Commit graph

56 commits

Author SHA1 Message Date
496ade0481 Bump the version number to 1.2.0. 2020-07-22 09:19:44 +02:00
3f8af910e3 Add demo unit import. 2020-07-22 08:55:12 +02:00
6a30c7d037 Fail gracefully if the screenshots folder doesn't exist. 2020-06-29 16:38:43 +02:00
8cac1a8360 MainFrame: fix crash when cancelling a dialog. 2020-06-24 10:02:30 +02:00
f8d8bb95e5 MainFrame: rename some events for consistency. 2020-06-21 21:39:39 +02:00
7855323bc6 MassManager: fix the active slot detection issue.
It's now replaced with a more stable version.
Also bumped tested version up.
2020-06-21 08:52:26 +02:00
6f5b02b395 MainFrame: bump version number. 2020-06-20 11:42:26 +02:00
3c34b7cdac CMakeLists: link to static libraries. 2020-06-20 11:35:23 +02:00
3841e82dc9 MainFrame: fix a function call. 2020-06-20 11:12:27 +02:00
694e124d91 MainFrame: wire the frontend to the backend.
I *hate* wxListCtrl and wxImageList.
2020-06-20 10:45:49 +02:00
ae53387351 MainFrame: add more events to handle. 2020-06-20 10:39:31 +02:00
767b8e046f MassManager: add screenshot management backend. 2020-06-20 10:39:05 +02:00
cf53be5037 main: add PNG handler. 2020-06-14 22:52:17 +02:00
76a4ac7dd3 MainFrame: add GUI for the screenshot manager. 2020-06-14 14:28:12 +02:00
07ed391cf6 MainFrame: reorganise the UI.
Some of the widgets had wrong parents.
2020-06-14 12:18:44 +02:00
7553fdaa7d MainFrame: rework the UI for future changes. 2020-06-14 11:20:29 +02:00
d43dc42b17 Update README.md. 2020-06-13 23:01:47 +02:00
767c08684c MainFrame: update the version number. 2020-06-13 22:39:44 +02:00
c0e88ec90e MainFrame: expose renaming in the UI. 2020-06-13 22:29:23 +02:00
667a2929a7 MassManager: add the backend for renaming builds.
This is shaky as eff. If I had access to a full breakdown/analysis of
the UE4 save format, I might be able to write a better backend, which
would avoid such shakiness.
2020-06-13 22:28:44 +02:00
07d40a20e4 Add (Evt)NameChangeDialog. 2020-06-13 20:21:02 +02:00
78653e317f EvtMainFrame: fix an issue with the delete staged button. 2020-01-16 09:36:46 +01:00
d2db17a18f MainFrame: update version number. 2020-01-16 09:06:46 +01:00
c27e723fb5 MainFrame: add a proper link to the GitHub. 2020-01-16 09:05:49 +01:00
9de86713c5 MainFrame: small UI tweaks. 2020-01-16 09:04:06 +01:00
87007e8068 Add staged M.A.S.S. deletion. 2020-01-16 01:26:22 +01:00
6a07121323 MainFrame: update command state on staging selection. 2020-01-16 01:26:22 +01:00
99ee8e75a3 EvtMainFrame: add staging area stuff. 2020-01-16 01:26:22 +01:00
5878bf4856 MassManager: add staging area stuff. 2020-01-16 01:26:22 +01:00
be51d68e45 EvtMainFrame: implement stagingButtonEvent(). 2020-01-16 01:26:22 +01:00
fd0879c9ad EvtMainFrame: add _exportButton to updateCommandsState(). 2020-01-16 01:26:22 +01:00
8fc5f1ecc5 MassManager: fix the notation for deleteMass(). 2020-01-16 01:26:22 +01:00
6bb5b4a6bd MassManager: give _ready a default value. 2020-01-16 01:26:22 +01:00
b3027777ce MassManager: get rid of WIN32_LEAN_AND_MEAN.
Corrade's pedantic flags take care of it.
2020-01-16 01:26:22 +01:00
e39167617a Enable pedantic flags.
These can't hurt.
2020-01-16 01:26:22 +01:00
a75e8f3bed MainFrame: add UI for the staging area. 2020-01-16 01:26:22 +01:00
Guillaume Jacquemin
5f4fadee23
Update README.md 2020-01-12 20:31:55 +01:00
cc0e6cedff Bump version to 0.2.0. 2020-01-12 15:01:49 +01:00
fc9d898c54 Add MassManager and move backend stuff to it.
This is a big commit, but a necessary one, as too many things were
intertwined. As a result, the code is now cleaner.
2020-01-12 14:54:23 +01:00
cf3c7305c8 MainFrame: add zip creation feature. 2020-01-11 14:22:20 +01:00
95ab88a735 EvtMainFrame: fixed the getActiveSlot rewrite. 2020-01-11 13:23:09 +01:00
8560495ae6 EvtMainFrame: rewrite getActiveSlot.
It was pretty bad, not gonna lie.
2020-01-11 11:02:45 +01:00
802c0db2de MainFrame: add active slot tracking.
Can't do more because the variable that controls the slot gets removed
from the profile save if slot 0 is chosen in the game.
2020-01-10 22:50:41 +01:00
c8eca7cd7f Give the app a proper display name. 2020-01-10 22:47:20 +01:00
ee0bed7189 MainFrame: change some UI stuff. 2020-01-10 22:46:51 +01:00
aaf38469bd MainFrame: add game status checking.
Dangerous operations are also blocked during that time.
2020-01-10 12:23:25 +01:00
83008d3b01 MainFrame: replace the timer with a file watcher.
This will lead to less UI flickering and faster response times.
2020-01-10 00:01:24 +01:00
6471a9dd93 MainFrame: update version number. 2020-01-09 23:50:29 +01:00
ce4ff48df5 EvtMainFrame: make the previous fix Unicode-aware.
I hate the Windows API.
2020-01-09 22:10:38 +01:00
a3ca557760 EvtMainFrame: fix getSaveDirectory.
Using Directory::home() on systems with OneDrive returns a
fucked-by-OneDrive path, so I use another way now.
2020-01-09 21:40:33 +01:00