Containers/String.h>
|
#include <Corrade/Containers/String.h>
|
||||||
#include <Corrade/Containers/StringView.h>
|
#include <Corrade/Containers/StringView.h>
|
||||||
|
|
||||||
#include "../Mass/Mass.h"
|
#include "../GameObjects/Mass.h"
|
||||||
|
|
||||||
using namespace Corrade;
|
using namespace Corrade;
|
||||||
|
|
||||||
|
|
|
@ -23,7 +23,7 @@
|
||||||
#include <Corrade/Containers/Array.h>
|
#include <Corrade/Containers/Array.h>
|
||||||
#include <Corrade/Containers/String.h>
|
#include <Corrade/Containers/String.h>
|
||||||
|
|
||||||
#include "../Profile/Profile.h"
|
#include "../GameObjects/Profile.h"
|
||||||
|
|
||||||
using namespace Corrade;
|
using namespace Corrade;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue